Valeros

_Czernobog_'s page

50 posts. Organized Play character for Hayato Ken.


Full Name

Czernobog

Race

Half-Giant

Classes/Levels

UC Barbarian AC 19/13/16 hp 77 F +9/11, R +6, W +5/7(+3) Init +3; low-light vision; Perception +10

Strength 20
Dexterity 17
Constitution 16
Intelligence 12
Wisdom 12
Charisma 8

About _Czernobog_

Czernobog:

Czernobog
Male half-giant unchained barbarian 6 (Pathfinder Player Companion: Dirty Tactics Toolbox 15, Pathfinder Unchained 8)
N Large humanoid (half-giant)
Init +3; Senses low-light vision; Perception +10
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Defense
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AC 19, touch 13, flat-footed 16 (+6 armor, +1 deflection, +3 Dex, -1 size)
hp 77 (6d12+30)
Fort +9 (+2 circumstance bonus vs. hot weather), Ref +6, Will +5; +3 competence bonus vs. spells and spell-like abilities while raging but must resist all spells, even allies'
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Offense
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Speed 50 ft. (40 ft. in armor)
Melee mwk cestus +11/+6 (1d6+5/19-20) or
. . mwk tepoztopilli +11/+6 (2d8+7/19-20) or
. . mwk terbutje +11/+6 (2d6+5/19-20)
Ranged mwk atlatl +9 (1d8+5) or
. . mwk sling +9 (1d6+5)
Space 10 ft.; Reach 5 ft. (10 ft. with masterwork tepoztopilli)
Special Attacks rage (17 rounds/day), gatecrasher, rage powers (accurate stance +2, intimidating glare, superstition +3)
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Statistics
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Str 20, Dex 17, Con 16, Int 12, Wis 12, Cha 8
Base Atk +6; CMB +12 (+16 dirty trick, +14 sunder); CMD 26 (28 vs. dirty trick)
Feats Cornugon Smash, Greater Dirty Trick[APG], Hurtful, Improved Dirty Trick[APG], Power Attack, Toughness
Traits highlander (hills or mountains), indomitable faith
Skills Acrobatics +10 (+14 to jump), Climb +10, Handle Animal +4, Intimidate +16, Knowledge (nature) +6, Perception +10, Ride +4, Stealth +11 (+13 in hilly or rocky areas), Survival +10, Swim +6; Racial Modifiers highlander (hills or mountains)
Languages Common, Giant, Dwarven
SQ fast movement
Combat Gear sling bullets (50), blain bane (3); Other Gear mwk terrain-striding agile breastplate[APG], mwk atlatl[UC], mwk cestus[APG], mwk sling, mwk tepoztopilli[UC], mwk terbutje[UC], canvas (10'x10'.), flint and steel, hot weather outfit[APG], scarf[UE], shinobi shozoku, signal whistle, silk rope (100 ft.), torch (10), waterskin (4), 4,807 gp, 9 sp
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Special Abilities
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Accurate Stance +2 (Ex) Gain a +2 bonus to melee and thrown weapon att.
Cornugon Smash When you damage an opponent with a Power Attack, you may make an immediate Intimidate check as a free action to attempt to demoralize your opponent.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Gatecrasher (Ex) Gain a +2 bonus on Strength checks to break objects.
Greater Dirty Trick Dirty Trick penalty lasts 1d4 rds, +1 per 5 over CMD and takes a standard action to remove.
Hurtful Make melee attack against creature you have just demoralized as free action.
Improved Dirty Trick You don't provoke attacks of opportunity when performing a dirty trick.
Intimidating Glare (Ex) As a move action while raging, demoralize vs. adj foe with extended duration and use Str instead of Cha for check.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Rage (Unchained, 17 rounds/day) (Ex) As a free action, gain temp hp, bonus to melee att/dam, thrown dam, will saves, but AC penalty and limited actions. 1 min fatigue when ended.
Superstition +3 (Ex) While raging, gain bonus to save vs. spells, but must resist all spells even allies'.

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Origins:

Czernobog, born and raised in Tyr, once was a gladiator fighting for othersjoy and amusement. Wasn´t his thing though. Unlike others, he didn´t bask in the false glory. He saved his ceramics and opportunities and when the time came, he bought himself out. Hired as a caravan guard then, because he loves his freedom. Lots of freedom out there in the desert. And solitude. Not like in the crowded cities. Although cities provide nice things. Of course the occasional bashing to do, but that is fine.
Many think him dumb because he is a half-giant, but Czernobog is more clever than most think. That´s why he tries to avoid cities when he can. He likes them just enough, especially the nice things and some good company, but cities mean trouble. Always something going on there.
Caravans are good though. Wander from one place to another, have some company, earn more ceramics. That´s good.