Coalford
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Ipslore the Red wrote:
They could take the Jewel of Everlasting Gold and take control of Xin-Grafar itself. A major artifact and a large city for a base of operations ought to be enough.
Except for Two problems.
First, you can't actually take the Jewel out of the city, and any gold created by the Jewel also can't leave the city.As for the city as a base of operations, it floods with molten gold every 72 hours after entering, burning everything alive, and suffocating anything not killed immediately by the heat.
So not... really the best place to set up camp.
Dave Justus wrote:
When raiding places for treasure, being the first is pretty pretty key
But this is a whole city. A wholeeeee city.
And the adventure path makes it very clear that the three adventurers are the only ones to have ever made it in or out alive, and that they only went in the one time.All in all, it just seems like an anti-climactic end to what was a sincerely entertaining adventure path.
So... 7th Level appropriate items?
Bueler... Bueler... Bueler...?
