Vimanda

Dancing Sunbeam's page

93 posts. Organized Play character for Muzouka.


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Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Thanks for the game!

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

At that prompting Sunbeam launches into a spirited retelling of their journey and battle with Dorobu complete with interpretive dance.
Performance: 1d20 + 7 ⇒ (16) + 7 = 23

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Sunbeam bows to the kodama as it leaves. "I'll be sure to drop by if I am ever nearby."

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Lore:Herbalism: 1d20 + 8 ⇒ (17) + 8 = 25

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Dancing Sunbeam answers yellow's attack with one of her own.
katana: 1d20 + 7 ⇒ (8) + 7 = 15
damage: 1d6 ⇒ 3
"You're the only one left! Surrender" Sunbeam roars at yellow trying to intimidate it.
Intimidate: 1d20 + 6 ⇒ (7) + 6 = 13

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

"Thanks for the assist!" Sunbeam quips to Geralt as she brings the katana down on blue, the blade bursting into flame and ending her attack in Arcane Cascade stance.
Spellstrike: 1d20 + 7 ⇒ (12) + 7 = 19
damage(katana): 1d6 ⇒ 6
damage(produce flame): 1d4 + 3 ⇒ (1) + 3 = 4

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Dancing Sunbeam grabs the katana before giving chase. Once in range the magus throws her hand out and a glob of green energy heads towards Dorobu.
Acid splash: 1d20 + 7 ⇒ (17) + 7 = 24
damage: 1d6 ⇒ 6 +1 splash damage

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

"Would a dance do? I am not much of a musician but I can dance! It's in my name you know! Though I suppose I can give singing a try?" Dancing Sunbeam volunteers before starting to sing while she dances.
Performance: 1d20 + 6 ⇒ (11) + 6 = 17

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

"Oh goody! It's been some time since my last chase!" with that Sunbeam starts to do some stretching. "Aren't you going to stretch? It's always a good idea to stretch before any strenuous activity."

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

"A kitsune other than me of course!" Sunbeam says with a grin as she sheathes her sword. "Was that all of the bandits who attacked you before?"

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

"It's nice of you to bunch up!" Dancing Sunbeam chirps as she sends an Acid Splash at Green then falls into Arcane Cascade stance.
Acid Splash: 1d20 + 7 ⇒ (18) + 7 = 25
damage: 1d6 ⇒ 3 Splash 1 and 1 persistent acid if critical.

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

"We're under attack!" the magus shouts in warning as she casts Acid Splash at Pink.
Acid Splash: 1d20 + 7 ⇒ (19) + 7 = 26
damage: 1d6 ⇒ 1Plus 1 splash and 1 persistent acid if critical.

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

"Hello good people! Would you like some help?" Sunbeam cheerily offers the couple.

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Dancing Sunbeam watches with interest as something happens to Quickblade.
"A spirit? Ooh! Can I be next?"
Sunbeam is willing to be possessed.

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Enjoying the pleasant drive though still aware that the slower the group goes the less chance of finding the lost agents Sunbeam makes a suggestion: "Why not secure the wagon some place and comeback for it should we find ourselves in need?"

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

"Just a scratch" Sunbeam declares with a sigh as she pokes her wound before Prime moves her hand away to treat the wound.

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

With yellow suddenly retreating Sunbeam turns to white and with a growl she falls into her Arcane Cascade stance and attacks white.
shorsword: 1d20 + 8 ⇒ (6) + 8 = 14
damage: 1d6 + 1 ⇒ (4) + 1 = 5
If the ray of frost from the previous turn counts as "my most recent spell before entering the stance" as per Arcane Cascade then my attack has the Cold trait.

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Sunbeam rushes forward as frost starts coating her blade. Coming within range of yellow the magus is silent as she slashes at the fox.
spellstrike: 1d20 + 8 ⇒ (15) + 8 = 23
damage: 1d6 ⇒ 2
Ray of frost: 1d4 + 3 ⇒ (1) + 3 = 4

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Seeing they are so near the Forest of Spirits Dancing Sunbeam suspects that some of these foxes might be kitsune like her and decides to try use her knowledge of her race as she draws her sword and moves to support Geralt.

Lore:Kitsune: 1d20 + 7 + 2 ⇒ (14) + 7 + 2 = 23

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

"Your grandfather is wise. This close to the forest one wouldn't know if those that were hunted are spirits. What if you killed a chicken only to find out it was your grandmother!" Dancing Sunbeam says nodding to herself.

------------------------------------------------------------
Dancing Sunbeam wanders around the village until she found a group of children playing and decided to entertain them with tales of her last adventure regarding lost ruins and the dangers of time travel.
Intimidation: 1d20 + 6 ⇒ (12) + 6 = 18

"... and that is why it is always better to be careful when going somewhere unfamiliar. Some of my friends seemed to have passed through here unprepared and hungry. Did any of you see them or where they went?" she asked the children.

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The kitsune spent some time helping out people using her cantrips, blowing things away using Gale blast.
Arcana: 1d20 + 7 ⇒ (15) + 7 = 22

------------------------------------------------------------
Taking a break after helping around the magus tries to strike up a conversation with the villagers looking for rumors.
Society: 1d20 + 7 ⇒ (2) + 7 = 9

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

A red-furred Kitsune hums merrily as she makes her way to the Kiniro Kyomai. Happy that her current assignment had her coming home the magus had just come from her clan's compound. It had been a long time since she had been home. As much as she enjoyed training at the Monastery of Unblinking Flame it didn't leave a lot of time to visit her family. It was nice to see everyone again.

Arriving at the teahouse the daughter of the Lin clan was directed to the Venture-Captain's spot. "Greetings Venture-Captain. Dancing Sunbeam reporting as summoned." the kitsune says with a bow.

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

All good here as well.

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Lore:Herbalism: 1d20 + 7 ⇒ (12) + 7 = 19

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Dancing Sunbeam pants as she clutches her head. "Oooh. My poor head!"

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Dancing Sunbeam surprises magenta with a yell and a her sword on magenta's back as the magus suddenly appears behind it.
Dimensional Assault: 1d20 + 8 ⇒ (15) + 8 = 23
damage: 1d6 + 3 ⇒ (3) + 3 = 6
Spellstrike: 1d20 + 4 ⇒ (6) + 4 = 10
damage: 1d6 + 3 ⇒ (5) + 3 = 8
Produce Flame: 1d4 + 3 ⇒ (4) + 3 = 7

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

With cyan down Dancing Sunbeam throws up her hand in magenta's direction directing a stream of electric power at the beast.
electric arc: 1d4 + 3 ⇒ (3) + 3 = 6

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

If it comes my turn again I'll cast Electric arc again.

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Was that circle undead yours? I almost thought of including it in my electric arc.

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Can I stay in Arcane Cascade stance in between waves so I don't need to keep going into it every wave?
Dancing Sunbeam decides to keep her distance for now and sends an electric arc at Cyan while keeping her eyes on Cyan's feet.
Electric arc: 1d20 + 7 ⇒ (11) + 7 = 18
damage: 1d4 + 3 ⇒ (3) + 3 = 6
Avert Gaze for my third action

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Was there enough time tomrefocus between waves? Fight.

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

As if she was dancing the magus thrust her left hand towards red and twirling with the motion Dancing Sunbeam drops into her arcane cascade stance before suddenly disappearing only to appear on Red's other side flanking it. Her sword flashes as she finishes her spin.
Ray of Frost: 1d20 + 7 ⇒ (3) + 7 = 10
damage: 1d4 + 3 ⇒ (3) + 3 = 6
shortsword: 1d20 + 8 ⇒ (18) + 8 = 26
damage: 1d6 + 3 ⇒ (4) + 3 = 7
Ray of frost, get into stance, dimensional assault. The melee strike has the Cold trait.

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Fort: 1d20 + 7 ⇒ (8) + 7 = 15
Dancing Sunbeam moves to assist Kornel. She ties some of her rope to the agent's hand. Once the rope is tied properly she pulls the agent up.
Fight

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Dancing Sunbeam heads towards the pillar south of the rift. I can anchor myself to the pillar with my rope. Hopefully that will stop me from falling into the rift.
Only moved twice. I am not slowed I will use my third action to move to the pillar.

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Before she notices it herself Dancing Sunbeam is already by one of the Pathfinder offering her aid.

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Dancing Sunbeam scratches her head as she takes in the stasis pod. Not being a crafter the magus decides to try deciphering the magical energies that cling to the pod instead.
Arcana: 1d20 + 7 ⇒ (7) + 7 = 14
Arcana: 1d20 + 7 ⇒ (6) + 7 = 13

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

What do we roll for the tasks?

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Alarmed at the sudden activity from the rift Dancing Sunbeam starts concentrating in an attempt to help shape the rift into closing.
Arcana: 1d20 + 7 ⇒ (16) + 7 = 23
Cold damage: 1d8 ⇒ 6
"Argg!" the magus shouts as she starts feeling the cold creep up along her hands.

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Dancing Sunbeam tilts her head trying to make sense of the arcane energies in the rift.
Arcana: 1d20 + 7 ⇒ (13) + 7 = 20

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

I'm fine with being botted if needed.

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

"What are these creatures?" Dancing Sunbeam asks the others as she closes in and attacks Yellow. The magus' weapon almost sings as it moves through the air.
Attack: 1d20 + 8 ⇒ (10) + 8 = 18
Damage: 1d6 ⇒ 5
Attack: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d6 ⇒ 6

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Cursing at the miss Dancing Sunbeam moves closer before suddenly disappearing only to appear behind green. Her shortsword glowing a light blue as it heads for green's head.
[one-action]Move 35ft(base 25 + 10 for Unarmored Laughing Shadow
[two-action]Dimensional Assault

shortsword: 1d20 + 8 ⇒ (6) + 8 = 14
damage: 1d6 + 1 ⇒ (6) + 1 = 7 cold

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Ray of Frost: 1d20 + 7 ⇒ (1) + 7 = 8
Dancing Sunbeam tries to take out green with a ray of frost and activates her stance.

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Straining her ears and eyes Dancing Sunbeam follows the voices of the others out of the darkness. She makes her way out carefully.
Using all actions to move

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Deciding that she would not like to wade into the icy rubble for now Dancing Sunbeam sends a glob of acid at green.
acid splash: 1d20 + 7 ⇒ (18) + 7 = 25
damage: 1d6 ⇒ 4
1 splash damage
After her attack the magus moves back a bit to get a better view of red.

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

"I am not for eating." Dancing Sunbeam states as she dances around blue's strikes and tries to strike back at it.

Spellstrike(Produce Flame): 1d20 + 8 ⇒ (6) + 8 = 14
weapon: 1d6 ⇒ 2
Produce Flame: 1d4 ⇒ 3

After her attack she falls into her Arcane Cascade stance.

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Dancing Sunbeam runs towards Mando's position to get a look at the opposition.

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

I will use all my actions to get close to Mando's position.

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Dancing Sunbeam moves slightly ahead of the the others, scouting the path in search of any ambush and traps.

I do hope the missing scouts are just on break.

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

Taking Bina's words to heart Sunbeam moves a little farther away while searching for something interesting in this room.

Vigilant Seal

Female NG Kitsune Celestial Envoy Humanoid | HP 35/35 | AC 18 | Class DC 18 | F: +8, R: +8, W: +7 | Perc: +5, low-light vision | Exploration Activity: Scouting | Speed 35ft | Active conditions: None. | Focus Points: 1/1 | Spell slots: (1st) 2/2, (2nd) 1/1 | Wounded: 0 | Dying: 0

"Should we send someone to inform the other teams and the venture-captains of Carine's fate before continuing?"
The kitsune asks quietly in respect for the departed.

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