Queen Telandia Edasseril

Cordelia Firth's page

49 posts. Alias of ginganinja.


Full Name

Cordelia Firth

Race

Aquatic Elf

Classes/Levels

CG Blood Arcanist (Aquatic Bloodline) 2 | HP: 10/10 | AC: 11 (11 Tch, 10 Fl) | CMB: -1, CMD: 10 | F: +0, R: +1, W: +3 | Init: +1 | Perc: +4 | Speed 30ft | Senses: Darkvision 60 ft | Active conditions: none

Gender

Female

Size

Medium

Age

20

Strength 7
Dexterity 12
Constitution 10
Intelligence 20
Wisdom 10
Charisma 14

About Cordelia Firth

Crunch:

Cordelia Firth
Female aquatic elf blood arcanist 2 (Pathfinder Campaign Setting: Inner Sea Races 242, Pathfinder RPG Advanced Class Guide 8, 77)
CG Medium humanoid (aquatic, elf)
Init +1; Senses darkvision 60 ft.; Perception +4
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Defense
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AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 10 (2d6)
Fort +0, Ref +1, Will +3
Resist cold 5
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Offense
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Speed 30 ft., swim 30 ft.
Special Attacks arcane reservoir (1/5), consume spells, dehydrating touch
Blood Arcanist Spells Prepared (CL 2nd; concentration +7)
1st (5/day)—grease, snowball[UW]
0 (at will)—acid splash, dancing lights, ghost sound (DC 15), prestidigitation
Bloodline Aquatic
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Statistics
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Str 7, Dex 12, Con 10, Int 20, Wis 10, Cha 14
Base Atk +1; CMB -1; CMD 10
Feats Additional Traits
Traits - custom trait -, magical lineage, omen, unpredictable
Skills Bluff +8, Diplomacy +8, Intimidate +8, Knowledge (arcana) +10, Knowledge (geography) +10, Knowledge (nature) +10, Knowledge (nobility) +10, Perception +4, Sense Motive +1, Swim +11; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Aboleth, Aklo, Aquan, Celestial, Common, Elven, Sylvan; telepathy 100 ft. (water creatures only; suggestion, aquatic call)
SQ amphibious, aquatic mastery, bloodline (aquatic[APG]), elven magic, water breathing
Other Gear sleeves of many garments[UE], arcanist starting spellbook, backpack, bedroll, belt pouch, flint and steel, spell component pouch, waterskin, 259 gp, 9 sp
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Special Abilities
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Amphibious (Ex) You can survive indefinitely on land.
Aquatic +1 CL for [water] spells, aquatic/swimming summoned creatures gain +1 to hit and damage.
Aquatic Mastery Increase the DC of any spell with the water descriptor you cast by 1.
Arcane Reservoir +1 DC or CL (5/day) (Su) Pool of points fuel exploits, or can expend to add +1 CL or DC while cast spell.
Consume Spells (2/day) (Su) As a move action, expend a spell slot to add its spell levels to arcane reservoir.
Darkvision (60 feet) You can see in the dark (black and white only).
Dehydrating Touch (5/day) (Sp) Melee touch attack deals 1d6+1 non-lethal damage.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Swim (30 feet) You have a Swim speed.
Telepathy (100 feet, water creatures only; suggestion, aquatic call) (Su) Communicate telepathically if the target has a language.
Water Breathing You can breathe water as well as air.

Backstory:

Cordelia Firth was born to two aquatic elves from the Kailani kingdom. Medium in size, the tribe was based towards The Plate, straddling the waterway between the Fertile North and the Fair Lands. The geographic location meant that members of the Kailani kingdom were well used to diplomacy, trying to manage the shifting petty kingdoms in the area. Cordelia therefore spent equal time out on land and below the waves, trying to establish diplomatic ties and trade routes that would benefit her home.

Being in close proximity to chilling waters, Cordelia possessed a particular affinity towards cold or water based magic. She wasn’t a particularly strong spellcaster, but she had a rudimentary grasp of magic and would use it defensively whenever she felt threatened. Cordelia’s interest in magic grew as she became more and more experienced, and she would occasionally roam the oceans a short distance away from her home in search of any artifacts or forgotten occult lore that she could learn and study.

The rise of the Absolute Order was particularly troubling for her tribe. The kingdom was split between two factions, those that wanted to ally with the dominant rulers of the day – Absolute Order, and those that favored the glory of old, or perhaps saw an opportunity to influence a relatively young and inexperienced king in the new prince. Cordelia (privately) fell in the latter category, but the arguing between the two split factions began to boil over. Eventually, Cordelia was dispatched to observe the Prince and his quest for the crown, to then advice a decision on whether her tribe would openly ally themselves with him or the Absolute Order. Cordelia left immediately to take up her new responsibilities, unaware that there were those watching her keenly, hoping to see her fail.