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If this has already been covered somewhere else I would also
appricate someone linking me the thread if possible or simply pointing me in the right direction


Hello everyone. I am building a Barbarian 10/ oracle 1 build and was hoping to hear the communities view point on which would be the better ability to gain; Bolstered Resilience VS Flesh Wound rage power. I am a Invulnerable Barbarian so DR 10 (via Bolstered Resilience) would be nice but its only good for one attack per round.

I would love to hear your opinions and look forward to hearing from you all.


In addition my character level is 11 since I'm barbarian 10/ oracle 1


Sorry should have clarified its a +2 furious falchion so I get +2 enchant bonus while raging which equals a total of a +4 weapon. so cost wise its only a +3 cost modifier weapon.


Thank you for the suggestion though I will definitely take a second look at rage prophet though. The guys I'm gaming with are experienced with the system and at least half of them are power gamer's they apparently don't have much respect for prestige classes since every time I brought one up the response was "just stay core".


@Ssalarn:I talked with the group about going rage prophet and the response was round of laughter at my expense lol. I took the 1 level dip just to be able to reset my rage powers each round since lame oracles are immune to fatigue at my character level.


@Chaoseffect so two questions for you. 1) Is there a better totem tree in you opinion and 2)what feats in your opinion should those 2 net feats be spent on (something like raging vitality or is there a better feat)? If anything could you point me at a thread that could help?


@wraithstrike thanks for pointing me in the direction of the dpr Olympics thread. It's been enlightening lol.


I decided to go with beast totem mainly for the pounce attack and the boast to AC to help balance out reckless abandon. Yes, you are correct that I took combat reflexes to synergize with the trip build. Everything considered though I'm still at CMB 30 (10 BAB+10 STR+10 STR Surge)without the +4 and I'm rage cycling with the Lame Oracle Curse so I guess that would work.

I figured that since they provoke when they fall I would be able to keep my DPR up since I wouldn't "lose" an attack by having to trip instead.

The group I'm joining is pretty large but myself and a paladin are the only melee characters in there. I figured that I could be running interference for the archers and casters.


Lol no it's fine; I did know that. I'm using a falchion for the crit range. My question was just making sure that there wasn't a feat or trait that would help to up my flat damage more than what I have calculated and that I'm not under powered for my level.


Hello everyone. I'm new to pathfinder and am giving the barbarian a go since it seems an easy way to get used to the system.

I have built a Level 10 barbarian using the following rage powers.
beast totem tree
unexpected strike
strength surge
reckless abandon

Feats:
power attack
improved/ greater trip
combat reflexes
combat expertise
extra rage power

With power attack, rage strength bonus, and enchants I'm only doing 23 pts of damage flat each time I hit(10 str+9 pwr-atk+4 enchant). Is this in the ball park for barbarian damage output at Level 10 or am I missing something? Everyone says they are supposed to pump out crazy amounts of damage and I just want to make sure that I'm on par.