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What would be the effect of allowing players to make prepared casters spontaneous? Would it mess up balance entirely? For which classes would it have the greatest effect? And can someone point me in the direction of the 3.5 book that had something on this?

Thanks muchly


There's a whole bunch of feats/abilities that allow you to either switch out mental ability score bonuses for physical ones or just add them on. Things like the monk's wisdom bonus, the focused shot feat, etc. Can you (1) add some other abilities that produce similar effects and (2) comment on whether or not it's viable to make a martial character with this idea?


I've found that players are often fantastic writers and story crafters. They're passionate and creative artists. Yet they are seldom tasked with applying their skills. So here's your task: describe your all-time favorite character you have ever played. You can include an encounter, a situation, etc. - whatever it is that made this character awesome. Go to town adventure-friends!


Is there a revelation/mystery that grants an oracle smite evil?


Does an wizard (or any caster for that matter) incur the normal spell failure chance if he is multiclassed in say fighter for example?

Also, instead of multiclassing, could you take the (Medium/Heavy) Armor Proficiency feat to negate the spell failure chance?


1. Can someone please explain the uses of the "Infuse Mutagen" Discovery? Does it allow you to share your mutagens with your party members just like Infusion does for extracts or is it limited to just allowing you to hold multiple mutagens at once?

2. A question for DMs: would you allow your players to use the True Mutagen Grand Discovery for Cognatogens instead of Mutagens?

Thanks,
Cratai