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Organized Play Member. 4 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


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Lantern Lodge

I don't know, I have the feeling, I can't explain my point to you. XD
In general I understand how it works.
But to me things like the Belt of Physical Awesome has three similar abilities (MSA) and not three different abilities (MDA).

MDA are defined as follows:
"Abilities such as an attack roll bonus or saving throw bonus and a spell-like function are not similar, [...]"

As cevah wrote above, x different spells on one item would be MSA. I didn't see the "use only one at a time" nowhere in the rules, cevah.
In my opinion, three different spells on an item is nothing different than three different ability increases on an item.
Thus making the Belt an item with MSA. Because it's worn on the waist, it should be a slotted MSA. But there are no pricing rules for slotted MSA and the Belt is priced like a slotted MDA.

So,
shouldn't it be written in the rules, that all slotted items are priced like slotted MDA
or
shouldn't there be a pricing rule added for slotted MSA?

Lantern Lodge

1 person marked this as FAQ candidate.

@ Cevah: I think it was my first post in this forum, so I don't know nothing about raising threads. XD

In general I understand the rules, but I wonder, shouldn't there be also a specific rule for slotted MSA?
At the moment there are rules specified for
slotless MSA (100% + 75% + 50% * x)
slotless MDA (100% + 100% * x)
and
slotted MDA (100% + 150% * x).

So either I'm missing a pricing rule for slotted MSA or a clear defintion of MSA and MDA, there differences, on which item-types they are used only. Because the way I read and understand it, i.e. Belts of Physical Might are slotted MSA to me(the example the thread-opener described, too), but are priced as slotted MDA.

Lantern Lodge

And don't forget the +3 attack bonus, if you're using shocking grasp and your target "is wearing metal armor (or is carrying a metal weapon or is made of metal)".

( Shocking Grasp: Do I get the +3 on the attack roll if I'm delivering the spell with something other than a touch attack, such as a natural weapon?

Yes. The +3 bonus is not dependent on using a melee touch attack to deliver the jolt. For example, a magus using spellstrike to deliver shocking grasp through his weapon would get the +3 bonus on the attack roll.)

Lantern Lodge

I was wondering about those rules just now.

Multiple Similar Abilities: For items with multiple similar abilities that don't take up space on a character's body, use the following formula: Calculate the price of the single most costly ability, then add 75% of the value of the next most costly ability, plus 1/2 the value of any other abilities.

Multiple Different Abilities: Abilities such as an attack roll bonus or saving throw bonus and a spell-like function are not similar, and their values are simply added together to determine the cost. For items that take up a space on a character's body, each additional power not only has no discount but instead has a 50% increase in price.

So we've got pricing-rules for MSA not on characters, MDA not on characters and MDA on characters. What is about multiple similar abilities on a character's body? Shouldn't the belts and headbands be priced according to this missing rules, because they have up to three ability-increasing (so, up tp three similar abilities) abilities!?