Seltyiel

Dan Albee's page

Organized Play Member. 61 posts. No reviews. No lists. 1 wishlist. 1 Organized Play character. 1 alias.




I do not play WOW. But it is sad to see the media connect these things again in this day and age. I almost laughed, then realized it isn't really funny to me anymore.

http://worldnews.msnbc.msn.com/_news/2012/04/16/11220262-anders-breivik-to- norway-court-i-killed-77-people-but-am-not-guilty?lite

Maybe someone with more online skills than I can properly link this front page msn article.


I plan to pick it up again after sitting out the Kingmaker path.


Sorry if this has been covered already, I haven't looked at PFRPG or the rules discussions much.

Almost every splat book from WOTC supporting 3.5 and all the additional classes make use of swift and immediate actions. I always wanted to see the core classes re-designed with these new action types in mind.

I think these actions are one of the best innovations to the 3.5 rule set. Including these in PFRPG might go far not only in backward compatability (with all except the actual three core books), but also make compatability with my other 40 WOTC books better.

Are swift and immediate actions open content?

D


If you could design the next edition of Dungeons and Dragons how would you do it?

More balance, less balance, modelled off of OD&D, 3.5, 4E, computer games, less crunch, more crunch, more fluff, more miniatures, less etc...

I thought it might be an interesting thread to read (if folks can leave the current edition wars out of it..note I placed this in "other RPGs").

Here is my answer:

Thinking about my own history with the game and various criticisms of EVERY edition, If I had the chance today, I would take AD&D and make a new edition from there. Clean up those rules without overdoing it. I like some of the consequence stuff like: a haste spell ages you. Because some of my rules might not be perfectly balanced my edition would tend toward rules-lite and probably include a fair amount of DM fiat or plenty of option for that.

Combining the nastalgia and good memories of AD&D as well as my current preferred DMing style and considering some of the brilliant ideas and changes made over the last 30 years of D&D editions I would create a fun, unbalanced encyclopedia-style game of fantasy inspiration!

Oh and thieves would roll percentile dice for their various rogue abilities, i just miss that!

Ok, I'm not looking for criticism of my edition, just hearing about yours... :)

Thanks.


Well, Monte cook has moved on from game design (mostly), but is listed as a 'design consultant' for PFRPG Beta. This means Jason chats with Monte about the project from time time I guess...

As I find myself (and see and feel many others) becoming more and more excited about PFRPG and the opportunity to see an advancement to the 3.5 system I think to myself "Self, wouldn't it be just great if Monte Cook came on board as a co-author with Jason Buhlman!!?"

Monte- Help make the version of D&D that heralded a golden age of gaming (with the OGL) for the original fantasy rpg be the absolute best it can be!!

Let us raise our voices to storm, post to my petition, and summon Monte from retirement to join the REVOLUTION!!!! (full time.. :)

One last time......


My first experience with a role-playing game was in 1979, I was eleven years old and a friend invited me over to play this 'cool game'. That game was 'Top Secret' and I was hooked. I died something like 15 times trying to stop the sniper on the rooftop in the module that came with the game. I was shot, blown up, blew myself up, and fell off the roof, it was the best time of my life!!

D&D came next, someone on my block had the blue-chrome boxed set, but it was the first sighting of the hard back AD&D books in the local bookstore that opened a door to worlds I would never want to leave!

The years that followed brought many supplements, modules, books, boxes, magazines and of course editions/versions/updates to the game. Many of which I never bought or played, however anytime I saw something new in the store or on someones shelf or table it set my heart racing. More than that it inspired me to create new worlds and adventures for my friends to gather and play in.

I love this hobby.

When WOTC (Monte,Jonathan,and skip) created 3rd edition I was incredibly excited. My favorite game was given new life. Whether you like the final product or not, it was obviously a labor of love produced by folks who wanted to bring D&D to a new level. Not to mention so many more great artists bringing our fantasy to life on the pages.

WOTC/Hasbro gave us even more beautiful art and inspiration even if something was lost in the transition of D&D to the mainstream (being published by Hasbro).

In the end I don't really care who is making D&D as long as someone is. I like products I've seen from James Wyatt and Mike Mearls(which gives me hope), but I'd be equally excited to see a company like Paizo pick up the torch if/when it is passed.

Whether 4E is my cup of tea or not, I am truly excited to see it!!

Game on..

D


This is a serious question for the Paizo guys and gals.

Why did WOTC pull Dungeon and Dragon (print versions) BEFORE the release of 4E? (do you have any idea?)

Personally I am open-minded and hopeful about a 4th Edition, but thats not the topic here. Giving as much benefit of the doubt as I can, I still can't uncover a GOOD reason to not utilize the most popular gaming print magazines to preview/promote the new edition of D&D.

In fact it seems to be a HUGE blunder, and also kind of a no brainer one would think, what's up?

I'm not here to bash WOTC, just what are they thinking? I'm 25+ year gamer and I don't get it.