Coalford
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So I've been leading my party through the Price Of Immortality Adventure Path, and they are currently about to enter Xin-Grafar, the aptly named City of Golden Death.
Reading through the path, something immediately struck me.
Where's all the loot? Aside from Iramine and the cultists having a few +1 items that can be sold for gold, I am getting a severe feeling of lack of wealth in here.
For the entire Module, if you exclude the few items from the cultists, and all the gold that will teleport back when they leave, I'm counting...
Bracers of Armour +1 from Lizard's
3000 GP from Molten Gold Trap (Potentially nothing)
1265 GP, an Adamantine Battle Axe, a Horn of Fog, and some potions from a GOSH DARN DRAGON.
The previous adventurers had amassed as much wealth from the city as they could carry. Kasseen had enough money to start a village, and Asar walked out with enough cash to hire and feed an entire mercenary army. This city is supposed to have some ... I donno... wealth that can actually be carried away, probably in the form of magical items. (Seeing how Kasseen's Corpse had a +2 Full plate and a +1 Flaming Longsword, and Asar had a +1 chain shirt and a +1 Longsword.)
My party is not loot hungry at all, but I as a GM was actually disappointed to see that there was more random things to sell such as carpets and vases and jewels and expensive books in Masks of The Living Gods. The total value of Asar's treasure in the first module is actually worth more than all the items in Xin Grafar. To me it just seems like every enemy they face, or every treasure they come across ends up having the 'once they leave Xin-Grafar, all of the gold teleports back to the city', when clearly the last people in here walked away with some substantial cheddar.
I know they're going to ask questions.
I've only been GMing for a year, and have very little experience with regards to what nice, level appropriate items might.
Anyone have any ideas so I can maybe make those Golden Guardians drop something, or have them stumble upon another room with usable items?
