Spell Sovereign

Cygnus Moonshadow's page

56 posts. Organized Play character for Grimsnik.


Full Name

Cygnus

Race

Elf active spells- Mage Armor 8hrs, See Invisible 80 minutes, shield 8 minutes; Conditions-

Classes/Levels

Wizard(Evoker) 8 |HP 52/57| AC 19, FF 15, T 14, CMD 18 | Fort +6 Reflex +8 Will +8 | init +4; Perception +12; conc +16; Spell Pen +14 | Force Missile 2/7 | 1st 3/7, 2nd 2/6, 3rd 3/5, 4th 3/4 | Low-light, spd 30

Gender

M

Size

M

Strength 10
Dexterity 18
Constitution 14
Intelligence 22
Wisdom 10
Charisma 10

About Cygnus Moonshadow

Languages:
Elven, Common, Draconic, Varisian, Celestial, Osirian, Abyssal, Aklo, Infernal, Necril, Thassilonian, Ignan, Terran, Polyglot, Auran.

Skills:
Fly +9; Arcana + 18; Dungeoneering +13; Engineering +17; Geography +11; History +11; Local +14; Nature +17; Nobility + 11; Planes +13; Religion + 17; Linguistics + 17; Perception + 12; Spellcraft +17 (+19 to identify magic items).

Feats:
Spell Focus (evocation); Point Blank Shot; Precise Shot; Spell Penetration; Toppling Metamagic; Greater Spell Penetration.

Traits: Tomb Raider; Focused Mind

Abilities: Arcane Bond (ring); low light vision; immunity to sleep; Elven Magic;

Magic:

Spellbook
0- Ray of Frost; Light; Dancing Lights; Ghost Sound; Acid Splash; Detect Magic
1-Mage Armor; Comprehend Languages; Burning Hands; Air Bubble; Infernal Healing; Magic Missile; Shield
2- Scorching Ray; Glitterdust; Pilfer's Hand; Invisibility; Minor Image; See Invisibility
3- Fireball; Air Geyser; Fly; Dispel Magic
4-Acid Pit; Ball Lightning; Black Tentacles; Dimension Door

Memorized
1- mage armor, Comprehend Languages; Burning Hands; Air Bubble; Magic Missile X2; Shield
2- Scorching Ray x 2; Glitterdust x2; See Invisible; Toppling Magic Missile
3-Fireball x 2; Aqueous Orb; Dispel Magic;
4-Acid Pit x2, Ball Lightning; Black Tentacles.

Attacks:

Force Missile (7/day)1d4+4
Rays +8
Melee Dagger+4 (19-20/x2)1d4
Ranged Shortbow Range 60 +8 (X3) 1d6

Equipment:

Shortbow; 20 cold iron arrows; Dagger; Backpack, masterwork; Spring loaded wrist sheath x2; spellbook, component pouch; explorer's outfit; acid flask; liquid ice; alchemist's flask; Ring of Protection +1; Cloak of Resistance +2; Pearl of Power lvl 1; Pathfinder Pouch; Elixir of Spirit Sight; Snapleaf; Belt of Might Con +2; Headband of Intelligence +4 {Know(Nature), Know(Religion)}; Wand of Mage Armor 5 charges; Wand of Cure Light Wounds 50 charges; Wand of Infernal Healing 31 charges remaining.

EXP- 23
Prestige- 36
Fame- 40

Gold- 8079