Hi All - long-time listener, first-time caller ;)
I'm new to Pathfinder but have been playing DnD since about 1977.
We've started a new campaign and the GM is experienced with Pathfinder.
My stats are -
-Str 8
-Con 8
-Int 16
-Wis 14
-Dex 18
-Chr 10
... and my original character idea was C/G human Ranger-archer, which looks much more interesting in Pathfinder than in 3 & 3.5.
I've read many threads here on the forum as well as Treantmonk's guide to rangers and Lastoth's guide to archery.
We are limited to the Core Rulebook & Adv Players Guide.
I'm getting the vibe that this will a lower magic campaign as far as items go.
As we are still 1st level we're still figuring out where we fit.
I never like playing a one-trick pony so at least a few arcane spells and possibly Arcane Archer and/or Eldritch Knight have appeal.
The other characters in the party are -
- Oracle
- another Oracle
- melee Fighter
- Gnome Sorcerer - draconic bloodline - illusions and evocations
- Monk
- Rogue/Shadowdancer
An important question is, will the Gnome be able to carry the weight of the party's arcane casting needs?
If so, I'll likely go straight Ranger.
If not, I've given myself 3 options - all three take Magical Knack as a Trait - running them up to 15th level for grins ...
I. Ranger 6/Wizard 1/Arcane Archer 3/Eldritch Knight 5 (arcane caster 9)
This option will be heavy on archer and will supplement the gnome if he's doing well with the arcane stuff.
II. Ranger 3/Wizard 3/Eldritch Knight 9 (arcane caster 13)
This option will let my character do more casting and still be a capable archer.
III. Ranger 1/Wizard 1/Eldritch Knight 10/Wizard 3 (arcane caster 15)
This will allow maximum arcane capability and still let me pay lip service to my archer concept and be the party's archer.
All 3 would err toward archery feats throughout the 15 levels.
Am I a flippin' genius? Or am I embarking on a path to frustration and ruin? :)
On the Wizard side, if the gnome will be an Illusionist/Evoker, should I be a generalist, or specialize in some way? I want to keep 'Gravity Bow' in the mix regardless.
I don't usually play arcane casters and with the new game system I have a little trepidation about being on the road to a dead-end.
That said, mini-maxing takes 2nd-place to the character for me. She has some intentional weaknesses - strength & con, not much armor, won't be riding a warhorse in contravention of Lastoth's advice, no Big Cat animal companion, etc. She will be avoiding melee at all costs and will have a good stealth score.
If it was you, what would you do?
Thanks all!