Ratfolk Elder

Cournae's page

110 posts. Organized Play character for Jimbles the Mediocre.


Race

Attacks & Abilities:
Pulsecaster pistol +2 (1d4 E; nonlethal, 20/20) | Knife +2 (1d4-1 S; analog) | Spells 1st (2/3) | Healing Touch 1/1

Classes/Levels

Stats & Skills:
Str 8 : Dex 14 : Con 10 : Int 13 : Wis 18 : Cha 10 | Culture +6, Diplomacy +1, Engineering +7, Mysticism +9, Perception +8, Sense Motive +8, Stealth +5, Survival +10, -1 ACP

Gender

Female Ysoki Mystic 1 | SP 6/6 : HP 8/8 : RP 5/5 | EAC 15 : KAC 16 | Fort. +2: Ref. +2 : Will +2 | Init. +2 : Perc. +8 (darkvision) : Speed 30 ft.

About Cournae

ORGANIZED PLAY
SFS#: 330168-702
Experience: 2
Fame: 4
Reputation: 6 (Dataphiles 4, Acquisitives 1, Second Seekers (Luwazi Elsbo) 1)

CHRONICLE SHEETS:

SLOTTED BOONS
Ally:
Faction: Dataphiles Champion
Personal:
Promotional:
Social: Honorary Spider
Starship: Solar Powered Weapon System
Slotless:

Complete List of Boons:
Envar's Attention (Ally Boon)
During your mission to the space station Brilliance, you managed to impress Arch Energy's notorious chief procurement officer, Envar Tamm. How this influence will play out in the future is not yet clear, but you have nevertheless ingratiated yourself with Envar Tamm - for good or for ill. You will be told if this boon is important to a future scenario prior to slotting your boons.

High Society Influence (Ally Boon)
During the course of Luwazi Elsebo's gala to announce the future of the Starfinder Society, you impressed one or more of the guests in attendance. How this influence will play out in the future is not yet clear, but you have nevertheless ingratiated yourself with a number of influential people. You will be told if this boon is important to a future scenario prior to slotting your boons.
[ ] Iteration-177 | [ ] Naiaj | [ ] Royo | [ ] Zo!

Honorary Spider (Social Boon)
You have made inroads with Radaszam's personal mercenary outfit, the Obsidian Spiders. While not a formal member, you still carry some of the organization's clout while adventuring. When slotting this boon, select Intimidate or Sense Motive. You gain a circumstance bonus to that skill check equal to half your current Acquisitives Reputation Tier (rounding up). This bonus increases by +1 for each point of Infamy your character currently has.

Journey to the Scoured Stars: Segment 1 (??? Boon)
You were present at Luwazi Elsbo's annoucement declaring the Starfinder Society would continue investigating the Scoured Stars system. This boon represents your character's involvement in this historic first step toward solving the Scoured Stars mystery. Other boons representing future steps towards unraveling the mystery of the Scoured Stars will appear in future scenarios, and collecting these boons will result in a unique bonus, to be detailed in a future Chronicle sheet.

Protector of the Future (Slotless Boon)
You have saved the elected First Seeker from a notorious assassin and facilitated her announcing the future of the Starfinder Society. As a token of gratitude, you can immediately cross this boon off your Chronicle sheet to gain the Second Seekers (Luwazi Elsebo) Champion boon.

Solar Powered Weapon System (Starship Boon)
The files you retrieved from Brilliance also included blueprints for experiential innovations by the Arch Energy Consortium. When you slot this starship boon, select a single weapon on your starship with the word "laser" in its title; you gain a +1 bonus to damage rolls with that weapon. A gunner can spend a Resolve Point prior to firing the selected weapon to increase the bonus to 4 for 1 round. A starship weapon can be improved only by a single copy of this boon, but copies of this boon can be applied to different weapons.

Female ysoki mystic xenoarchaeologist 1
NG small humanoid (ysoki)
Init. +2; Senses darkvision 60 ft.; Perception +8

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DEFENSE
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SP 6; HP 8; RP 5
EAC 13; KAC 14
Fort. +2; Ref. +2; Will +6

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OFFENSE
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Speed 30 ft.
Melee survival knife +2 (1d4-1 S; analog, operative)
Ranged pulsecaster pistol +2 (1d4 E; nonlethal)
Mystic Spells Known (CL 1st; akashic connection)
1st (3/day) - detect thoughts (DC 15), identify, mind thrust (DC 15)
0 (at will) - detect magic, grave words, telepathic message, token spell

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STATISTICS
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Str. 8 (-1); Dex. 14 (+2); Con. 10 (+0); Int. 13 (+1); Wis. 18 (+4); Cha. 10 (+0);
Skills Culture +6, Diplomacy +1, Engineering +7, Mysticism +9, Perception +8, Sense Motive +8, Stealth +5, Survival +10
Feats Great Fortitude
Languages Common, Celestial, Infernal, Ysoki
SQ akashic knowledge, channel skill, cheek pouches, healing touch, moxie, scrounger, theme knowledge (identifying rare, ancient, or alien tech)
Gear graphite carbon skin armor, pulsecaster pistol with battery (20 charges), survival knife, mk 1 serums of healing (1), spell gem of lesser remove condition, spell gem of summon creature (1st level)

Active Abilities:
Healing Touch (Su) Once per day, you can spend 10 minutes to magically heal an ally up to 5 Hit Points per mystic level.

Passive Abilities:
Akashic Knowledge (Ex)You gain the channel skill ability at 1st level (instead of 2nd level). Each day when you recover your spell slots, you can tap into the Akashic Record, enabling you to choose one Profession skill and add that to your list of associated skills for the channel skill class feature.

Channel Skill (Su)You draw strange feelings, instincts, knowledge, and urges from your connection, augmenting your prowess in certain tasks. Each connection has two skills associated with it. You gain a +1 insight bonus to skill checks with your connection’s associated skills. This bonus increases by 1 at 5th level and every 3 levels thereafter.

Cheek Pouches Ysoki can store up to 1 cubic foot of items weighing up to 1 bulk in total in their cheek pouches, and they can transfer a single object between hand and cheek as a swift action. A ysoki can disgorge the entire contents of his pouch onto the ground in his square as a move action that does not provoke an attack of opportunity.

Moxie Ysoki are scrappy and nimble even when the odds are against them. A ysoki can stand from prone as a swift action. Additionally, when off-kilter, a ysoki does not take the normal penalties to attacks or gain the flat-footed condition. When attempting an Acrobatics check to tumble through the space of an opponent at least one size category larger than himself, a ysoki receive a +5 racial bonus to the check.

Scrounger Ysoki receive a +2 racial bonus to Engineering, Stealth, and Survival checks.