I have got to build a level 12 antipaladin half orc for our homebrew game, the problem is that have I no knowledge on how to build a class which doesn't involve throwing spells from the other side of the room.
So here are the guidelines :it has to be a half orc and be the standard antipaladin archetype.
After rolling the dice here our his initial attributes
Force 15
Dex 15
Cons 15
Wis 14
Int 14
Cha 17
After reading the wonderful bohdi guide to paladin and antipaladin I wish to make a build based on dishing out dmg and intimidating the enemy. Any advice would be appreciated especially when it comes to feats and which fiendish boon to pick.