Svendack

Corrupted Valor's page

Pathfinder Lost Omens, Rulebook Subscriber. Organized Play Member. 7 posts. No reviews. No lists. 1 wishlist. 15 Organized Play characters.



The Exchange

Pathfinder Lost Omens, Rulebook Subscriber

I was wondering if there were any rules or ideas people had on rules for submarines and underwater siege weapons/vehicles. I have a gearhead (3pp Pure Steam Campaign, it's like a mundane arcanist) player who wanted to build one (I house-ruled vehicle creation as an item creation feat) and just on the fly threw together something based on the steam wagon(PSC again) and a boat with a couple of light ballista substituted for harpoon missiles.

Searching around I couldn't find anything, so I was wondering if anyone here had any ideas.

Hell's Rebels Part 3:
They're headed down into the eye and wanted to design a deep sea vehicle to help with the pressure, and they really didn't want to deal with underwater combat again since they don't have traditional casters, and no one with divine other than a paladin 4/swashbuckler 3

The Exchange

Pathfinder Lost Omens, Rulebook Subscriber

Mostly the question is: Are critical hit considered precision damage, and therefore subject to the same rules?

The question came up when reading the Shadow Strike feat in the APG.