Dame Desnus's page

30 posts. Organized Play character for Alexander MacLeod (RPG Superstar 2008 Top 16, 2010 Top 4).


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Sovereign Court

Rule grand Taldor! Grand Taldor rules the waves!

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James Jacobs wrote:
Belle Mythix wrote:
Oh great OCD-Rex, what would you like the cover of Pathfinder Adventure Path #69 to look like?
Something cool that doesn't actually have anything to do with 69.

Not this? NSFW!

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What are the chances of details/prices for costumes characters might buy to attend masquerade balls? Or even the minor costumes such as the wait-staff of the Gold Goblin had in Second Darkness: Shadow in the Sky?

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Faerie dragon, ne?

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cranewings wrote:
Drow in my game world are born irredeemably evil, and can't change.

This gets the party off the hook. It doesn't matter if they used detect evil or not, if the drow are created out of primal, soulless evil like demons and devils in this campaign.

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Kevin Athey wrote:
I'd love one that does a Harrow Reading.

Oooo. This.

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Lavode de'Morcaine wrote:
DR #/evil stuff...

Those of angelic bloodlines are immune to mundane nicks by human knives and goblin horse-choppers, but their skin can be pierced by the most wicked and befouled armaments of the legions of darkness. It takes real evil to actually harm them.

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What deity, archdevil, or other power does the typical sahuagin on Golarion worship? Or can animal lords grant spells to clerics, so they follow the shark lord? Or are their typical priests NE druids with the shark shaman archetype?

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Are any of the planets in Golarion's system named after ancient/lost/dead gods?

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ulgulanoth wrote:
and... is it me or does that dragon look a little... wierd...

I think that might be Rummy-Tug-Tugger?

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This page may also help: "Ulfen" Naming Patterns.

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ORION
Type

Humanoid (Orion) [0 RP]
Size
Medium [0 RP]
Base Speed
Normal [0 RP]
Ability Score Modifiers
Standard (+2 Strength, +2 Charisma, -2 Wisdom) [0 RP]
Languages
Common and Orion. Those with high Intelligence may also choose from Andorian, Coridan, Gorn, Klingon, Tellarite, and Vulcan (Standard [1 RP])
Racial Abilities
• Defensive Training, Greater [3 RP]: Orions gain a +2 dodge bonus to Armor Class.
• Guile [2 RP]: Orions recieve a +2 bonus on Bluff checks.
• Low-Light Vision [1 RP]: Orions can see twice as far as a race with normal vision in conditions of dim light.
• Pheromones [2 RP]: Once per day, an Orion can release powerful pheromones which grant the character the effects of an eagle's splendor if female and a fox's cunning if male.
• Sociable [1 RP]: When an Orion attempts to change a creature’s attitude with a Diplomacy check and fail by 5 or more, they can try to influence the creature a second time even
if 24 hours have not passed.

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TheFace wrote:
Now, I COULD just add the skeleton template to the dinosaurs from the Bestiary, but there is one glaring issue: These bones are 65 million years old. Presumably, that would effect their utility as fighting creatures. Should they get an AC penalty due to age? Hit point penalty? Be left alone? Furthermore, they are underground, encased in earth. Can such a skeleton be animated, and if so can it dig itself to the surface if so commanded? Can it even hear the command to do so?

WotC's revived fossil template, which was the "official" 3.5 take on this subject, can be found here (it's at the bottom of the page).

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tetrasodium wrote:
I'm hoping it's not another BoVD for evil even more than core evil...

You can tell it's not another Book of Vile Darkness because the front cover has Lamashtu's idol wearing skull-shaped pasties! :P

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Aren't daemons personification of the various ways that mortals get killed? Can we have a list of which daemons are which flavor of death?

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How many Taldanes does it take to screw in a light bulb?

Just one. But, in the great old days of the Empire, hundreds of servants would leap to change thousands of light bulbs at our slightest whim!

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Pharier wrote:

Now this was before I read Valeros's background and annoyingly its almost exactly the same to what I had planned. Now is there a way in which to rewrite Valeros's background so as I can use the background I originally planned. I just don't want their early history to be near replica's of each other.

Any advice?

Why rewrite? Grow a goatee and become the childhood rival of Valeros now seeking to best his exploits as you both attempt to escape your peasant's background. Perhaps that damned iconic always beat you to the girl back at the barn-dance, but you've sworn to beat him to the princess? It could work.

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fox's cunning wrote:
The target becomes smarter. The spell grants a +4 enhancement bonus to Intelligence, adding the usual benefits to Intelligence-based skill checks and other uses of the Intelligence modifier. Wizards (and other spellcasters who rely on Intelligence) affected by this spell do not gain any additional bonus spells for the increased Intelligence, but the save DCs for spells they cast while under this spell's effect do increase. This spell doesn't grant extra skill ranks.

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JadedDemiGod wrote:
Possibly, though if i remember the strix aren't the nicest people ;). Its a good idea though.

They're not evil aligned, but they do have that whole race-hatred against humans going on...

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LeadPal wrote:
The Patchwork Hills are fine just north of the Yondabakari, but there's a problem: I'm pretty sure that Aaracokra have not been converted to Pathfinder, and I can't think of a creature that fills exactly the same role. Perhaps you could change Featherhold into a family of Sylphs, with a few Jann as leaders.

Would strix from the Inner Sea World Guide work as a good replacement for the aarocokra?

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SunsetPsychosis wrote:
The Ability Focus feat (from the Bestiary) should work.

This.

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Yeah, I'm old enough to have gotten the, "Is that the game where you kill yourself?" question back when I was somewhere around 12 to 15.

And after 26 years of trying, I still don't know what I'm doing wrong when I play... no suicide, no summoned demons, no throngs of mind-controlled chickies. Maybe I should get a refund on my old Red box set?

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James Jacobs wrote:
Coridan wrote:
I'd love to see a base class for evil healing. Maybe a life-stealer or something. Right now witches are the only thematically appropriate evil healing class. Clerics lose it all in favor of negative energy and evil Oracles focused on healing seem odd.

Problem is that thematically, healing is not really all that appropriate for an evil class. The evil Oracle focused on healing seems odd because of that.

That said, an evil cleric who just prepares a lot of healing spells rather than other spells is a good way to set up an evil healer, honestly. Because if that's what you want the bad guy to be doing, it doesn't matter if he's preparing healing spells anyway—that's what he wants in the first place.

The alchemist (vivisectionist) archetype from Ultimate Magic works well if you are looking for a Dr. Mengele sort of evil healer...

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Radavel wrote:
My party is in the Rusty Dragon and Ameiko's is there singing. What sort of song would be appropriate for her to sing in her inn? Suggestions will be highly appreciated.

From her adventuring days, I'm sure she's learned something like Alestorm's Wenches and Mead. I tried to get my Kingmaker group to make this our national anthem. Wonder why no one went along with me on that...? :P

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Sloppycrane wrote:
...if you took a social or skill feat that was not a prerequisite.

Raises hand.

Trait: Performance Artist

Feats: Deceitful, Skill Focus (Perform [dance]), and soon to take Prodigy (from Ultimate Magic).

Skills: While I may use Perform (dance) as a prerequisite for the Shadowdancer prestige class in the future, Profession (courtesan) and Bluff are totally prereq-free social skills.

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Ulfens are the vikings of Golarion, while the Kellids are the Cimmerians.

Toadkiller Dog wrote:
And if Varisians have dusky skin (as Roma people) how are notable Varisian characters (let's say Yasmadrin Senir and Alpon Caromarc) completely pale and don't look AT ALL Varisian?

Isn't it obvious? They're in disguise! Those Varisians are all just a bunch of tricky, baby-stealing Sczarni, after all... :P

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SlamEvil wrote:
Inquisitor: Oliver Cromwell

Very fine choice, this.

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A bit combat-heavy, but my historic party picks would be:

Bard: Robert Johnson
Fighter: Gen. George S. Patton, Jr.
Paladin: Gen. Thomas "Stonewall" Jackson
Ranger: Chief Maȟpíya Lúta (Red Cloud)
Rogue: Belle Boyd
Wizard: John Dee

As for literature/pop culture, I'd go with:

Monk: Shimei Ryomou from Ikki Tousen
Sorcerer: One Eye from Glen Cook's Black Company series
Rogue: Sherlock Holmes (also possible as the Bard [Detective] archetype)
Cleric: Abu 'Imam' al-Walid from Pitch Black
Ranger: Burt Gummer from Tremors

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Daviot wrote:
... I'd personally find it much closer to a Shashka.

I do like that better than the Swiss sabre I was using as my image for it. Thanks!

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James Jacobs wrote:
If you prefer hearing setting tidbits, ask away; that's the best way to get those types of answers!

I've a character looking to balance a tattoo of a demon lord rune (either Nocticula or Sifkesh) as seen in Second Darkness on her left hand with a tattoo of an ephemeral lord's symbol on her right. Any chance you can tell us what those look like (specifically Arshea's) ? Angelic runes or script? More picture-like symbols such as full-on deities have? Something else entirely?