Jadrenka

Dana the Light's page

35 posts. Alias of KatsuneSage.


Full Name

Dana

Race

Stats:
Init: +2 | hp 3/13 | AC 18 | flat-footed 16 | touch 12 | Fort +0 | Ref +2 | Will +4 | Selective Channeling

Classes/Levels

Spells:
1st (5/5) | burning disarm (DC 14) | cure light wounds | detect undead | ray of sickening

Age

18

Alignment

NG

Strength 13
Dexterity 15
Constitution 10
Intelligence 13
Wisdom 12
Charisma 16

About Dana the Light

stats:

Female changeling oracle 2 (Pathfinder RPG Advanced Player's Guide 42, Pathfinder RPG Advanced Race Guide 184)
CG Medium humanoid (changeling)
Init +2; Senses darkvision 60 ft.; Perception +1
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Defense
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AC 18, touch 12, flat-footed 16 (+5 armor, +2 Dex, +1 natural)
hp 13 (2d8)
Fort +0, Ref +2, Will +4; +1 trait bonus vs. fear
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee mwk morningstar +3 (1d8+1) or
. . 2 claws -3 (1d4)
Ranged sling +3 (1d4+1)
Special Attacks channel positive energy 4/day (DC 14, 1d6)
Oracle Spells Known (CL 2nd; concentration +5)
. . 1st (5/day)—burning disarm (DC 14), cure light wounds, detect undead, ray of sickening[UM] (DC 14)
. . 0 (at will)—create water, detect magic, enhanced diplomacy, ghost sound (DC 13), light, mage hand, mending
. . Mystery Life
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Statistics
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Str 13, Dex 15, Con 10, Int 13, Wis 12, Cha 16
Base Atk +1; CMB +2; CMD 14
Feats Selective Channeling
Traits sacred touch, shoanti tattoo
Skills Acrobatics +2 (-2 to jump), Bluff +3 (+5 vs. creatures sexually attracted to her), Diplomacy +8, Heal +6, Knowledge (planes) +6, Knowledge (religion) +5, Sense Motive +6, Survival +5; Racial Modifiers +2 Bluff vs. creatures sexually attracted to her
Languages Common, Draconic, Elven
SQ oracle's curse (haunted), revelation (channel)
Combat Gear alchemist's fire (2); Other Gear +1 hide armor, mwk morningstar, sling, bedroll, earplugs, flint and steel, masterwork backpack, torch (5), trail rations (5), waterskin, wooden holy symbol of Desna, 1,803 gp, 3 sp, 6 cp
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white vision only).
Earplugs +2 save vs. hearing effects, -5 hearing-based Perception.
Green Widow (Green Hag) (Ex) The changeling gains a +2 racial bonus on Bluff checks against creatures that are sexually attracted to her.
Haunted Retrieving stored gear is a Standard action or worse, dropped items land 10' away.
Oracle Channel Positive Energy 1d6 (4/day, DC 14) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Sacred Touch You were exposed to a potent source of positive energy as a child, perhaps by being born under the right cosmic sign, or maybe because one of your parents was a gifted healer. As a standard action, you may automatically stabilize a dying creature mer
Selective Channeling Exclude targets from the area of your Channel Energy.
Shoanti Tattoo +1 trait bonus on saving throws against fear effects.
Story:

Dana grew up in a traveling family. She was always a kind child, never asking for anything she didnt need and giving everything she had. Many people wondered why she was cursed with such a horrid existance. Though she was always healing and mentoring others, her life was a cocophany of broken and hidden items. When her father died, she took for Andoran, hoping someone there could help her rid of the horrid spirits that destroyed all things around her. She made it to a small inn and decided to stay the night there. The rest is history....