Kobold Devilspeaker

Dal-Jerei's page

19 posts. Alias of Lazyclownfish.


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The old argonian collapses under the gargoyle with a groan and tries to wiggle free, but the thing's weight seems far too much for his tired frame.

"Help..."

Damage: 1d6 ⇒ 5
Defy Danger with Dex: 2d6 + 1 ⇒ (4, 1) + 1 = 6


I'll get a post up tonight. The end of most months are very busy for me.


My situation is a direct result of my very bad roll. The story just makes it seem like you caused it but you did not.

You defied danger successfully.


The old Argonian starts at the scream beyond the door and begins to call on his magic to try to buy them some time to deal with the gargoyles. It does not go as expected.

Divine Ward: 2d6 + 2 ⇒ (3, 1) + 2 = 6


Dal-Jerei frowns and sighs, calling upon his magic, blessing the ranger but generally otherwise seeming impatient at the situation.

Cast a Spell: Bless: 2d6 + 2 ⇒ (6, 2) + 2 = 10

Geetra-Na has +1 ongoing for this combat.


The old argonian raises an eyebrow and shrugs, stepping aside and gesturing toward them.

"Melt away."


Sorry about the delay. I was waiting a couple days to see if the ranger would get involved with the dogs and then I lost track of the game.

"The animals are not our concern. Let us move on." The old argonian barely spares the dogs a second glance, his focus instead upon the powerful magic in front of him.

"The magic at work here could be useful to our cause... if we can claim it."

Dal-Jerei moves calmly into the magical tunnel.


"The water clouds further..." The old argonian raises his eyebrows with concern. "Be ready."

Dal-Jerei steps up to the door, studying the magic that holds the water back.

Spout Lore about the water magic: 2d6 + 1 ⇒ (6, 2) + 1 = 9


"I wonder if that other door leads to a similar room." The old argonian moves carefully to the door on the right watching for traps since they had been so prevalent before. If the coast seems clear, he calmly opens it.


Been a busy weekend but I'll try to post tonight.

I was hoping one of the martials would take the weapons though.

If they don't describe them by the time I post, I'll do so.


"Dryskin... you should have faith in Sithis. Continue on..." The old priest follows calmly behind the redguard.


The old argonian hisses quietly to himself at the further traps. "It is as I thought. These thin-scaled Altmer intend for us to fall on their traps. Sithis is not ready for us yet... Dryskin... if you are to take the lead, let me show you the power of The Dread-Father..."

Dal-Jerei steps up to the Redguard and makes a pulling motion from the ground and the shadows seem to climb onto and enshroud Lionel.

Using the +1 forward from Discern Realities about Altmer traps to use Divine Ward for +1 forward on Defy Danger and +2 forward to Armor on Lionel. If I'm using the Discern Realities wrong, just do the Defy Danger one. I envision the ward as less a protective shroud and more as a deceptive shroud. It should conceal Lionel or cause traps to trigger too late etc.

Divine Ward: 2d6 + 2 + 1 ⇒ (6, 1) + 2 + 1 = 10


It's cool. I made an assumption but it'll be alright. Are you expecting any more players to join us?

Either way, I think one of the others should be the first through. Heh.


Did the owl swim down here? Lol

Or did we not have to go underwater to get to the cave?


Ok cool. After I get some context on the other characters, I'll personalize some bonds then. I like that idea better anyway.


Thanks!

I have a short backstory written on my profile. Dal-Jerei is all about returning (deserving?)people to the void. So it'll be hard to keep prisoners for long or anything like that. Otherwise he's pretty amicable to people he interacts with. He'll probably act like an exasperated, ornery old guy around youngsters, but with an argonian flavor(I hope).

The character sheet has a few bonds on it already so I just put names in there. I'm open to modifying them or making different ones etc. I want to use: _______________ has insulted my deity; I do not trust them, for the non-argonian character.

Geetra-Na is a good and faithful person; I trust her implicitly.
Hisstla is in constant danger, I will keep him safe.

Again, I'm pretty new to this system so I'm open to advice and criticism.


The priest gets to choose a weapon of his deity. Any chance you'd let me give it the precise tag?

Also, I still need to choose bonds. Is it OK if I do that after all the characters are introduced?


The old black-scaled priest is smaller than the other argonians. His black robes drip comfortably, quietly as the group gathers before the doorway. With a sigh of the type that only seems to issue from the elderly or overly experienced, one that is completely lacking of any surprise, Dal-Jerei speaks. His voice is a quiet hiss that issues from between his teeth and his complete lack of movement otherwise makes his slight form almost invisible in the near-darkness.

"It is never a clear stream..."

The old argonian spends a careful moment examining the situation in stillness.

Discern Realities: 2d6 + 2 ⇒ (3, 5) + 2 = 10

What happened here recently? What should I be on the lookout for? What here is not what it appears to be?


So, I'm going with Priest of Sithis instead based on that document you put up. I'm working on the stat-block now and I'll put together a little of his story as well.

He would've been part of the Shadowscales during their decline so I'll probably expand on that.