Sorry about the delay. I was waiting a couple days to see if the ranger would get involved with the dogs and then I lost track of the game. "The animals are not our concern. Let us move on." The old argonian barely spares the dogs a second glance, his focus instead upon the powerful magic in front of him. "The magic at work here could be useful to our cause... if we can claim it." Dal-Jerei moves calmly into the magical tunnel.
The old argonian hisses quietly to himself at the further traps. "It is as I thought. These thin-scaled Altmer intend for us to fall on their traps. Sithis is not ready for us yet... Dryskin... if you are to take the lead, let me show you the power of The Dread-Father..." Dal-Jerei steps up to the Redguard and makes a pulling motion from the ground and the shadows seem to climb onto and enshroud Lionel. Using the +1 forward from Discern Realities about Altmer traps to use Divine Ward for +1 forward on Defy Danger and +2 forward to Armor on Lionel. If I'm using the Discern Realities wrong, just do the Defy Danger one. I envision the ward as less a protective shroud and more as a deceptive shroud. It should conceal Lionel or cause traps to trigger too late etc. Divine Ward: 2d6 + 2 + 1 ⇒ (6, 1) + 2 + 1 = 10
Thanks! I have a short backstory written on my profile. Dal-Jerei is all about returning (deserving?)people to the void. So it'll be hard to keep prisoners for long or anything like that. Otherwise he's pretty amicable to people he interacts with. He'll probably act like an exasperated, ornery old guy around youngsters, but with an argonian flavor(I hope). The character sheet has a few bonds on it already so I just put names in there. I'm open to modifying them or making different ones etc. I want to use: _______________ has insulted my deity; I do not trust them, for the non-argonian character. Geetra-Na is a good and faithful person; I trust her implicitly.
Again, I'm pretty new to this system so I'm open to advice and criticism.
The old black-scaled priest is smaller than the other argonians. His black robes drip comfortably, quietly as the group gathers before the doorway. With a sigh of the type that only seems to issue from the elderly or overly experienced, one that is completely lacking of any surprise, Dal-Jerei speaks. His voice is a quiet hiss that issues from between his teeth and his complete lack of movement otherwise makes his slight form almost invisible in the near-darkness. "It is never a clear stream..." The old argonian spends a careful moment examining the situation in stillness. Discern Realities: 2d6 + 2 ⇒ (3, 5) + 2 = 10 What happened here recently? What should I be on the lookout for? What here is not what it appears to be? |