Thorn's End Guard

Crow of the Ancients's page

2 posts. Alias of Lanse.




I apologize if this is a dumb question, but further clarification would be useful. Arcane Bond says:

"If a bonded object is damaged, it is restored to full hit points the next time the wizard prepares his spells. If the object of an arcane bond is lost or destroyed, it can be replaced after 1 week in a special ritual that costs 200 gp per wizard level plus the cost of the masterwork item. This ritual takes 8 hours to complete. Items replaced in this way do not possess any of the additional enchantments of the previous bonded item. A wizard can designate an existing magic item as his bonded item. This functions in the same way as replacing a lost or destroyed item except that the new magic item retains its abilities while gaining the benefits and drawbacks of becoming a bonded item."

It seems pretty clear, but I just wonder about the cost. Do I need to pay for the cost of the item if I already have the item? That seems cost prohibitive and unnecessary. I get if I'm a 10th level wizard I have to spend the 2000 gold for the ritual, but if I found a cool magic super staff is it really necessary to add the 100K Gold for the item to make it my Arcane Bond?


(Reposted from Gamer Connection, with addendums!)

Hello forum goers and such. I am interested in running a campaign set in my own homebrew world for folks looking for PbP to play in. I feel like I'm not familiar enough with the Inner Sea/Golarion to be comfortable there, but in my own lands I can put my best foot forward. So here are some things you should probably know to gauge your own interest:

-Point Buy will be 25 points. I generally preferred rolled stats gauged a little higher, and also I'd like to be less afraid to pull punches in combats I run.
-Campaign starts at 3rd Level
-All Races and Classes are Available (all of them)
-Max Gold for Starting Equipment, and one magic item that can be up to the value of a +1 Magic Weapon. That is, you can have a +1 weapon, or something lesser in value, but you can not 'split' the amount.

I'm not gonna lie, I have played in some PBeMs, but haven't done much running of PbPs. That said, I have done a fair amount of table top running, and this is campaign I have done before so the material is well set up. I feel pretty comfortable going into a PbP and hope it'll go well for all involved.

I kind of have a Wiki here

It has the overview I wrote up for the campaign. Characters can be from anywhere in the world, but past Endaerinn requires extensive questioning and such, so. I also have my own pantheon, save for the establish gods of a particular race- Corellon, Moradin, Gruumsh, etc.

Anyway, if there's questions or interest ask/post away!


Hello forum goers and such. I am interested in running a campaign set in my own homebrew world for folks looking for PbP to play in. I feel like I'm not familiar enough with the Inner Sea/Golarion to be comfortable there, but in my own lands I can put my best foot forward. So here are some things you should probably know to gauge your own interest:

-Point Buy will be 25 points. I generally preferred rolled stats gauged a little higher, and also I'd like to be less afraid to pull punches in combats I run.
-Campaign starts at 3rd Level
-All Races and Classes are Available (all of them)
-Max Gold for Starting Equipment, and one magic item that can be up to the value of a +1 Magic Weapon. That is, you can have a +1 weapon, or something lesser in value, but you can not 'split' the amount.

I kind of have a Wiki here

It has the overview I wrote up for the campaign. Characters can be from anywhere in the world, but past Endaerinn requires extensive questioning and such, so. I also have my own pantheon, save for the establish gods of a particular race- Corellon, Moradin, Gruumsh, etc.

Anyway, if there's questions or interest ask/post away!