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Organized Play Member. 13 posts (36 including aliases). No reviews. No lists. No wishlists. 9 Organized Play characters.




I have a idea for a bard/druid and was wandering if i could be a bear on a unicycle. My question is can you use su ability wile wild shaped, like Fascinate or Distraction? I understand that there are some i couldn't use like countersong or others the need instruments.And yes I plan to play the character in PFS.

Silver Crusade 1/5

Anyone know why the deadly dealer feat out of Varisia, Birthplace of Legends is not allowed in PFS?


Do you need the Craft Magic Arms and Armor feat to use the last part of the Deadly Dealer?

Deadly Dealer:

Your skill with handling cards and arcane talents allow you
to turn mundane cards into deadly weapons.

Prerequisites: Arcane Strike, Sleight of Hand 5 ranks.

Benefit: You can throw a card as though it were a dart,
with the same damage, range, and other features. You
must use the Arcane Strike feat when throwing a card
in this way, or else the card lacks the magical force and
precision to deal lethal damage. A card is destroyed when
thrown in this way.
Harrow cards are treated as masterwork weapons when
thrown using this feat, but are still destroyed after they are
thrown. A harrow deck can no longer be used as a fortunetelling
device after even a single card is thrown.
A spellcaster with this feat can enhance a deck of
cards as though it were a ranged weapon with 54 pieces
of ammunition. This enhancement functions only when
used in tandem with this feat, and has no affect on any
other way the cards might be used. Only a character who
possesses this feat can make use of an enhanced deck of
cards, and must still use the Arcane Strike feat to activate
the cards’ enhancement.


I ask because to my knowlage you need the craft feat to make magic weapons and it states A spellcaster with this feat can enhance a deck of cards as though it were a ranged weapon with 54 pieces of ammunition.

Silver Crusade

The 2nd lvl Hellknight Signifier Arcane armor expertise gives Arcane armor expertise as a bonus feat as far as i can tell there is no feat should it be Arcane armor master?
the 5th lvl Arcane armor expertise makes using arcane armor trainging a immediate action I can not think of a reason for this.

Immediate action from the PRD:

Much like a swift action, an immediate action consumes a very small amount of time but represents a larger expenditure of effort and energy than a free action. However, unlike a swift action, an immediate action can be performed at any time—even if it's not your turn. Casting feather fall is an immediate action, since the spell can be cast at any time.

Using an immediate action on your turn is the same as using a swift action and counts as your swift action for that turn. You cannot use another immediate action or a swift action until after your next turn if you have used an immediate action when it is not currently your turn (effectively, using an immediate action before your turn is equivalent to using your swift action for the coming turn). You also cannot use an immediate action if you are flat-footed.

If there has been a offical post on this i could not find it and would like to know. thank you for your time

Sovereign Court 1/5

Fields of Honor will be held at the Stoney Creek Inn located at 5291 Stoney Creek Point Johnston, IA 50131-1799

http://fields-of-honor.org/

Friday 5pm until 12am
Pathfinder Society Scenario #3–25: Storming the Diamond Gate
Pathfinder Society Scenario #4–01: Rise of the Goblin Guild

Saturday 9am until 1pm
Pathfinder Society Scenario #3–26: Portal of the Sacred Rune
Pathfinder Society Scenario #4–02: In Wrath’s Shadow

Saturday 2pm until 6pm
Pathfinder Society Scenario #4–01: Rise of the Goblin Guild
Pathfinder Society Scenario #4–03: The Golemworks Incident

Saturday 7pm until 12am
Pathfinder Society Scenario #4–02: In Wrath’s Shadow
Pathfinder Society Scenario #4–04: King of the Storval Stairs

Sunday 10am until 2pm
Pathfinder Society Scenario #3–25: Storming the Diamond Gate
Pathfinder Society Scenario #3–26: Portal of the Sacred Rune
Pathfinder Society Scenario #4–03: The Golemworks Incident

Sovereign Court 1/5

I just read the faq and have to ask why the hate on paladins and rangers. I know the ranger list is set but some of the archetypes give options for other companions like the Horse Lord and Falconer wile the paladin list isn't set in stone as it reads in the core book so why the hate. I know a few players that wont play paladins/rangers/cavs in pfs because of the faq, if i want to play a mounted character why do i have to be a druid/summoner to ride something other then a horse/camel or wolf/phony is that all that's out there, I would love to play a halfing Falconer that rides around on a axe beak i think it would be funny. But as the faq is i can only take a Eagle/Hawk/Owl. I know this is a little long winded and not the most thought out post but there has to be other people out there that think along the same lines and i want to see what you have to say and just maybe they might change it and that would be very nice. one can hope right.

Thanks for your time Olaf the Joyous

1/5

If you have the war domain and your gods favored weapon is exotic do you get proficiency and foucse whith that weapon?

i.e. Achaekek (He who walks in blood) favored weapon is the sawtooth saber

1/5

how do master work armoured kilt's work when added to light of med. armour?