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Haha, I just want to say how appreciative I am for the community in helping me with this. Everyone has really great ideas and it is making it hard for me to choose.


Oh goodness, all these wonderful responses are making it hard for me to decide what exactly I want to do haha. The Thunder and Fang option interests me a lot as the idea of using a two-handed hammer in one hand and a klar in the other sounds amazing. As does the Phalanx Soldier Fighter Archetype.
Hopefully we get a healer in the group... It is kind of a mess right now between the other members of the party determining who is going to play what. Playing a Paladin would probably be the best option right now since we kind of have a big group and MAYBE one person who will play a Cleric. I'm still talking to my DM about there being a Paladin in the group who doesn't conflict with the other party members.


The Summoner in the group only uses one Eidolon so I got that going for me. I will mention to my DM about Paladins setting an example as opposed to being the fun police. The only downside to that is someone else in the group wanted to be a Paladin and I don't want to look like I convinced her to change classes so that I can play a Paladin. Also, she is kind of a stick-in-the-mud so she will probably play as more of the "fun police"-type of Paladin. As of right now though, Druid and Barbarian sound really nice and seem like the more viable options for me.


What I meant earlier was that I didn't want there to be two people in the party who rely mostly on summons BUT a regular Summoner does sound VERY interesting...


Thank you all for the wonderful responses. The barbarian option sounds like a lot of fun haha. Hopefully the person who is on the fence chooses Cleric. If not, I might go the War Priest option. I considered the Summoner option but I don't really want to be doing the same thing as the Succubus in our group as she has an Eidolon that she summons. I would give more details but my DM has not told me where he got the info on that class...


Thank you so much for replying. That looks like quite the fun build. I actually forgot to mention that I am starting at level 3 haha, but if I do end up using your build I will use the level 1 version and adjust my stats and stuff from there.


Hello, everyone. I'm just going to get right to it and say that I need help building a class that can tank. I am really new to Pathfinder and my entire group is basically new to Pathfinder/TTRPG genre. I have only done one campaign up to level 4 (my character died but that is a story for another time). So, in that sense, I would appreciate and better understand a more direct build that basically tells me what feats to take at what levels, stats, etc.
I have done hours of research trying to see if I can find such a guide and have learned that in Pathfinder there really isn't a specific tanking class and unfortunately I can not be a Paladin as a few of the members are Chaotic Neutral. Also, being so new to the whole TTRPG thing, I wasn't really able to understand the guides that were available.
The group so far consists of a Succubus (custom class that my DM made, basically acts like a Summoner), a Necromancer (maybe), a Shadow Assassin, a Monk, and a Cleric or Sorcerer (person has not made up their mind yet). We are 6 people total excluding the DM. Our DM is letting us use third party races/classes EXCEPT any Godlings, Giants, Dragon-related classes/races, Psionics, and Unchained.
Right now, I am thinking about being an Oread WarPriest but it seems that with our current party composition that we would lack a dedicated "tank." I am really interested in that kind of role since I never really played a tank before in any MMORPG. Any and all help will be greatly appreciated. I am open to any and all suggestions. Thank you very much for your time.