Hello all,
It's been a while since I've played PF as a player and only recently picked up my books again to DM for some friends who want to enjoy this wonderful game and I have pretty much forgotten most of what I know.
I have an idea for a Witch class NPC but for the life of me, I'm lost on how to create her and I need your expertise and guidance.
I want the NPC to be a NE Witch encounter. If the PCs explore a particular forest area, they will come across her cottage, however, I want the scene the players see to be a beautiful, tranquil scene to lure them in rather than what it truly is which is decrepit and gloomy and reeking of evil so Illusion magic must be present. The PCs are level 2 (started out as Lvl 1) so I want her to be a difficult encounter if they so choose to fight her for any reason and knowing my players, they will haha.
The problem I'm having is, I want her to both be able to cast Glamer (to disguise her true, horrific, deformed self) and Shadow magic (to make that area of the forest and her cottage look as described above) but be a Witch.
Please forgive my ignorance on this, I'm sure this is pretty simple and I'm probably just overthinking it making a lot more difficult than needed, but I have plumb forgot how to do this as far was what particular spells to use and if it's even allowed (rule wise) for a Witch to accomplish this without requiring to be multiclassed or be an insane level. Both of which I'm trying to avoid if at all possible. Also, none of my PCs are magic users as they didn't wish to be. However, there are magical items in the campaign which aid in the detection and use of magic (amulets, rings etc.) that will be available if found to help give them an edge. But whether or not they will have these items at the time of this encounter is another question..