Cybel
Operative 1
LN Medium humanoid (Android)
Init +9;
Senses: Low-Light Vision, Dark-Vision 60’ Perc +6 , SM +0,
--------------------
Defense
--------------------
EAC 15, KAC16
SP 6 HP 10 RP 5
Fort +0, Ref +6, Will +3
--------------------
Offense
--------------------
Speed 30ft.
Melee Survival Knife ; d20 + 4 ; d4
Ranged Shirren Tactical Eye Rifle +4 ; D10 ; 70’ P (Sniper 250’)
Pulsecaster Pistol +4 ; D4 ; 30’ E (Non-Lethal)
Space 5ft.; Reach 5ft.
Special Attacks Trick Attack - Acrobatics / Stealth +15 vs DC 20+CR
Spell-Like Abilities
--------------------
Statistics
--------------------
Str 11, Dex 18, Con 10, Int 14, Wis 12, Cha 8
Skills
Acrobatics (1) +11
Athletics (1) +5
Computers (1) +7
Culture (1) +7
Engineering (1) +7
Medicine (1) +7
Perception (1) +6
Piloting (1) +10
Profession Freedom Fighter (1) +7
Sleight Of Hand (1) +9
Stealth (1) +11
Survival (1) +6
Starship-Combat Version of Skills
Computers (1) +7
Engineering (1) +7
Piloting (1) +10
Feats Improved Initiative
Languages Common, Aklo, Akiton, Castrovelian
Other Abilities
Theme Knowledge (Ace Pilot): reduce the DC of culture checks to recall knowledge about starship and vehicle models and parts as well as famous pilots by 5.
Android Armour Upgrade: Quick-Release Sheath (Draw Pulsecaster as a Swift Action)
Called Weapon Fusion (Shirren Tactical Eye) Summon Bonded Weapon as a Swift action upto 100’.
Combat Gear Shirren Tactical Eye Rifle, Pulsecaster Pistol, Survival Knife
Other Gear Professional Clothing, Quick Release Sheath, Tool Kit (+4 Profession),
--------------------
Special Abilities
--------------------
Constructed
For effects targeting creatures by type, androids count as both humanoids and constructs (whichever effect is worse). They receive a +2 racial bonus to saving throws against disease, mind-affecting effects, poison, and sleep, unless those effects specifically target constructs. In addition, androids do not breathe or suffer the normal environmental effects of being in a vacuum.
Exceptional Vision
Androids have low-light vision and darkvision. As a result, they can see in dim light as if it were normal light, and they can see with no light source at all to a range of 60 feet in black and white only.
Flat Affect
Androids find emotions confusing and keep them bottled up. They take a –2 penalty to Sense Motive checks, but the DCs of Sense Motive checks attempted against them increase by 2.
Upgrade Slot
Androids have a single armor upgrade slot in their bodies. Regardless of whether androids are wearing physical armor, they can use this slot to install any one armor upgrade that could be installed into light armor.