Kevoth-Kul

Cuman's page

9 posts. No reviews. No lists. No wishlists.


RSS


MrCharisma wrote:

I think primalist is good.

If you go Arcane Bloodrager then just take CAGM and maybe Strength Surge at level 12, your bloodline powers will be better before then.

You can't take Vital Strike till BAB +6

Primalists don't qualify for Extra Rage Power, so you can only get Rage Powers by sacrificing Bloodline Powers.

If you do go Crossblooded you'll really need to pump your will save.

Also regarding the 8th level Arcane Bloodline power, Haste is good, but don't forget Displacement. Displacement is goid enough that it covers all your armour needs for most fights.

Well, in that case, I might just go abyssal because of the increased damage. I mainly want a simple build (or relatively simple) that does damage. I don't mind taking damage because I have a feeling I'll be able to tank a lot.

If I use abyssal as well, the claw attack eventually does fire damage and with the feat "Fire God's Blessing", I would heal every time I use them individually.

And I know that I have to wait till level 12 for the fire damage bonus but I can ask my team's alchemist to heal me when I need it.

I will also keep primalist so I can retrain my level 8 ability to get CAGM and potentially strength surge. but I might get elemental resistance so that I only gain with that trade-off.


Claxon wrote:


However, do remember that in order to fuel primalist you have to sacrifice bloodline powers, and if you mix arcane and abyssal there's not much to sacrifice.

Well, which Archetype should I choose?

I've looked through all of them and I, personally, cannot see anything that would be beneficial.

and if I'm taking raging vitality, since I'm level 5, should I vital strike now or wait till i'm a higher level and instead take feats that would benefit the story (because I'm half-orc, I will be heavily discriminated against in towns) or benefit teammates.

And finally, there is a feat called 'Extra rage power'. would I even need to trade bloodline powers to get rage powers because it seems I could trade, instead, my feats? I don't know if this trade would even be good.

I may cross-blood as well (probably arcane/abyssal for demonic bulk(basically enlarge person) and permanent haste while raging)

thanks


Making a level 5 half-orc primalist bloodrager. I've got the basics down for ability score with:
str: 20 mod +5
dex: 12 mod +1
con: 16 mod +3
int: 10 mod +0
wis: 8 mod -1
cha: 12 mod +1

I already sorted health (57 total), AC(15), CMD(21) and CMB(10).

weapon wise, I've got a masterwork greataxe(AD +11), composite bow(AD +15) and Switchblade(AD +10)

I need help with choosing bloodline and feats mainly.

Aiming to do as much damage as possible (either ranged or melee damage)

power attack to cleave to greater cleave or point-blank shot to precise shot to bull's eyeshot.

some other ideas for feats would benefit skills or crafting.

any ideas are appreciated. thanks


what about this build: (not mine)
Carl Jr.
Archetype: Primalist & Spell Eater

Race: Half-Orc
Alternative Racial: Sacred Tattoo and Shaman's Apprentice

Point Buy:
Str:19, Dex: 12, Con: 15, Int: 7, Wis: 10, Cha: 12 (+1 to Con @ 4 and rest +1 STR)

Traits:
Fate's Favored
Dangerously Curious

Bloodline:
Arcane

Feats:
1 HD: Shaman's Apprentice- Endurance
1 HD: Diehard
3 HD: Fast Healer
5 HD: Raging Vitality
6 HD (Bloodline): Power Attack
7 HD: Arcane Strike
9 HD: Improved Critical Scimitar
9 HD (Bloodline): Iron Will
11 HD: Bloodied Arcane Strike
12 HD (Bloodline): Combat Reflexes
13 HD: Raging Brutality

Bloodline Powers:
1: Familiar (Familiar Folio Choice)Protector Archetype Hedgehog (+2 Will saves)
4: Use the 4th level power, but retrain at Level 8 for Lesser Beast Totem and Beast Totem
8: Keep this Power for Displacement or Haste while raging
12: Rage Powers: Come and Get Me & Greater Beast Totem

It uses the Hedgehog Archetype but isn't crossblooded so would it be worth customising this build so it was?


rorek55 wrote:


That said, if you want you can also go for cross-blooded bloodrager and grab abyssal+ arcane.

What about the will check loss? Wouldn't that be damaging for a melee fighter?


I've been discussing with my GM and he has allowed me to rebuild my level 5 character. I would like a bloodrager with as much strength as possible but it won't die immediately. I'd like it to be in basic wording so my brain doesn't die trying to understand the build. much appreciated!


What about the other bloodlines like arcane, celestial, destined, elemental, infernal, fey and undead?

The infernal bloodline could also be good. I would still get wings at level 12 but are the earlier abilities worth it then? And then if I have an infernal bloodline, could i use that for the eldritch knight prestige class?

The undead bloodline seems like it isn't worth it for the first few abilities and the final ability stops my team's strategy for when someone fails a will check.

The fey bloodline is focused on movement as far as I can see but if I do multiclass, I'll have 50ft of ground movement and with the right spell, 500ft.

the elemental bloodline holds resistance against your power but chances are, I would've gone for the movement speed on land and gotten fire resistance. If I do infernal, I'd get fire and poison resistance and 60ft of flying speed.

The celestial bloodline looks decent but it's only on the first level that I would get a weapon and I can't use the wings I gain as a weapon like draconic or infernal.

The destined bloodline looks like it would have its purposes but most of the abilities could lead to my death or have a low number of uses like destined strike which only has 4 uses a day if I'm level 4.

The arcane bloodline has a lot of personal buffs that would be beneficial but I don't understand magic stuff and spells very well and would probably miss something useful.

Going back to draconic, the claw ability isn't terrible in my opinion but I'm new to pathfinder so it could be bad but most of the spells that my team's sorcerer can cast use a 1d6 until level 8 similar to draconic with claws using a 1d8 then and getting breath weapon for an AOE attack. With the extra potential ground movement speed I could get with the draconic bloodline, staying just barbarian doesn't seem as beneficial, in the long run, as I can eventually level both up to 20 (I think) and prestige to become either an eldritch knight (I think) or a dragon disciple.

If I've missed anything or messed up anything, just say because I'm trying to learn so one day I can teach my friends as you have taught me.


avr wrote:

You can use only one rage at a time, so barbarian multiclassed with bloodrager isn't the most useful usually.

Crossblooded rager with Wis 11 means that your will save is terrible. Failing will saves means you will often be affected by fear effects, confusion, paralysis and worse. Running away, attacking your allies, being frozen in place and a lot of the other will save effects are pretty nasty. Make sure you really, really want 2 bloodlines before doing this.

well because I wanted to have the aberrant bloodline, I could get iron will which is +2 on Will saving throws so i don't really care about that and I'll have +2 will save from levelling.

what would be the pros and cons of only using one bloodline? and which bloodline should I use then?


I'm new to pathfinder at the moment.
I have a basic character with standard stats. It's a half-orc barbarian with 16 str, 11 dex, 13 con, 11 wis and 13 int.

I want to make my character a multiclass with a cross blood rager but I'm not sure if that's the best choice. I want basically as much brute force damage, high movement but still decent defence and the ability to cast spells and make runes (for more damage).

I would like advice on which 2 bloodlines I should choose because I'm not sure if my choice of draconic and aberrant is going to work well.

My current weapon is a masterwork great axe if that adds anything.

Thanks.