ColBuendia71's page

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Lantern Lodge

So I want to create a highly mobile front line fighter with a focus on abilities like trip and disarm, with the goal of moving in quickly and setting the field for ranged fighters and casters to be able to move about and act safely. I was thinking of taking two levels of Barbarian, with the Knockdown rage feat and then switching over to fighter for the high number of feats I can get for Improved Trip etc. A few questions:

At first glance, is the build even viable? I've only played ranged PF characters at this point, so I'm curious whether making a combat maneuver-heavy character is desirable.

What feats should I take? I fought something in a PFS mod the other day that got a free trip attempt every time it hit me: I've looked around, and I can't figure out how it was able to do that.

Equipment: I was thinking of starting with a chain shirt and saving up for agile mithral BP. Is this smart, or should I go with some type of Mithral heavy armor? Flails get a bonus to trip and disarm attempts, so I was thinking of using one of those as my primary weapon.

The supplementals I currently have access to are UC and the APG. Thanks!