Dog

Croga's page

1 post. Alias of Wilhelm Shieldbreaker.


Full Name

Croga

Race

Dog

Classes/Levels

Animal Companion 5

Gender

Male

Size

Medium

Strength 18
Dexterity 16
Constitution 16
Intelligence 2
Wisdom 12
Charisma 6

About Croga

Speed: 40ft
AC: 10+3Dex+2Race+2Level+1Dodge+1Improved natural armour= 19

Fort: +8, Ref: 7, Will: +2
HP: 55
BAB: +3

Attack: Bite +7 dmg: 1d6+6+1d4 bleed
Link:A ranger can handle her animal companion as a free action, or push it as a move action, even if she doesn’t have any ranks in the Handle Animal skill. The druid gains a +4 circumstance bonus on all wild empathy checks and Handle Animal checks made regarding an animal companion.
Feats:
Intercept Blow: Whenever the animal companion is adjacent to its master and its master is the target of a melee attack, the animal companion can expend an attack of opportunity as a free action, even if it isn’t its turn, to attempt to intercept the attack. The animal companion makes an attack roll at its highest attack bonus with one of its natural attacks, as if it were making an attack of opportunity, with a –2 penalty for each size category the attacking creature is larger than the animal companion. If the result of this attack roll is greater than the attacking creature’s attack roll result, the animal companion’s master takes only half damage from the attack, and the other half of the damage is dealt to the animal companion. Effects that trigger on every successful hit (such as bleed or the trip special ability) affect both the animal companion and the master, as if both were hit by the attack; however, if it matters (such as for a touch spell that expires after a single hit), treat the animal companion as if it had been hit first.

If the animal companion knows the defend trick, the animal companion can use Intercept Blow and any feat that lists it as a prerequisite to protect any ally that it is adjacent to and defending (as per the defend trick).
Dodge:You gain a +1 dodge bonus to your AC. This bonus increases to +4 against attacks of opportunity caused when you move out of or within a threatened tile. A condition that makes you lose your Dex bonus to AC also makes you lose the benefits of this feat.
Improved natural armour: +1 Natural armour included.
Skills: Stealth (4), Perception x2 (3), Survival x2(3).
Tricks max 6+2: Attack, Defend. Or skip straight to Guarding purpose.
Low light vision
Scent
Alertness:You get a +2 bonus on Perception and Sense Motive skill checks, when next to Ruadhan.
Tenacious Guardian: At 3rd level, a bodyguard can always act in a surprise round (though it remains flat-footed until it acts). As long as its master is adjacent, a bodyguard remains conscious (though it becomes staggered) when its hit points fall below 0. While below 0 hit points, the bodyguard loses 1 hit point per round but gains a +2 morale bonus on attack rolls, saving throws, and skill checks, dying only if its hit points reach a negative total equal to its Constitution score plus its master’s class leve