Tinkerer

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No posts. Organized Play character for Great Green God.


About Lady Zsófia

A brash young swordswoman and former warden of The Stolen Lands sets out with her elderly advisor to take on an existential challenge to all of Golarion.

Description Zsófia looks to be in her late twenties, still young for a human, with blonde hair dyed red and blue sticking out below her wide-brimmed plumed hat. She wears a luxurious blue cape, weighted at the base, over exquisitely-made leather armor and boots, both laced with blue ribbons. At her hip is a finely-crafted Aldori dueling sword with an oversized hilt. She has a rich, high and cultured voice, and wears pleasant-smelling rose perfume. She looks fit and perfectly at ease in her surroundings, buzzing with wiry and gleeful prowess.

Zsófia is ambitious, curious, flamboyant, and rebelliously proud. She is generally kind and merciful, though she does find it fun to embarrass people who underestimate or oppose her. She believes she has earned her place in the world, and she will show everyone that disagrees that she is worthy. She is usually high-spirited and optimistic. She often sings while she travels and also while she fights. Because of her upbringing she is surprisingly pious, and she honors Shelyn with prayers before meals and before bed. She loves jokes and witty humor, and especially loves mocking her enemies.

Abilities Str 13 (+1) (7[base]+6[enhancement])
Dex 40 (+15) (16[base]+2[race]+5[levels]+5[inherent]+6[enhancement]+6[mythic])
Con 20 (+5) (14[base]+6[enhancement])
Int 18 (+4) (12[base]+6[enhancement])
Wis 16 (+3) (10[base]+6[enhancement])
Cha 30 (+10) (15[base]+6[enhancement]+5[inherent]+4[mythic])

HP 267 (111[20d10HD]+100[CONx20]+6[FCB]+50[mythic])

AC 52 (10[base]+15[DEX]+6[armor+enhancement]+10[dodge]+5[natural armor]+6[shield+enhancement])
AC, touch 35 (10[base]+15[DEX]+10[dodge])
AC, flatfooted 27 (10[base]+6[armor+enhancement]+5[natural armor]+6[shield+enhancement])

Initiative +44 (+15[DEX]+10[amazing initiative]+14[Improved Initiative]+1[ioun stone]+2[Swashbuckler Initiative]+2[trait])
Move 30 (light armor)

Fortitude +29* (+9[base]+5[CON]+10[divine grace]+5[resistance], *[resolve])
Reflex +41* (+11[base]+15[DEX]+10[divine grace]+5[resistance], *[evasion])
Will +27 (+9[base]+3[WIS]+10[divine grace]+5[resistance], *[resolve])

BAB +20
CMB +21 (+20[BAB]+1[STR])
CMB, sword +36 (+20[BAB]+15[DEX]+1[trait])
CMD 46 (10[base]+20[BAB]+1[STR]+15[DEX])

Weapons
"Kindness", +5 agile conductive dueling flamboyant impact Aldori dueling sword +44/+39/+34/+29**** (2d6+23***** slashing, 19-20/x2)
(attack: +20[BAB]+15[DEX]+5[enhancement]+3[swashbuckler weapon training]+1[trait], +10*[AoO], *[flamboyant], +10*[smite], *[Unstoppable Strike]; damage: 2d6[base+impact]+15[DEX]+5[enhancement]+3[swashbuckler weapon training], +10*[AoO], +20*[challenge], *[Foe-Biting], +20*[Precise Strike], +8*[smite])

Armor
+5 haramaki (+1 armor, +5 enhancement, no max Dex, no ACP)
+5 reliquary (Shelyn) buckler (+1 shield, +5 enhancement, no max Dex, no ACP)

Human Bonus Feat, Imposter-Wary FCB (swashbuckler) +6 hp

Traits Adopted, Dirty Fighter* (from Adopted, +3 to feint), Pride (drawback, -2 Diplomacy/Sense Motive when challenged), Reactionary (+2 initiative), Sword Scion (+1 attack and CMB with Aldori dueling sword)

Feats Combat Expertise, Combat Reflexes* [human], Dazzling Display* (Aldori dueling sword) [swashbuckler 3], Exotic Weapon Proficiency* (Aldori dueling sword) [swashbuckler 1], Feint Partner* [Devoted Muse 3], Greater Feint* [Devoted Muse 6], Greater Vital Strike* [swashbuckler 4], Improved Feint, Improved Feint Partner* [greater tactician], Improved Vital Strike, Lastwall Phalanx* [tactician], Leadership, Skill Focus* (Bluff) [Devoted Muse 9], Vital Strike

Mythic Feats Dual Path (Trickster), Extra Path Ability, Improved Initiative, Mythic Improved Initiative, Mythic Vital Strike

Skills Acrobatics +37*, Bluff +42*, Climb +9*, Diplomacy +36, Fly +37*, Handle Animal +17, Intimidate +36, Knowledge (history) +10, Knowledge (nobility) +8, Knowledge (religion) +8*, Linguistics +17, Perception +26, Perform (dance) +21, Ride +18*, Sense Motive* +26, Sleight of Hand +37, Stealth +37, Swim +9*, Use Magic Device +33 Languages Abyssal, Aklo, Celestial*, Common*, Draconic, Dwarven, Elven, Giant, Goblin, Hallit*, Infernal, Orc, Sylvan

Cavalier VMC 20 challenge 6/day, greater order ability (For The Faith), greater tactician, order (Order of the Star), order ability (Calling), tactician 5/day

Devoted Muse 10 advanced deeds (Bleeding Wound, Evasive, Subtle Blade, Superior Feint, Swashbuckler’s Grace, Targeted Strike), artful defense +10, artistic flourish (Confused, Dazed, Distracted, Staggered), deeds (Dodging Dance, Dragon's Rage, Hilt Hammer, Inevitable Victory, Kip-Up, Precise Strike, Sweeping Wind Feint, Vengeful Soul), harmonious strike (Circling Strike, Deadly Strike, Inspirational Strike, Masterful Strike), limitless art +3, panache

Paladin (Virtuous Bravo) 4 aura of courage, aura of good, beauty unyielding, bravo's finesse, bravo's smite, channel positive energy 6d6 (level 14), detect evil, divine grace, divine health, lay on hands 7d6 (level 14), nimble +1, panache and deeds (Dodging Panache, Menacing Swordplay, Opportune Parry and Riposte, Precise Strike, Swashbuckler Initiative), smite evil 2/day

Swashbuckler (Rostland Bravo) 6 Aldori swashbuckler, charmed life 4/day, deeds (Derring-Do, Dizzying Defense, Perfect Thrust, Terror of the Great Wyrm, Vengeful Heart), nimble +1, panache, swashbuckler finesse, swashbuckler weapon training +1, true resolve

Champion / Trickster 10 amazing initiative, champion's strike (Sudden Attack), force of will, hard to kill, immortal, legendary champion, legendary hero, mythic power (23/day), mythic saves, path ability x11 (Compelling Feint, Ever Ready, Fleet Warrior, Legendary Item x2 [Foe-Biting, Powerful x2, Rejuvenating, Undetectable, Unstoppable Strike], Mirror Dodge, Mythic Smite, Path Dabbling: Hand of Mercy, Sardonic Wit, Slayer's Cyclone, Vanishing Move), recuperation, surge +1d12, trickster attack (Fleet Charge), unstoppable

Gear:
+5 agile conductive dueling flamboyant impact dueling sword (107,320 gp)
+5 haramaki (12,653 gp)
+5 reliquary buckler (12,905 gp)
amulet of natural armor +5 (25,000 gp)
beacon of true faith
belt of physical might (Dex/Con) +6 (45,000 gp)
belt of physical perfection +6 (77,000 gp)
belt pouch (1 gp)
belt pouch (1 gp)
circlet of persuasion (2,250 gp)
cloak of resistance +5 (12,500 gp)
cloak of resistance +5 (12,500 gp)
gloves of dueling (7,500 gp)
hand of glory (4,000 gp)
handy haversack (1,000 gp)
handy haversack (1,000 gp)
headband of mental superiority +6 (77,000 gp)
headband of vast intellect +6 (18,000 gp)
ioun stone, dusty rose prism, cracked (250 gp)
ioun stone, dusty rose prism, cracked (250 gp)
manual of quickness of action +5 (131,250 gp)
ring of freedom of movement (40,000 gp)
ring of invisibility (20,000 gp)
ring of sustenance (2,500 gp)
ring of tactical precision (11,000 gp)
ring of wizardry type iii (arcane bond, 35,000 gp)
rod of greater metamagic, extend (24,500 gp)
rod of lesser metamagic, extend (3,000 gp)
sandals of quick reaction (2,000 gp)
silver smite bracelet (8,000 gp)
spell components pouch (5 gp)
swordmaster's shirt (5,000 gp)
tome of clear thought +5 (131,250 gp)
tome of leadership and influence +5 (131,250 gp)
wand of lesser restoration (750 gp)

1st-level spells copied
anticipate peril (15 gp)
blend (15 gp)
blood money (15 gp)
enlarge person (15 gp)
feather fall (15 gp)
floating disk (15 gp)
keep watch (15 gp)
liberating command (15 gp)
moment of greatness (15 gp)
obscuring mist (15 gp)
protection from evil (15 gp)
reduce person (15 gp)
shield (15 gp)
silent image (15 gp)
sow thought (15 gp)

2nd-level spells copied
ashen path (60 gp)
communal protection from evil (60 gp)
glitterdust (60 gp)
knock (60 gp)
raiment of command (60 gp)
resist energy (60 gp)
spectral hand (60 gp)
tears to wine (60 gp)

3rd-level spells copied
clay skin (135 gp)
communal resist energy (135 gp)
dispel magic (135 gp)
draconic ally (135 gp)
fly (135 gp)
haste (135 gp)
heroism (135 gp)
tiny hut (135 gp)
tongues (135 gp)

4th-level spells copied
arcane eye (240 gp)
dimensional anchor (240 gp)
dimension door (240 gp)
emergency force sphere (240 gp)

5th-level spells copied
echolocation (375 gp)
overland flight (375 gp)
permanency (375 gp)
shadow evocation (375 gp)

6th-level spells copied
borrowed time (540 gp)
chains of light (540 gp)
contingency (540 gp, +3,000 gp focuses)
ether step (540 gp)
greater dispel magic (540 gp)
greater heroism (540 gp)
psychic asylum (540 gp)
true seeing (540 gp)

7th-level spells copied
greater scrying (735 gp)
greater teleport (735 gp)
mage's magnificent mansion (735 gp)
simulacrum (735 gp)

8th-level spells copied
greater prying eyes (960 gp)
mind blank (960 gp)

9th-level spells copied
time stop (1,215 gp)
wish (1,215 gp)

cast permanency: see invisibility (5,000 gp)
cast permanency: see invisibility (5,000 gp)

(990,640 gp)

Cohort Leopold Karthis