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About Danica QuinnCurrent HP: 102
Appearance: Height: 5'8'
DEFENSE
Favored Class: Inquisitor, +1 hp per level OFFENSE
Base Attack: +7/+1 (+6 Inq/+1 Monk)
Initial 25 Point Buy Stats:
Str:14 5 pts
Dex:14 5 pts Con:14 5 pts Int:11 1 pts --- Modified Int is 12 (+1 level 8) Wis:17 13 pts --- Modified Wisdom is 24 (+2 from Racial Trait, +1 level 4, +4 Headband) (Abil Mod: +7, Extra spells 2 1 1 1 1) Chr:7 -4 pts --- Modified Charisma is 9 (+2 from Racial Trait, +1 from boon enhancement) Aasimar Racial Traits:
•Type: Aasimars are outsiders with the native subtype. •Size: Aasimars are Medium creatures and thus have no bonuses or penalties due to their size. •Base Speed: Aasimars have a base speed of 30 feet. •Aasimar have a +2 racial bonus on Diplomacy and Perception checks. •Languages: Aasimars begin play speaking Common and Celestial. Also speaks Elven. Character Traits:
•Celestial Crusader Some aasimars follow their destiny to war against the powers of ultimate evil. These individuals gain a +1 insight bonus on attack rolls and to AC against evil outsiders and a +2 racial bonus on Knowledge (planes) and Spellcraft checks to identify evil outsiders or items or effects created by evil outsiders; they may use these skills untrained for this purpose. This racial trait replaces celestial resistance and skilled. Character Level Feats:
Sensei/Four Winds Monk Abilities:
Inquisitor Abilities:
Skills:
Skill Name Ability Tot Mod Abil Mod Ranks Class Skill Note ------------ ------- ------- -------- ----- ----------- ----------------------------- Acrobatics DEX +15 +6 +6 Yes +3 Class Skill Appraise INT +1 +1 0 No Bluff CHA 0 0 0 No Climb STR +11 +2 +6 Yes +3 Class Skill Craft INT +1 +1 0 No Diplomacy CHA 0 0 0 Yes Disguise CHA 0 0 0 No Escape Artist DEX +6 +2 +1 Yes +3 class Fly DEX +2 +2 0 No Heal WIS +11 +7 +1 Yes Intimidate CHA +4 0 +4 Yes Know (Arcana) INT +6(+16) +0 +3 Yes +3 Class Skill Know (Geograph) INT +6(+16) +0 +3 Yes +3 Class Skill Know (Nature) INT +7(+17) +0 +4 Yes +3 Class Skill Know (Planes) INT +7(+17) +0 +4 Yes +3 Class Skill Know (Religion) INT +8(+17) +0 +5 Yes +3 Class Skill Perception WIS +20 +7 +8 Yes +3 Class Skill, +2 racial Perform CHA 0 0 0 No Prof (Soldier) WIS +11 +7 +1 Yes +3 Class Skill Ride DEX +7 +2 +2 Yes +3 Sense Motive WIS +13 +7 +3 Yes +3 Class Skill Stealth DEX +8 +2 +3 Yes +3 Class Skill Survival WIS +14 +7 +4 Yes +3 Class Skill Swim STR +7 +2 +2 Yes +3 Class Skill Misc Items:
[list] - Rations, trail - 4 days - Bedroll - Blanket, Common - Compass - Bag, waterproof - Rope, Silk - Cost 10 gp - Fishing Hook - Flask of Oil (x2) - Torch - 2 alchemical acid - 20 gold - 2 alchemical fire - 40 gold - 1 nushadir 10 gold - 1 tanglefoot bag - 50 gold - 3 antitoxin - 100 gold - 1 liquid Ice - 40 gold - 1 smoke stick - 25 gold - 1 bladeguard - 40 gold |