Chukles's page

Organized Play Member. 5 posts. No reviews. No lists. No wishlists. 3 Organized Play characters.




So I am making a Sorceror that I am trying to "min/max" damage on. I have a higher lvl character, but want to play with some friends that are joining pfs, and their makeup lacks aoe, magic damage, and a face. I have a few direct questions at the bottom, plus I am good for now with this damage, but don't know where to progress the character.

I came up with using burning hands with crossblooded Draconic/orc for max damage per die at a low level (in this build; 4d4+8 range touch cone), dialed back a bit to this point so I could maintain some flexibility

Human Sorceress Draconic/Orc cross-bloodline
str 7 dex 16
con 13 int 13
wis 8 cha 16+2

power: touch of rage
cantrips Resistance/read magic/ray of cold(Back up dmg in case of imunities)
lvl 1 Burning hands

feats Spell focus evocation/Spell specialization burning hands
triats percocious spell caster(burning hands/ unknown cantrip) dangerously curious(8+ at lvl 1 can use lots of wands 'safely')

Light crossbow(backup weapon) /haramaki/ scroll or 2 of mage armor

What other spells should I go for? I will use human favored class from APG to get a extra spell a level. However what utility spells should I grab (don't think I need light I have dark vision)

What spells use a lot of dice to maximize draconic/orc blood (each has +1 dmg per die rolled)?

I was struggling to find any truely useful lvl 2 spells, suggestions?

Are any sorc spells listed anywhere outside core rule book?

Ideas for future feats? I don't do a lot of spell casters so metamagic is a little alien to me.

I know I'm squishy and I find it part of the charm, outside mage armor, other suggestions?


So I have only played one pathfinder game so my character creation experience is limited I really want to build a serial killer/ knife wielding psycho keeping him effective while still true to his orgins. The reference material I am using is bits from shaco from league of legends and the joker from DC comics batman.

Shaco for those of you that arn't familiar is notorious for leaping about disappearing(questionably magic, possibly simply good stealth) and appearing behind an unsuspecting enemy to deliver deadly strikes. He is also known for his devious death traps and jack in the boxes that launch darts and barbs at foes (possibly traps or something similar?) Another curious but to me not as important to the core build being able to create a hallucinogenic clone of himself(possibly the subject hallucinating, magic, or other clever trickery).

I am interested in race, class, equipment, feats, ect for ideas to make this character. As well at tactics to keep such a character alive, since I plan on playing him as obnoxiously as possible (to properly roleplay) I will be a target for the DM.

http://leagueoflegends.wikia.com/wiki/Shaco_the_Demon_Jester

I plan on deviating from the shaco template but want some takes on a effective core build of such a character.