Lem

Damien Marks's page

15 posts. Organized Play character for GM Red.


Race

| HP 17/17 | AC 18 (20 w/ Shield Raised) | F: +6, R: +7, W: +4 | Perception (E): +6 | Halfling Luck: 1/1

Classes/Levels

| Speed 25ft |Conditions: None | Animal Companion: Ruby (Grizzly Bear) HP 16/16 | AC 15 | Perception(T): +4 | F: +5, R: +5, W: +4

Gender

male LN gutsy halfling Ranger 1

About Damien Marks

Consumables Chosen: Potency Crystal, minor healing pot

Damien Marx
Male halfling ranger 1
LN, Small, Halfling, Humanoid
Perception +6 (+8 to Seek your target.); keen eyes
Languages Common, Halfling
Skills Acrobatics +5, Athletics +6, Diplomacy +5, Intimidation +5, Nature +4, Plains Lore +3, Scouting Lore +3, Survival +4 (+6 to Track your target.), Thievery +5
Str 16 (+3), Dex 14 (+2), Con 12 (+1), Int 10 (+0), Wis 12 (+1), Cha 14 (+2)
Other Items scale mail, wooden shield, longbow, warhammer, arrows (10), purse (2 gp; 9 sp)
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AC 18 (20 with shield raised); Fort +6; Ref +7; Will +4 (If you succeed at a saving throw against an emotion effect, you get a critical success instead.)
HP 17 Hero Points 1
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Speed 25 feet
Melee [1] shield bash +6 (attached to shield), Damage 1d4+3 bludgeoning
Melee [1] warhammer +6 (shove), Damage 1d8+3 bludgeoning
Ranged [1] longbow +5 (deadly (1d10), volley 30, range increment 100 feet, reload 0), Damage 1d8 piercing
Flurry You have trained to unleash a devastating flurry of attacks upon your prey. Your multiple attack penalty for attacks against your hunted prey is –3 (–2 with an agile weapon) on your second attack of the turn instead of –5, and –6 (–4 with an agile weapon) on your third or subsequent attack of the turn, instead of –10.
Feats Animal Companion, Halfling Luck, Train Animal
Other Abilities animal whisperer, envoys’ alliance champion, gutsy halfling, hunt prey, hunter's edge, swords (3)

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ANIMAL COMPANION
Ruby
Bear
N, Small, Minion
low-light vision, scent (imprecise) 30 feet
Skills Acrobatics +5, Athletics +6, Intimidation +3
Str 10 (+3), Dex 10 (+2), Con 10 (+2), Int 10 (-4), Wis 10 (+1), Cha 10 (+0)
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AC 15; Fort +5; Ref +5; Will +4
HP 16
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Speed 35 feet
Melee [1] claw +6 (agile), Damage 1d6+3 slashing
Melee [1] jaws +6, Damage 1d8+3 piercing
Other Abilities work together

Society - Swords Consumables
PC Level Item Options
1 Lesser leaper’s elixir, potency crystal, shining ammunition
3 Beacon shot, bronze bull pendant, effervescent ampoule, feather step stone, jade cat, lesser bravo’s brew, mistform elixir, oil of mending, onyx panther, savior spike, silversheen
5 Barkskin potion, bloodseeker’s beak, climbing bolt, dragon turtle scale, emerald grasshopper, shark tooth charm
7 Greater leaper’s elixir, swift block cabochon
9 Aligned oil, greater cheetah’s elixir, potion of quickness, storm arrow
11 Moderate bravo’s brew, oil of keen edges
13 —
15 Dazing coil, greater bravo’s brew
17 —
19 —