Frost Giant

Crucible of Fire's page

47 posts. Alias of Doomguide.


Full Name

Crucible

Race

Forgeborn Warpriest (Forgepriest)|HP 22/22|Init+3|Perception+5|AC 20, touch 13, flat-footed 17|

Classes/Levels

Fort+6,Ref+3,Will+8

About Crucible of Fire

Crucible
Forgeborn warpriest (forgepriest) of Asmodeus 1LN Medium humanoid (dwarf, half-construct)
Init +3; Senses darkvision 60 ft.; Perception +5
--------------------
Defense
--------------------
AC 20, touch 13, flat-footed 17 (+5 armor, +1 shield, +3 Dex, +1 natural)
hp 22 (2d8+6)
Fort +6, Ref +3, Will +8; +2 bonus vs. disease, mind-affecting effects, poison, and effects that cause either exhaustion or fatigue.
Resist construct resistance
--------------------
Offense
--------------------
Speed 20 ft.
Melee MW Warhammer +7 (1d8+4/×3)
Warpriest (Forgepriest) Spells Prepared (CL 2st; concentration +7):
. . 1st— Cure Light Wounds x2, shield, Divine Favor
. . 0 (at will)—guidance, mending, read magic, Detect Magic
--------------------
Statistics
--------------------
Str 18, Dex 17, Con 16, Int 12, Wis 20, Cha 10
Base Atk +1; CMB +5; CMD 18
Feats Two-weapon Fighting, Weapon Focus (warhammer)
Traits artisan, axe to grind, spark of creation
Skills Craft (blacksmith) +9, Diplomacy +0 (-2 vs. Creatures that threaten, accuse, or challenge you and haven't apologized), Heal +10, Knowledge (engineering) +6, Sense Motive +9 (+7 vs. Creatures that threaten, accuse, or challenge you and haven't apologized), Spellcraft +4; Racial Modifiers craftsman
Languages Common, Dwarven, Infernal
SQ aura, blessing (fire blessing), blessings, fire strike, pride, sacred weapon, Ferver 1d6
Combat Gear acid, alchemist's fire; Other Gear scale mail, light steel quickdraw shield,MW warhammer, artisan's tools, crowbar, warpriest's kit, 6 gp
--------------------
Special Abilities
--------------------
Aura (Ex) The character has a strong aura corresponding to his deity's alignment.
Axe to Grind +1 trait bonus on damage against foes who are threatened by only you.
Blessings (3/day) (Su) Pool of power used to activate Blessing abilities.
Construct Resistance +2 save vs. disease, mind-affecting, poison, and exhaustion/fatigue effects.
Craftsman (Ex) +2 on Craft/Profession checks related to metal/stone.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Fervor(1d6) 4/day; Either deal negative energy damage or expend to cast a spell only on self as a quick action.
Fire Strike (Su) Touched weapon deals +1d4 fire dam for 1 min.
Pride -2 to diplomacy and sense motive vs. those who threaten, accuse, or challenge you, until they apologize
Sacred Weapon (2 rounds/day) (Su) As a swift action, grant weapon enhancement bonus or certain powers.
Spark of Creation +1 to craft skill and cost to create magic items is reduced by 5%.

When it became clear that a great game was in the making, that would pit law versus chaos. Asmodeus knew that he would not be allowed his proper role in the event. Kill one pesky sibling and people get so worked up. So he set about a plan. He spoke to the Dwarven Gods, the finest of craftsman and the staunchest defenders of law. Why simply watch and choose a mortal to be their champion. That process is so unreliable and chaotic. Why their skill was so great, surely they could create a champion that would outshine any others. With his honeyed words Asmodeus set the dwarves on the path to making a mighty warrior that embodied all that they believed in. Strong, sturdy, and with a will like iron. May as well make him nimble. The elves had shown that flaw in their dwarven children too many times.
All through this process Asmodeous praised their genius and dedication, all the while secretly influencing the creation. So after much debate, and many tests, Crucible was born. A mortal, but lacking the weaknesses of other mortals. His mind built to be devoted to creation and order, a mighty wall that the rest of the champions can shelter behind. So it was that Crucible entered in to the void to await his time. But his mind was not in stasis as it should have been. Asmodeous whispered to him of his destiny, his power, and his superiority. So when the time came for the beginning of the great trial, it was not a champion of the dwarves that emerged, but neither was it wholly a creature of the Arch Devil.

Crucible has long known of his power, but he lacks the history of other mortals, making it hard to interact with them. His pride is overweening but his power can not be denied. This leads him to discredit those around him, but also to feel that he must protect them. Inside he must continually face the battle between the love of Torag in his heart and the whispers of Asmodeus in his mind. This can leave him testy and hard to relate too. He feels the dwarven love of creation, but doesn't always trust the skills of others, and is reluctant to make use of others creations.

Crucible appears as a tall figure, but otherwise dwarflike in build. His beard and hair seem to be made of silver, though he has a streak of pitch-black hair coiling around his left ear. His voice is a loud bass rumble, but lacks the range that most people learn as part of life.