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D3my's page

Organized Play Member. 11 posts (13 including aliases). 1 review. No lists. No wishlists. 9 Organized Play characters.



Dark Archive

4 people marked this as FAQ candidate. 1 person marked this as a favorite.

The sniper archetype gets the Deadly Range class feature at second level (replacing your level 2 talent), and it increases the range of your sneak attack by 10 feet... sounds great (the base class can't choose the Deadly Range slayer talent until level 4, which is after you get sneak attack), but then you read the rest of the rules in that ability and it gets a bit odd. It states that you can forgo a slayer talent to instead increase the range of your sneak attack by 5 feet.

now, the Deadly Range talent increases your sneak attack range by 10 feet and can be purchased multiple times (it stacks), making this class feature (which doesn't say that it stacks with the deadly range talent, so RAW is it doesn't) rather inferior! (at level 6 you will have the same benefit by purchasing Deadly Range twice as well as an extra ability from your level 2 talent, and at level 8 your range is 5ft greater from purchasing the Deadly Range talent as opposed to dumping points into the Archetype ability)

should this class feature instead be "whenever you are able to select a new slayer talent the range at which you are able to make sneak attacks goes up by 5 feet" or "stacks with the Deadly Range slayer talent"?

Dark Archive

1 person marked this as a favorite.

So, herald of the horn characters get a free masterwork horn when they are created... thats all well and good, but they don't have perform (wind instruments) as a class skill, so they actually get -1 to perform with their signature item! is this a misprint or are the heralds supposed to be able to play the horn with oratory/sing/percussion?

or was it just an oversight to give the Skald stringed instruments but not wind instruments? (seems like wind instruments would be just as/more in flavor than string instruments what with bag pipes and war horns vs harps)

Dark Archive

1 person marked this as a favorite.

"Focused Study All humans are skillful, but some, rather than being generalists, tend to specialize in a handful of skills. At 1st, 8th, and 16th level, such humans gain Skill Focus in a skill of their choice as a bonus feat. This racial trait replaces the bonus feat trait."

the descriptive text sounds as though it is replacing the skilled trait with a skill focus feat, giving up the ability to put that extra skill point each level into any skill you want for a larger bonus to a specific skill, so shouldn't this trait replace the skilled racial trait rather than the bonus feat racial trait?

Liberty's Edge

How do saving throws work in regards to the selected target word?
for example, if I use a 'selected shock arc' spell, making the spell a ray, on a target, does that target still get a reflex save on that spell?
it makes sense that a target would get fort or will saves vs any fort/will portion of the spell, but you already hit them, so them getting a reflex save makes no sense.