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HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() Coglen moves forward, but remains around the corner once he sees their opposition. next person, looks like Petros then Skeleton. ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() aid another religion, untrained, max 10: 1d20 + 3 ⇒ (2) + 3 = 5 ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() perception: 1d20 + 5 ⇒ (2) + 5 = 7 Coglen looks into the room without stepping in, attempting to see traps. ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() you can keep the potion you would have given to Coglen ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() "Yeah, it's far too heavy for my tastes." ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() spellcraft on potions: 1d20 + 8 ⇒ (12) + 8 = 20 "I don't know what this note says, but these potions appear to be healing potions. Slower-acting than the usual cure spells we all know too well, but about as useful in terms of the severity of damage it'll fix." ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() ag, well i had the idea that i was standing in the doorway not in the room, but looking at my last post i was not specific enough. Coglen smears a drop of devil blood on his forehead, and casts Infernal Healing on himself. fast healing 1 for one minute ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() "I don't see any traps, but I do see two secret doors." Coglen says, pointing in the direction of the doors. ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() perception: 1d20 + 5 ⇒ (17) + 5 = 22 Coglen looks in the first part of the room, wary for traps. ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() know arcana: 1d20 + 8 ⇒ (7) + 8 = 15 ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() sorry yes, a double move. I had been drinking and didnt read which thread it was. ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() "Well, if that is the thing that made these webs, I am glad it isn't alive, but... what dismembered it?" ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() "Yes, it would appear we need to exercise more caution from here on out." Coglen says, while coiling his rope back up and placing it back in his pack. ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() Coglen pulls a coil of rope out of his pack, along with a grappling hook, and looks for a place to secure it to lower the non-hook end down into the hole. ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() Coglen rounds the corner and attempts to slash the spider. atk: 1d20 + 5 ⇒ (16) + 5 = 21
gonna save that guidance for a fort save vs poison if it attacks me, that is much more important than if i hit it or not ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() oh, i thought he did since Coglen beat the skeleton, who is acting in the surprise round, in initiative. ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() Coglen will move to the doorway in his surprise round action. ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() looks like Coglen got higher initiative than Dorin. I think you may have used our names interchangeably in your post. ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() "Anyone have flint and steel? Torches?" ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() "we can always try that one later." ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() "Yes, I can't imagine anyone in their right mind would follow such a thing in so hostile a place." ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() Dorin Ironbars wrote: I killed it already Cog, or that was my intention. I didn't roll the dice though so it is up to you. ah, nevermind, i managed to miss that part. having it as a pet wouldn't have worked anyway, i doubt it wants to eat trail rations. ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() heal: 1d20 + 4 ⇒ (14) + 4 = 18 "So, are we killing it afterwards?" or could i make it a pet? haha ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() "Yes, they seemed quite magical." ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() Coglen attacks the spider if he can reach it, otherwise readies an attack. atk: 1d20 + 5 ⇒ (17) + 5 = 22
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HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() Coglen goes into total defense. ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() disable device: 1d20 + 8 ⇒ (3) + 8 = 11 ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() "If you'd like, I could take a look at that for you." he says, patting a leather roll strapped to his back. disable device: 1d20 + 8 ⇒ (1) + 8 = 9 ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() "Very suspicious." perception: 1d20 + 5 ⇒ (2) + 5 = 7 looking for traps/ambush ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() 1d8 + 1 ⇒ (4) + 1 = 5
two charges and i am topped up ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() "They probably ran like a coward." ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() perception: 1d20 + 5 ⇒ (10) + 5 = 15
Coglen tries to open one of the sarcophagi and notices that it is locked, and sets about picking it. When he opens it, he grabs a note and reads it, before handing it off to one of the more pious types. "You might want to read this." ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() Coglen attacks the skeleton nearest him. atk: 1d20 + 5 ⇒ (20) + 5 = 25
confirm?: 1d20 + 5 ⇒ (1) + 5 = 6
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HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() Coglen will step out and attack. atk: 1d20 + 5 ⇒ (4) + 5 = 9
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HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() ah, but is it RE-dead!? haha. I will keep my move and not attack. I don't want to be on the front line. I do my best work supporting them rather than being in front. ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() coglen moves forward to Kaley's side and takes a slash at the skeleton. atk: 1d20 + 5 ⇒ (17) + 5 = 22
sorry, no bludgeoning weapon ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() "Hmm..." Coglen delays until the skeletons are done (or he can just be top of next round whatever is good for you). I'm not gonna get out there and get flanked and I don't do the kind of damage to undead that our two front-liners do. ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() Ah, i thought she had the key and was looking for the door. Then I did not see your March 2 post for some reason, until today when I saw that there was one new post from Kaley. ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() moved, should have 10hp instead of 5, unless i am mistaken ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() "While I could certainly try to use it, I don't estimate my attempt likely to be successful. And an unreliable spell in combat is never good." ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() updated. didnt ro9ll the knowledges in gameplay because i dont have them trained. ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() perception: 1d20 + 5 ⇒ (20) + 5 = 25
"These potions are curative in nature, nearly twice as powerful as the best I can do at the moment. This scroll allows one to fly magically, and this scroll is a very dangerous attack spell, fireball. Best be careful with that one in enclosed spaces." ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() Coglen keeps up, waiting to see which direction Kaley goes. ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() Coglen keeps up with the group, happy to be able to see again. ![]()
HP 14/20 Human Alchemist (Vivisectionist) // Magus (Bladebound, Kensai) 1
![]() yeah i think i have been adding some XP to my paizo page and some to my mythweavers
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