Cith's page

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I can see it is quite different from previous editions, but that is why I am looking forward to it. I always wanted a summoner sort of Mage, but it wasn't such a great way to go in the versions I previously played. Now it looks quite solid (perhaps too much so, if not played reasonably) and flexible. I prefer the Arcanist/Wizard/Sorcerer way to the Summoner class way, I think. Summoner just doesn't feel right.


I was leaning Occultist, as I love summoning, but for Blood Arcanjst or School Savant what would you recommend?


I am starting Pathfinder after being on a long, long break from D&D. I've settled on an Arcanist for my first class, as it has all the bells and whistles I want, and I like the spellcasting paradigm of the class. However, I have been away from the game so long, and there are so, so many feats to ponder, so I am somewhat daunted.

For a general purpose caster, probably focusing on battlefield control, and assisting the other characters more than tossing nukes around, what feats would you recommend? Which should I pick up early, and what should my feat list look like over time?


I'm inclined to agree with DM Blake. I get the impression that the OP is being disingenuous in his framing of the situation. I get the strong impression that he is, and has been intent on inter-party conflict/PvP, and won't let the actual reality of the in-game situation, or our input, to actually dissuade it.