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![]() "I'm dead serious Frindel. We have a cleric of traveling, a man with a shapened caber, an elven ranger and" he glances at Lythdrae," others who can't stand by and watch evil have it's way. We are skilled, determined, and many. If East Haven is prepared to help us then we are by far the best chance of these creatures being delt with." Daeman is a little dissapointed at the youths melancholy, and a little more dissapointed by Nedd's apparently earnest attempts to relieve it. Daeman bends down to meet the youth at face level, he speaks softly. "Look at me lad. You made a mistake. You were too eager to prove yourself. Most of your tribe earn their place as stormwalkers by walking into that blizzard and coming back out. You may have been ready for that, but it wasn't so simple for you. You walked into a living nightmare and made it out alive. Thanks to you we now have information that will help us prevent more deaths, and avenge the death of your kinsman. Should you have run? No. You should have fought and died with your brothers. You have lost honor because of it. But honor can be restored. Mourning will not bring back the dead nor will it restore your honor and it sure as the nine hells will not avenge their deaths." He stands as he continues. "We're northerners boy. We are warriors by birth. Death is a part of our existance, you keep it at bay as long as you can, you accept it when it happens, and most importantly you deliver it to others when it is needed. You are letting your guilt interfere with your duty. Great men make mistakes all the time lad. The fact that they can accept them and continue is what makes them great." ![]()
![]() "Hmmm, an organised enigmatic enemy with at least one very dangerous individual? We will need an experianced group in a tight formation so we live long enough to see what we're up against and have time to mount a successful counter attack. I met three dwarves yestrday and I know for a fact they can fight well as a team. I suggest we try to recruit them to come and help us as well as anyone we can draft from the stormwalker convoy." He pauses a moment to think "Frindel do you know if anyone in east haven have any fine or magical arms? If we go in with a strong well equiped force we can eliminate this threat before more deaths accumulate." Daeman looks around to his companions to see if his plan is supported. But some of his companions are giving him very strange looks. ![]()
![]() "The name is Daeman Greensails master Nedd, pleased to make your aquiantance. A wizard eh? So is my father, tried to teach me when I was young but, well my talents fell elsewhere. Speaking of talents Do you have any spells that might get through that storm? I'd doubt a weather manipulating spell would halt that kind of power but maybe if we could get a message through it into northwind and get some assistance." ![]()
![]() Daeman trudges away from the bloody scene behind him, trying to locate his companions. Recent events have left him a bit surly so he makes up his mind to go to the mead hall to drink and sing a little. He idly strums his lute as he strides through the large hall. After a few unconected chords his pace quickens and he finds a rythem he likes. Playing his impromptu melody with surprizing grace. ![]()
![]() "The grog they wanted me to deliver was poisoned, luckily I poured the foul stuff out. They didn't seem too happy about you guys not drinking it so they were planning on taking their frustrations out on me.
Daeman walks over to the orc on the ground to see if he's still alive. If he is he'll cast cure minor wounds on it and leave the dwarves to decide what to do with him. If he isn't hassled further he'll continue to look for Ian ![]()
![]() Daeman grabs the leather strap of his lute and pulls slinging the instrument into a ready position on his open hand. He holds his shortsword by his pinky as he uses his thumb and fore finger to stum only six quick notes. The last one hanging in the air long after the lute is spun back to a position of rest and the shortsword is again readied to strike. A casual observer might have missed that, as the last note was hit, the dwarves regripped their weapons in unison. Their movements and Daeman's seem somehow in tandem driven by the magical rythem unleashed by his music. ![]()
![]() Daeman was hoping to get some fun without bloodshed. However these orcs have obviously not learned some key points to northern culture. Daeman then decides it's time these orcs learned about what happens when you issue a death threat to an Ak. "Now see friend why did you have to go and say something like that?" "YOU POISONED THE DWARVES DRINK? FIENDS!" Daeman steps away from the orc as he yells, quickly breaking his grasp and moving to a stable position. A dagger flashes into his hand before he hurls it toward the orc holding the ax. Before the dagger completes it's flight Daeman's shortsword is ready in his hand. [five foot step away with a standard attack in the surprise round. Hopefully they are flat footed using quick draw to ready his weapons] Ranged attack: 13 damage 4
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![]() Well the good news is that the orcs and dwarves will be too busy complaining about me to kill each other, at least for now. Daeman trudges off toward the mead hall. As he does so he forces his illusion to turn to the curious orc and give a final shrug of the shoulders and a dissapointed expresiion before he releases the spell and the image fades from existance. Daeman turns to ask anyone on the street whether they have seen a large feathered warrior with a huge spear recently. He figures tracking down his companions will be easier if he follows Ian sightings. ![]()
![]() Hold there friends! Befor you do anything rash I have a confession to make. The bramdy was originally in my possetion. They offered some orcish pigs blood concoction as their actual token of forgiveness and... well I switched it with this brandy I'd been saving. We all know northern orcs couldn't brew warm water and make it taste right so I was afraid their ernest offering would offend you. If you dwarves are bound and set to violence against these orcs then at least wait until they deserve it. I'd hate to see dwarven honor besmirched by attacking an enemy that bears nothing but gifts of peace.
Please drink, if nothing else then as a favor to me. I'd hate to see this night filled with violence when everyone already has so many worries.
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![]() Daeman walks confidantly toward the pair of irritable orcs holding a rather warm tankard of equestrian excretions. His mind a Storm with whirring thoughts. "Equestrian exrement heh, thats good...hmmm... surely I can squeeze that into a song somehow" "I wonder how much of that orcs expression is confusion, and how much is seething homicidal rage." "I need a plan..." "Wait!.... Why do these dwarves keep a ready supply of horse pee?" And just before the orcs can approach to stop him Daeman finds inspiration. Walking towards the orcs he raises the tankard "Hail friends I come bringing gifts and fair tidings fro...." and then he barges suddenly and erratically past the orcs and into their tent, making his charge appear to be an accidental stumble (bluff 25). As the two orcs follow him in (probably with the intent of doing something unpleasant) he whispers with impish importance. "Hold there, I need your help to take those dwarves down a peg or two. All I need is a few moments of your time and the three of us can make a dwarf swallow a tankard of horse piss" He flicks a coin toward one of them. "Here is a silver piece just to hear me out." Play by play: Assuming he doesn't get shived Daemans next move is to get one of the orcs to stand outside and make sure none of the dwarves try to eavesdrop. Then he pours the piss into one of his own canteens and casts presitidigitation (asking the remaining orc to make some noise to cover the sound of his verbal components) he uses the spell to clean the empty canteen and the pee he no doubt spilled and to chill the urine and change the smell coming from the canteen from that of pee to that of fine dwarven brandy. Daeman has spent his life around port taverns so hopefully he has a convincing memory to draw from. Next he casts silent image (the area encomapassing the tent and a ten foot cube outside of it in the direction of the dwarves) of a typical looking orc holding a tankard identical to the one the dwarves gave to Daeman.
"Well friends I've got great news! At first yonder orcs refused to believe you had good intentions. But I talked to them and explained how badly you wanted to patch things up. They not only agreed to your token of amends but they offered thier own brew they said they purchased long ago and have been saving for a special occasion! (He holds out the canteen) Their leader wants to toast together to signal your fresh start. At this point Daemans orc illusion will raise his tankard signaling the dwarf to drink and begin to raise the tankard to his mouth. Hopefully with the dwarf following suit. (bluff 17) Daeman will also be preparing to bolt since the piss only smells like fine brandy. ![]()
![]() "No sir I'm afraid not (bluff 20). Why, is there something I could help with perhaps friend dwarf?" Daeman had hoped he could smooth their tempers, but it seemed he was going to get to have some fun with them instead. He didn't know what game they were at but Daeman knew he was already holding most of the cards. His father always taught him that knowledge was power, and he knew something that the dwarves didn't. this is going to be fun he thinks to himself as he flashes his best smile... |