Cylar Nann
|
Hello all,
I have been having a lot of fun with Kineticist but ran into an issue with Sand Snatcher. It basically applies to all similar abilities. These abilities make things on spaces but don't have HP/AC/Saves or anything... at least that I can tell.
Off the top of my head there are 3 abilities that come to mind.
Whirling Grindstone - This one doesn't have a size. It says it has to be in an unoccupied square. So I guess it would be small/medium and allies/enemies couldn't walk on it?
Elemental Artillery - This one is medium which implies no one can occupy the square.
Sand Snatcher - This one has the most issues. I finally got this spell and am at high levels. It can be large or huge.
I have no idea how the GM can interact with these. They all take space so I assume no one can walk on these. The things that pop up....
What if the GM wants to attack it? They don't have HP, so it seems like they can't attack them. Also, wouldn't be a particularly good action since it is free to summon.
What if a player or monster wants to move through or stand on one of these squares? It doesn't seem like anything can occupy the spaces. I don't think anything except tiny creatures can occupy the spaces and it seems like they would have to tumble through but there are no stats. So I guess monsters can tumble through for free.
What about AOE effects and abilities like shove? There are no saves, HP or stats in general. Seems like nothing would effect them... this seems kind of weird.
Does it prevent things like walls and other summons from being placed here? I assume counts as a creature for these effects but have no idea.
I REALLY loved the idea of Sand Snatcher but after playing with it at level 17 so many questions popped up that I couldn't answer. I loved the idea of all these abilities but once I used one issues arised.
