Damiel

Cyjke's page

128 posts. Organized Play character for GHembree.


Classes/Levels

Male Elf arcanist 3 HP 21 | AC 12(16*), T 12, FF 10(16*) *w/Mage armor | F: +4, R: +4, W: +3 | CMD 13 | Perc. +6 | Init. +4

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PDF Character Sheet

About Cyjke

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Cykle
Male elf arcanist 3 (Pathfinder RPG Advanced Class Guide 8)
LN Medium humanoid (elf)
Init +4; Senses low-light vision; Perception +6
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Defense
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AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 21 (3d6+7)
Fort +4, Ref +4, Will +3; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft.
Melee club +1 (1d6) or
. . dagger +1 (1d4/19-20)
Special Attacks arcane reservoir (2/6), arcanist exploits (flame arc[ACG], potent magic[ACG], quick study[ACG]), consume spells
Spell-Like Abilities (CL 3rd; concentration +5)
. . 1/day—comprehend languages, detect magic, detect poison, read magic
Arcanist Spells Prepared (CL 3rd; concentration +6)
. . 1st (5/day)—endure elements, magic missile, monkey fish[ACG]
. . 0 (at will)—acid splash, dancing lights, detect magic, disrupt undead, mage hand
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Statistics
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Str 10, Dex 14, Con 14, Int 16, Wis 8, Cha 14
Base Atk +1; CMB +1; CMD 13
Feats Breadth Of Experience[APG], Extra Arcanist Exploit[ACG]
Traits observant, warrior of old
Skills Appraise +7, Knowledge (arcana) +9, Knowledge (dungeoneering) +9, Knowledge (engineering) +9, Knowledge (geography) +9, Knowledge (history) +9, Knowledge (local) +9, Knowledge (nature) +9, Knowledge (nobility) +9, Knowledge (planes) +9, Knowledge (religion) +9, Linguistics +7, Perception +6, Profession (any/BoE) +1, Spellcraft +9, Use Magic Device +6; Racial Modifiers +2 Perception
Languages Celestial, Common, Draconic, Elven, Polyglot, Sylvan
SQ arcane focus[ARG]
Combat Gear wand of cure light wounds (50 charges), wand of grease (11 charges); Other Gear club, dagger, cloak of resistance +1, backpack, bedroll, belt pouch, courtier's outfit, ink, inkpen, jewelry[UE], spell component pouch, trail rations (5), waterskin, 3,068 gp, 7 sp, 1 cp
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Special Abilities
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Arcane Focus +2 to concentration checks to cast arcane spells defensively.
Arcane Reservoir +2 DC or CL (6/day) (Su) Pool of points fuel exploits, or can expend to add +2 CL or DC while cast spell.
Comprehend Languages (1/day) (Sp) With Intelligence 11+, cast Comprehend Languages once per day.
Consume Spells (2/day) (Su) As a move action, expend a spell slot to add its spell levels to arcane reservoir.
Detect Magic (1/day) (Sp) With Intelligence 11+, cast Detect Magic once per day.
Detect Poison (1/day) (Sp) With Intelligence 11+, cast Detect Poison once per day.
Elven Immunities - Sleep You are immune to magic sleep effects.
Flame Arc (2d6+2 fire damage, DC 13) (Su) Use 1 reservoir, deal fire dam in 30 ft line (Ref half).
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Quick Study (Ex) Use 1 reservoir as a full rd action, consult spellbook to switch out mem spell (provokes AoO).
Read Magic (1/day) (Sp) With Intelligence 11+, cast Read Magic once per day.
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character background:

Cykle Introverted and rarely showing emotions. He dosn't like to take about his childhood. He seems to be driven to learn knowlage, but never puts anything away.

Known spells in Spell Book