Hasari

Dagat Nagtitiis's page

135 posts. Organized Play character for rashly5.


Full Name

Dagat Nagtitiis (Tagalog lit. Sea That Endures)

Race

Tian-Sing Human

Classes/Levels

Ranger 1

Quick Reference:
[ HP 12/12 | AC 17/14/13, CMD 16, Fort +3, Ref +6, Will +2 | Init +4; Perception +6 ]

Gender

Female

Size

Medium (4'8" Height, 160 lbs. Weight)

Age

43

Alignment

Neutral

Languages

Common, Minatan, Tien

Strength 12
Dexterity 19
Constitution 12
Intelligence 10
Wisdom 14
Charisma 8

About Dagat Nagtitiis

A Tian-Sing woman who has lost everything to slavers. She seeks both vengeance and the fate of her children.

Tracking:

Wands
Cure Light Wounds: 47/50

Arrows
Common: 0/15
Blunt: 16/20
Adamantine, Blunt: 1/1
Silver, Common: 5/5
Cold Iron, Common: 20/20

PFS Details:

# 66406-2

Remaining PA: 2
Total PA (Fame): 4
XP gained: 2

Chronicles
#3-09: The Quest for Perfection, Part I: The Edge of Heaven
#3-11: The Quest for Perfection, Part II: On Hostile Waters

Inventory Tracking:

Quest for Perfection Part I
Start GP: 8
GP gained: 500
Day Job: 0
Items Expended: x5 common arrow
Items Sold: Backpack, common - 1
Items Bought: Alchemist's Fire - 20
Backpack, masterwork - 50
Dagger, Alchemical Silver - 22
Dagger, Cold Iron - 4
Arrow, Adamantine Blunt (1) - 60
Arrow, Blunt (20) - 2
Arrow, Silver (5) - 10
Arrow, Cold Iron (20) - 2
Potion of Cure Light Wounds (CL 1st) - 50
Smokestick - 20
Torch - 0.01
Tindertwig - 1
Wayfinder - 250
Remaining GP: 17.99

PA Gained: 2
PA purchase (750 GP): -2 [Wand of Cure Light Wounds]

Quest for Perfection Part II

Start GP: 17.99
GP gained: 501
Day Job: 0
Items Expended: x3 common arrow
Remaining GP: 518.99

Crunch:

Dagat Nagtitiis
Female Tian-Sing Human Ranger 1
N Medium humanoid (human)
Init +4; Senses Perception +6
--------------------
Defense
--------------------
AC 17, touch 14, flat-footed 13 (Dex +4, Armor +3)
HP 12 (1d10+1+1)
Fort +3, Ref +6, Will +2;
--------------------
Offense
--------------------
Spd 30 ft.
Melee Scimitar +2 (1d6+1, 18-20/x2, S);
Dagger, Alchemical Silver +2 (1d4+1-1, 19-20/x2, 10 ft., P/S);
Dagger, Cold Iron +2 (1d4+1, 19-20/x2, 10 ft., P/S)
Ranged Longbow +5 (1d8, x3, 100 ft., P)
Special Attacks favored enemy (humans +2)
--------------------
Statistics
--------------------
Str 12 (+1), Dex 19 (+4), Con 12 (+1), Int 10 (+0), Wis 14 (+2), Cha 8 (-1)
Base Atk +1; CMB +2; CMD 16
Feats Point-Blank Shot, Precise Shot
Skills Climb +5, Handle Animal +3, Perception +6, Ride +8, Stealth +8, Survival +6 (+7 following tracks), Swim +6
Languages Common, Minatan, Tien
SQ

Stats:

Ability Scores
Strength 12 (+1)
Dexterity 19 (+4)
Constitution 12 (+1)
Intelligence 10 (+0)
Wisdom 14 (+2)
Charisma 8 (-1)

Saving Throws
Fortitude: +3 = 2 [base] + 1 [con]
Reflex: +6 = 3 [base] + 3 [dex]
Will: +2 = 0 [base] + 2 [wis]

AC: 17 = 10 + 4 [dex] + 3 [armor]
Touch: 14, Flat-footed: 13
HP: 12 = 10 [1d10 max] + 1 [con] + 1 [favored class]

BAB: +1 = 1 [base]
CMB: +2 = 1 [BAB] + 1 [str]
CMD: 16 = 10 + 1 [BAB] + 1 [str] + 4 [dex]
Melee Attack Base: +2 = 1 [BAB] + 1 [str];
Ranged Attack Base: +5 = 1 [BAB] + 4 [dex];

Base Speed: 30 ft. = 30 [base]
Initiative: +4 = 4 [dex]

Favored Class Bonus: +1 HP

Feats, Traits, Abilities:

--------------------
Traits
--------------------
Skilled (+1 skill rank every level)
Magical Knack (Ranger)
Hunter's Eye (do not take any penalties for the second range increment when using a longbow, and always considered proficient in the weapon)

--------------------
Feats
--------------------
Point-Blank Shot
Precise Shot

--------------------
Class
Ranger
--------------------
Favored Enemy humanoid (human)
Track (add ranger level to survival to follow tracks)
Wild Empathy (1d20 + ranger level + charisma to influence)

Skills:

Skill Name: Total Bonus = Ranks + Ability + Misc

Acrobatics`: 4 = 0 + 4 + 0
Appraise: 0 = 0 + 0 + 0
Bluff: -1 = 0 + -1 + 0
Climb`: 5 = 1 + 1 + 3 [class]
Craft (X): 0 = 0 + 0 + 0
Diplomacy: -1 = 0 + -1 + 0
Disable Device*: 0 = 0 + 4 + 0
Disguise: -1 = 0 + -1 + 0
Escape Artist`: 4 = 0 + 4 + 0
Fly`: 4 = 0 + 4 + 0
Handle Animal*: 3 = 1 + -1 + 3 [class]
Heal: 2 = 0 + 2 + 0
Intimidate: -1 = 0 + -1 + 0
Knowledge (X)*: 0 = 0 + 0 + 0
Linguistics*: 0 = 0 + 0 + 0
Perception: 6 = 1 + 2 + 3 [class]
Perform (X): 0 = 0 + 0 + 0
Profession (X)*: 0 = 0 + 2 + 0
Ride`: 8 = 1 + 4 + 3 [class]
Sense Motive: 2 = 0 + 2 + 0
Sleight of Hand*: 0 = 0 + 4 + 0
Spellcraft*: 0 = 0 + 0 + 0
Stealth`: 8 = 1 + 4 + 3 [class]
Survival: 6 = 1 + 2 + 3 [class]
Swim`: 6 = 1 + 1 + 3 [class]
Use Magic Device*: 0 = 0 + 0 + 0

*trained only
`affected by ACP

Items:

Money: 518 gp 9 sp 9 cp

--------------------
Unique
--------------------
Wayfinder (1 lb)

--------------------
Magic
--------------------
Potion of Cure Light Wounds (CL 1st)
Wand of Cure Light Wounds (CL 1st)

--------------------
Weapons
--------------------
Dagger, Alchemical Silver (1d4-1, 19-20/x2, 10 ft., P/S) (1 lb)
Dagger, Cold Iron (1d4, 19-20/x2, 10 ft., P/S) (1 lb)
Longbow (1d8, x3, 100 ft., P) (3 lbs)
Scimitar (1d6, 18-20/x2, S) (4 lbs)

--------------------
Armor
--------------------
Pickpocket's Outfit (3 lbs)
Hide (+3 AC, max dex +4, ACP -1, 15% AF) (18 lbs)

--------------------
General
--------------------
Backpack, masterwork (4 lbs)
Flint and Steel
Waterskin (- when empty, 4 lbs when full)

--------------------
Consumables
--------------------
Alchemist's Fire x1 (1 lb)
Smelling Salts
Smokestick x1
Sunrod x1 (1 lb)
Tindertwig x1
Torch x1 (1 lb)

--------------------
Resources
--------------------
Arrows, Common x15 (3 lb/20)
Arrows, Blunt x20 (3 lb/20)
Adamantine Arrows, Common x1 (3 lb/20)
Silver Arrows, Common x5 (3 lb/20)
Cold Iron Arrows, Common x20 (3 lb/20)

--------------------
Carrying Capacity
(Str 12+1)
--------------------
Current Load: 47-51 lbs.

Light Load: <=50 lbs.
Medium Load: 51 - 100 lbs.
Heavy Load: 101 - 150 lbs.

Backstory:
Tian-Sing Human from Minata (Wandering Isles)

Daughter of a chieftain, Dagat Magtitiis was born in Minata, the Wandering Isles, in a village near the sea. Dagat grew into a beautiful, independent woman who loved the sea and was raised with humility, etiquette, and practicality. When she became of eligible age, she was entered into a political union with a man from a nearby tribe. She soon grew to love him and soon had two children with the man. However, a few months after the birth of her third child, slavers invaded their home and killed her husband when he tried to defend them. She was captured along with her two remaining children, her infant's fate left to a burning house.

Developing sickness from the poor conditions she was treated to, Dagat fell ill and her children were sold off, their fates unknown to her. When she recovered, she was sold as an exotic maid in Cheliax. Her heart and spirit broken, she served meekly and in suffering until she saw one of her former captors enter her new master's estate. Hate flooding in, she grabbed the nearest knife and accosted the man, demanding the whereabouts of her children before finally killing him when he kept insisting he didn't recognize her.

She ran away, a new purpose in her life as she seeks vengeance against her slavers while searching for the fate of her children.