Aldern Foxglove

Corvin's page

31 posts. Alias of PsionicFox.


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Male Human Wizard 1

Corvin, noting that his spell has expired, turns his mind to his magic again.*
Muttering something in a low voice, Corvin's eyes take on a pale blue glow for a moment, before fading back to their natural colour. "Now let's see, where was that magic coming from?" He says out loud, mostly ignoring the plight of the poor goblin.

Casting Detect Magic. Will spend the required time studying the spells to find out all I can.

I've got my mind on my magic, and my magic on my mind. (Sorry, too good to pass up)


Male Human Wizard 1

Hey guys,

I'll be posting as soon as I get home from work today (in a few hours). Sorry to have been quiet, I've only been posting sporadically as I've been unwell and busy at work.

Thanks for your patience.


Male Human Wizard 1

Post was changed to reflect your request (I actually just forgot to write it in). I'll make sure I actually tell you what spell I'm using.


Male Human Wizard 1

Corvin spits out a series of unintelligible words as his staff begins to glow with a faint blueish light. For a short moment, the surrounding air grows colder, and a rime of frost coats the staff, as well as Corvin's free hand.

With a commanding gesture, a streak of frozen air streaks towards the still-singing goblin. Ranged Attack Roll (Ray of Frost): 1d20+1= 14. Damage 1d3=2.


Male Human Wizard 1

Covrin, not far from the door, makes a fist with his free hand, and makes a punching action, as his fist begins to glow with a pale blue light.

Telekinetic Fist - Ranged Attack: 1d20+1=18. Damage: 1d4+1=2

The blue glow leaves his hand at high speed, and slams into the goblin his Dwarven compatriot previously blasted with her power.

"Die goblin scum!" He cries, as the blast of power leaves him.


Male Human Wizard 1

"I'm ready." The young mage said quietly. "However, there is some kind of divinatory magic present within. Be alert for anything unusual."

His warning delivered, Corvin gripped his mage staff tighter, betraying his nervousness.

DM:

Spoiler:


Male Human Wizard 1

I too, am enjoying it - we have an interesting mix of characters here.


Male Human Wizard 1
DM_Iziak wrote:
"Before you leave, though, a Harrowing? Free of charge, of course."

"A harrowing?" The young mage asks. "I would be honored - I have never had the opportunity to see one performed before." He continues, paying little mind to the spells he can sense in the room.

"Shall we see what fate holds in store for us, friends?" He asks the others, a smile on his face - his earlier anger apparently forgotten.


Male Human Wizard 1

I'm just waiting on Iziak before I post a response - I blame Liandra for making Corvin suspicious. Sorry for the delay.


Male Human Wizard 1
Liandra Nightwind wrote:
"How many spells do you know of that, shot through a window, can kill a bunch of idiots standing around a table in response to an anonymous summons? Just a thought."

"I'm sure a fireball spell would do the trick." He says, almost automatically - like he's taking a test. "A lightning bolt spell would bounce around in here fairly effectively also."

"Why? Do you think someone would?" He asks, sounding concerned. At that thought, he mutters something unintelligible under his breath, and makes a small motion with his free hand.

DM

Spoiler:

Casting Detect Magic.


Male Human Wizard 1

At the mention of goblins, Corvin's knuckles whiten as he grips his wizard staff tighter, and his face tales on a savage cast. It his clear that his thoughts have turned towards something from his past, and his eyes burn with unspoken anger.

"Milady, I will do this. I will lend my magic and my blade to this endeavor, and see these goblins crushed." He says vehemently.

Corvin nods his approval at the female Dwarf, who, by her words is obviously a priest.


Male Human Wizard 1

"It is good to meet you, Milady. I'm guessing that you are the one responsible for the card?" He asks, already knowing the answer.

As he speaks, he keeps an eye on the half-elf, watching her as she sheaths the dagger, and also noticing the little acknowledgement between her and the half-orc.

It seems some of the people here are handy in a scrap. He muses to himself, as he is honest enough to himself to know he is not, and absently traces the scar on his face with his free hand.


Male Human Wizard 1

Corvin bows to the gathered individuals as he take some food, sweeping his hat of his head.

"Corvin. Graduate of the Academae, at your service."

I will now assume that all of the players know that Corvin is a Wizard, but that they won't know about why he has the scar.


Male Human Wizard 1

While I think of it, Iziak, Corvin now has a wish list in his profile.

It's down the bottom, and spoilered, for your perusal.


Male Human Wizard 1

Sorry about that. I forgot to add the Spoiler Tags.

DM:

Spoiler:

It was just a guess - I doubted that there would be anything interesting to notice this early into the adventure. Of course, I was wrong!
Noticing the others as he approached the house, Corvin mentally prepared himself for what would no doubt be a strange encounter.

"Greetings, ladies and gentlemen." Said the young mage. "I take it you all got the message as well? What a curious thing." His voice is calm and pleasing to listen to, and he sweeps his hat off his head and bows as he greets the massing individuals. "Allow me to introduce myself. My name is Corvin."


Male Human Wizard 1

His curiosity sparked by the message somehow left within his most prized possession, Corvin scanned his room, already knowing that such a working is beyond him, or his ability to penetrate. Getting the sense that he should be well prepared for anything to come, Corvin donned his jacket and hat, and headed off into the markets to procure the various magical trinkets that he would need to bring his magic forth.

Upon returning to his apartment, Corvin spends the rest of his day preparing his mind for the magic he might need, his mind effortlessly moving through the requires spell forms.

Before the appointed hour, Corvin gathered his gear, again donning his coat and hat, and taking his staff, feeling comforted by the familiar thrum of magic that coursed through it. Heading off into the city, Corvin made his way to the house, keeping an eye out for any potential danger.

Perception: 19 <-- I know I won't find anything, but I figured I'd roll anyway.


Male Human Wizard 1

Okay, basically done.

I think there are a few things left for me to fix (like encubrance), but otherwise I think I'm done!


Male Human Wizard 1
Algret Durthane wrote:
Feats: vacillating back and forth. Earth sense seems faith based, improved initiative-helpful for combat but I am leaning towards toughness. Extra hp means to live to adventure another day

Don't forget, humans get two feats at level one!

Iziak, I'll have my other things done today.

EDIT: Just over an hour's drive north of Sydney, Australia.


Male Human Wizard 1
Algret Durthane wrote:

How do you enter the bloody spoiler/bbc code. I tried a bunch of variations and it just did not work....I seem to be showing noobie ignorance right off the bat...

This is how it works: ["spoiler"]This is a spoiler.["/spoiler"] <-- You type that (minus the "" marks).

Spoiler:
And you get this!


Male Human Wizard 1

Sounds like a plan.

I think I shall enjoy this game quite a bit.

Fortunately, I figured out why Corvin dislikes Goblins as much as he does:
Whilst on an Acadamae-sponsored field trip with some classmates (including a girlfriend), they were attacked by a small part of Goblins.

Corvin's girlfriend got killed, and Corvin ended up with a ragged scar on the right side of his jaw, along with missing a small part of his right earlobe (basically, he narrowly missed swallowing an arrow, and came away scarred in more ways than one.

How's that?

EDIT: I'll have the full write up (along with description and all gear) done tonight after I get home from work.


Male Human Wizard 1

Mechanically speaking, Corvin is almost ready to go (I just need to buy equipment).

On the subject of background/personality, he's still a blank slate.

With that in mind, could I ask where we will be starting out? Corvin will likely be a graduate from the Acadamae in Korvosa.


Male Human Wizard 1
DM_Iziak wrote:
(I'm not pointing specifically at you, PsionicFox, I just needed an example).

That's fine - it's now done.

Meet the partially-constructed Corvin, Human Wizard (soon to be Sorcerer also)!


Male Human Wizard 1

Damn, no dramatic victory leading to passing out for me!

You can do it guys!


Male Human Wizard 1

No worries.

Shulim, his waterskin at the ready, moves to get a clear shot at the charred cadaver - his footsteps unsteady. Aiming the now un-stoppered end, Shulim squeezes, spraying water at the flaming figure.

Move action - getting to 10' away from the monster.
Manual attack roll. I'm presuming DEX is the mod. Roll: 15-4+2=13.

Fazaam, you're up.


Male Human Wizard 1
French Wolf wrote:


He can take out his goatskin this round as a move action. He could move up 20 feet as another. In the end I'll need an attack roll for hosing my burning beast, ranged touch, range 10ft, damage roll 1d4 for effect on flames (high is good). Being on 0 hits you have few choices.[/ooc]

I don't have a +1 attack bonus, so I guess I'll just have to draw my waterskin out. Confirmed action: Drawing waterskin.


Male Human Wizard 1

Back on my turn...

Shulim, his body weak from pain, fumbles for the [insert water container here], flinging its contents at the burning creature with a weak battlecry.

Fort save to prevent falling 'asleep': 1d20+1=17

I wasn't sure what kind of roll you would want for the water splashing, so I'll leave that to you, mister DM.


Male Human Wizard 1
French Wolf wrote:
I moved Shulim about twenty feet from the fight. He can move again either into the western jungle or northern tall grasses (which he is closest to) or there is the entry trail down to the beach to the south. Come on Shulim take a pick.

This is next turn, right? The grasses will probably be my choice - go and hide in the tall grass.

Just checking.


Male Human Wizard 1

My turn again?
Almost collapsing from pain, Shulim staggers away from the burning creature, his movements unsteady. The pain washing through his small frame making it hard to think, Shulim belated realizes he should be trying to help, but for some reason, he can't make that thought transform into action.

At 0 HP, I can only take one action, right? - move action to get away, using the party as cover.


Male Human Wizard 1

Thanks for the welcome folks. I'll post in the morning, when I get to work.


Male Human Wizard 1
French Wolf wrote:
PsionicFox the sooner you are happy, the sooner you can take over your guy.

The crunch is basically done (I just need to buy skills). I'm also going to be working on his background (based on the flavor you have given the gnomes in this setting). Would my original idea of the wandering family troupe of entertainers/smugglers be acceptable still?


Male Human Wizard 1

Awesome.

And here he is.

Shulim the Beguiler lives!

EDIT: Glad I could make your day Mister Wolf!