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Hello good people :)

OK, so I was talking with my group the other day about character ideas and different stuff, and they started joking about if I made a halfling cavalier or a paladin, I should have him ride a giant Swan for a mount.

This got me thinking, hehe :D
I'm gonna start him off riding a boar (joining the party at level 4), but I was wondering about the feasibility of creating some kind of medium sized Dire Swan to get for a new mount at a level where flying isn't broken?
The only real problems with this plan are:

#1 There are no stats for swans or any really comparable bird in the monster's manual (The closest you get is an eagle).

#2 There are no "dire" templates. The closest you get is the simple template "Giant", which would be cool I guess, but dire is way more awesome! :P

So, uhm, what I was wondering was, anyone feel like suggesting how one would go about creating a dire Swan? :D
(Or if not dire, then at least some kind of medium sized swan)

Cheers!
Cilveran


Hi there!
A little background: We're playing a fast progression halfling party, where basically one of the party members follows a kick-ass guide and outshines everyone else. Cool that we have someone who can take care of all the baddies solo, but this offers everyone else a lesser chance to shine.
Basically halfling bladebound magus with shocking grasp and scimitar (dervish dance) at level 3 dishes out a possible 1d4+7 dmg (scimitar) + 1d4+7 (scimitar) + 3d6 shocking grasp damage per round, where everything threatens crit on 18-20. Of course, this levels out just a bit as he can only do this for 3 rounds/day, but our style of play has us in only 1-2 combats per day at the moment anyway.
In comparison the halfling barbarian w/greatsword does 1d10+9 dmg when raging and power attacking. The halfling bard does 1d6+2 with halfling sling staff and arcane strike, and something similar for the halfling gunslinger and rogue.

What I'm after is having a possible alternate character more or less ready for if I should die at some point. The barbarian is already dead and is to be replaced with a druid.

So anyone got any bright ideas for a low level'ish (4-8) halfling martial character that can potentially compete with said magus? (Yes I know spellcasters in general kick ass with non-dmg dealing spells, but I'd like a martial character).

Much obliged
Cilveran


Hi!
A fighter with sword and shield and shield slam gets affected by the enlarge person spell. He now has 10 ft reach and is able to do an AoO against a charging enemy.
Say I hit him with a shield slam and successfully bullrushes him with my shield slam, making him back up from 10ft to 15ft in his charge action, would this break the charge? Would it simply add +5ft to the charge range?
What´s happened is his entire momentum is gone, he´s gone from running full speed ahead to being knocked back on his heels and actually going backwards.
I don´t think the rules state anything specific in this scenario, but what is your opinion and is this covered somewhere in the rule book?


Hi!
We're a group new to the pathfinder rules, though we've played a lot of 3.5 a while back, and some of us tried 4e recently.
Anyway, we're starting our first session of Pathfinder tomorrow, and I've prepared a fighter for the occasion.
What I'm wondering is if my intended tactic is a viable one?

To cut it a bit short, I've created a fighter with a longspear and combat reflexes (+endurance & die hard).

We are 3 characters, and I intend to stay up front with one of my party on either side.
I then do a ready action with brace against a character charging any of us 3. Let's say orcs come from the front. The first one charges the cleric to my left.
I then take my ready action, I'm allowed a 5ft step according to the rules, so I step in front of the cleric and ready the brace action.
I attack the charging orc with double dmg at 10ft reach. After that, he no longer has clear line of sight/movement to the cleric, so he'd have to either cut the charge short, og charge me instead, right? The next 5ft of movement would also provoke an AoO from me, which I've understood to be at normal damage.

Have I got this right? I just want to validate this tactic before we start our session ;)

Also, when using a "ready" attack against a charging character, he gets the -2AC against the attack(s) right (for charging)?
Thereafter, I act again before his next round, so he is strictly still in "charge mode" and still has -2AC?
If I was DM I don't know if I'd allow that last attack bonus tbh, but according to the rule set?

Appreciate it if I get some response to this question :) Can't wait to play again, it's been a while! :D

-Cilveran-