Alchemical Golem

Rahod's page

Organized Play Member. 76 posts. No reviews. No lists. No wishlists. 1 Organized Play character.



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I think Paizo should host a contest which is voted on by not only the dev but also the fans. This contest would be about who could come up with the best format for a full multi-page character sheet.


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So Reading this over and over I think I have a simple wording that corrects the confusion.

First, we need to clarify hardness works in the same format as damage reduction. It reduces the incoming damage and any remaining is then applied to the wielders HP.

So Shields have a Hardness (aka DR) of (X). If incoming damage (before hardness is applied) is equal to twice the hardness it gains a dent, if the damage is triple or more it gains two dents and the broken condition.

So do I got that correct?


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So Living Steel is going sought after...


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Traiel wrote:

Errr, you do take damage (not sure if that's what you meant by your post):

In the Shields section of Equipment:
While you have a shield raised, you can use the Shield
Block reaction to reduce damage you take by the shield’s
Hardness

In the Spells in Shield Block:
You snap your shield in place to ward off a blow. Your shield
prevents you from taking an amount of damage up to the
shield’s Hardness—the shield takes this damage instead, possibly
becoming dented or broken. See the Item Damage section on
page 175 for rules on dented and broken items.

So you do take damage - whatever is excess to the shield's hardness, as the quote you gave is referring to the damage blocked by the hardness, not the total damage.

Ok, I stand corrected. Per the new system, shields are just a tempory DR mechanic. I see what you're talking about now. my bad...


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I thought the same thing for my group until one of the players asked the simple question, "Come to think about how often do we go into the bag in a single day?"

This came out to about 2-3 times a day depending on the story, and that was followed up by the statement of "and the party can share the cost of activation since it takes two hands to keep open, so one person opens and the other puts in or gets out stuff."

So think about that in that way i don't see any issues as a party the cost.


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Found an editable character sheet

https://drive.google.com/file/d/19tPgax1eHnX6aZPVixeBlUMjep1hUSJd/view

if that link does not work try this

https://www.reddit.com/r/Pathfinder_RPG/comments/942rw9/editable_pathfinder _2_character_sheet/


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Building off your information I created for my group an excel sheet.

The sheet is quite simple

you put in your APL and number of players
then the total amount of exp the group should have ( a group of level 1 1300xp)

then there are two columns the CR of the encounter and a homebrew thing which is skill checks for furthering the story (not skill checks for someone trying to get a free drink and such).

Once all that is put in it will return with the divided exp for the group and with your, BP breaks down how much BP the ship has gained up to the point it levels up but not to exceed the level of the group.

Feel free to try it out the link below and let me know if you see any errors.

Link


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I don't know if this has been brought up but I must say I love the character folio. But it saddens me because everything has to be done by hand. In this day and age, I don't understand why we can't have an editable Player Character Folio. Hell, I would pay an extra couple bucks more for one over the normal pdf price just for that feature. Who else would be willing to do the same?