Clasher's page

6 posts. Alias of Charles Simmons.


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Lantern Lodge

When it comes to this archetype am I correct in my understanding that "Combat Flyer" allows the player to add the two feats to his bonus combat feat pool to select starting at level two and not both at once?

Combat Flyer (Ex)

At 2nd level, an airborne ambusher may use his fighter bonus feats to select Flyby Attack and Hover.

This ability replaces bravery.

Lantern Lodge 1/5

Chris Mortika wrote:

Hi, Clasher.

If you're going to invent new NPCs to short-circuit the storyline, you should offer the adventure as a home game, and not worry about Chronicles or such. It stops being a PFS adventure at that point.

It was Godsmouth Hersey with actual in game NPC's

Mod plot spoiler:
The tengus Izzik and Skezza. The section states they could join the party for a share of the gold at my choice.

I wanted to try it in one 7-8 hour session. My prior modules were split into two parts and worked much better. It didn't help that I was sick and came close to cancelling the session outright, it was a one shot game, and two players started an argument with one leaving.

In hindsight they should've received 1/3 everything and I should have told the player his next game's credit is not an issue for me and he will get what they fairly deserved.

Thank you everybody.

Lantern Lodge 1/5

I ran a module this past weekend and had a player who wanted me speed run it as he was playing it to get the 3XP to level up for his next game. It got to the point the other players complained and others factors came up increasing my eagerness to end the session ASAP,

I came up with an idea to have two NPC's show up to bargain with the party on information for them to get the precise location of the BBEG lair entrance in exchange for some gold.

OOG: 10% off their max gold. I wanted the player to get his exp but they honestly have not fought enough challenging encounter throughout the mod with aforementioned player rushing and the party not going into the right ares.I felt an adjustment somewhere was justified in PP,XP,or Gold.

The player refused the offer without consulting the group I might add, and I didn't push the reduced reward(s) when I realized it wasn't fair to the party overall. In addition, I wasn't sure if I was overstepping my GM boundaries. So now I want clarification.

Are GM's allowed to make Chronicle adjustments to Max Gold,XP,or PP?

P.S. I realized I should have been a better enforcer on his behavior at my table. I'm still a novice GM.

Lantern Lodge 1/5

kinevon wrote:
Nebten wrote:
I would say you only overcame 1/3 of the encounters. It is a shame you ended so early.

You do know that the rule is have the encounter, not overcome the encounter?

@Clasher: Are you planning on having another session for the players to attempt to complete the module, or is it just going to be considered over and done with, and the PCs ran away?

** spoiler omitted **

28 encounter areas, not all of them with combat encounters
6 combats encountered
Unknown number of the non-combat encounters encountered, but minimum should be at least 2 of them

Hard to define.
At this point, if you wind up the adventure in this state, I would say 1 XP, 2 PP.

Note that they can retreat, restock if they have any money, and come back again to try and complete the adventure.

We decided to continue where we left off and play again next Saturday.

Lantern Lodge 1/5

Thank you.

Lantern Lodge 1/5

I ran today Crypt of the Everflame and would like the know has the 2/3 requirement was met.

Encounters:
The party fought the Orcs,Wolves,Human Skeletons, Giant Beetle, Shadow (ran way), Kassen Golem (ran way), before we ended

Thanks.