
ChrisClark13 |

Yeah, it kinda is. The Foxman race is just there for people who want to see what I made for the 12th century campaign.
Hmm... in thinking this over, you're right, you're absolutely right. This is just looking a lot like a template for a human. I need to step away from that idea and build this from the ground up. That might mean no Human Bonus feat. But I also don't want to make just a human with fur. So they inherit things from both sides of their family... but the only thing I'm going to throw in is that they can't change from their Kitsune form. They would probably also end up looking like a more buff Kitsune.
Half Kitsune:
Half Kitsune
Type: Humanoid (Human, Kitsune) 0 RP
Half Kitsunes inherit both Human and Kitsune traits from their parents but are locked in one form, that of a Kitsune.
Size
Medium 0 RP
Base Speed: Normal 0 RP
Ability Score Modifers: Human heritage 0 RP
They gain the varied nature of their human parents and often look like a bigger than average Kitsune.
Languages: Linguist 1 RP
Racial Traits
Feat and Skill
Agile (Skill Bonus: Acrobatics) 2 RP
Half Kitsunes usually find their new Kistune forms being more Agile than there previous human forms and receive a +2 racial bonus to Acrobatics checks
[Custom] (Need Name): 1-3 RP
Half Kitsunes receive a +5 racial bonus on Disguise checks made to appear Human when wearing clothes that hide their non-human features and Disguise is always a Class Skill.
Magical
[Custom-ish]Kistune Magic, Lesser 2 RP
Half Kitsunes add +1 to the DC of any saving throws against enchantment spell that they cast. Half Kistune with a Charimsa score of 12 or higher gain the following spell-like ability: 3/day dancing lights.
Offense
[Custom-ish] Large Bite 2 or 3 RP
The jaws of a Half Kitsune are often larger than a Kistune's. Half Kitsune receive a Bite attack that deals 1d6 damage.
Senses
Low-Light Vision 1 RP
Other
Kitsune Blood 0 RP
Half-Kitsunes count as both Kitsunes and Humans any effect related to race. This does not mean a Half-Kitsune can take Kitsune racial feats.
----------------------------
Total: 9-11 RP
Type: Humanoid (Human, Kitsune) 0 RP
Half Kitsunes inherit both Human and Kitsune traits from their parents but are locked in one form, that of a Kitsune.
Size
Medium 0 RP
Base Speed: Normal 0 RP
Ability Score Modifers: Human heritage 0 RP
They gain the varied nature of their human parents and often look like a bigger than average Kitsune.
Languages: Linguist 1 RP
Racial Traits
Feat and Skill
Agile (Skill Bonus: Acrobatics) 2 RP
Half Kitsunes usually find their new Kistune forms being more Agile than there previous human forms and receive a +2 racial bonus to Acrobatics checks
[Custom] (Need Name): 1-3 RP
Half Kitsunes receive a +5 racial bonus on Disguise checks made to appear Human when wearing clothes that hide their non-human features and Disguise is always a Class Skill.
Magical
[Custom-ish]Kistune Magic, Lesser 2 RP
Half Kitsunes add +1 to the DC of any saving throws against enchantment spell that they cast. Half Kistune with a Charimsa score of 12 or higher gain the following spell-like ability: 3/day dancing lights.
Offense
[Custom-ish] Large Bite 2 or 3 RP
The jaws of a Half Kitsune are often larger than a Kistune's. Half Kitsune receive a Bite attack that deals 1d6 damage.
Senses
Low-Light Vision 1 RP
Other
Kitsune Blood 0 RP
Half-Kitsunes count as both Kitsunes and Humans any effect related to race. This does not mean a Half-Kitsune can take Kitsune racial feats.
----------------------------
Total: 9-11 RP
New people to the thread/those people who were VERY involved in the Advanced Race Guide playtest, I want your opinions!