Vorrea Talminari

Chloé Marthaler's page

54 posts. Alias of Jesse Heinig.


Full Name

Chloé Marthaler

Classes/Levels

INACTIVE - GAME DIED

Size

Medium

Age

28

Deity

Freya

Languages

English, French, German, Italian

Occupation

Fertility doctor

Homepage URL

Red Sonja 2013 poster 1 | Red Sonja 2013 poster 2

About Chloé Marthaler

Name: Chloé Marthaler
Player: Jesse Heinig
Calling: Fertility Doctor
Nature: Perfectionist
Pantheon: Aesir
God: Freya

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Attributes
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Strength ••; Dexterity ••; Stamina •••
* Charisma ••• ☼☼; Manipulation •••; * Appearance ••••• ☼☼☼
Perception ••; Intelligence ••••; Wits •••

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Abilities
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Academics •••
Animal Ken
* Art (Acting) •••••
Athletics ••
Awareness ••
Brawl
Command
Control

* Craft
* Empathy •••••
Fortitude
* Integrity •••••
Investigation
Larceny
Marksmanship
Medicine •••••

* Melee •••
Occult •
Politics •
* Presence •••••
Science (Biochemistry) •••
Stealth
Survival
Thrown

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Derived
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Legend 3 (9/9)
Willpower 7

Virtues:
Courage 2
Endurance 3
Expression 3
Loyalty 2

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Birthrights
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Followers ••
Agent, fan club director, financial planner, promoter, realtor, etc.

Relic •••
Blóði-steinn, the blood-jewel: A necklace with a diamond centerpiece surrounded by rubies. Said to be made from Freya's tears. Enables access to Purviews.

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Boons
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Fertility •
Green Thumb
Dice Pool: None
Cost: 1 Legend per plant/patch per year
The Scion need only touch a large plant (such as a tree or bush) or a one-square-yard patch of smaller plants (from a window box of daisies to a sheet of algae) and spend a point of Legend. That plant or patch can then survive for a whole year (or for its whole life if its natural span is shorter) without food or sunlight or water. The Scion’s ministrations keep the plant healthy through drought, nutrient deficiency, unnatural darkness or other environmental shortfall. The plant’s surroundings must be within its natural tolerances for the plant to survive, though. (This Boon can’t nurture seaweed on the desert floor, for instance.) Also, this Boon doesn’t protect against or cure any blight or damage from herbivorous noshing.

Health •••
Assess Health
Dice Pool: None
Cost: None
The Scion can instantly, automatically assess the current medical condition of a single living patient in his presence. He can tell how many levels of damage the patient is suffering, as well as any physical addictions he suffers, any illnesses or diseases with which he is infected and any genetic defects that afflict him.

Blessing of Health/Curse of Frailty
Dice Pool: Stamina + Medicine
Cost: 1 Legend
The Boon can take away a patient’s reproductive capabilities or restore them, provided the patient already has all the necessary organs. This effect lasts for one year per success on the activation roll.
Used on a pregnant patient, the Boon can make her unborn child come into the World strong and healthy or sickly and deformed. The Boon can cure or create any of the following conditions: a physical deformity, a life-threatening birth defect, a chemical dependency, an illness contracted from the mother, physical damage suffered in utero or a non-specified immune system effect (representing a ±2 dice modifier in rolls to resist illness). Each separate condition increases the difficulty of the roll by one. A Scion can also use this Boon on an infant within the first 24 hours after its birth.

Heal/Infect
Dice Pool: Stamina + Medicine
Cost: 1 Legend or 1 Willpower
The Scion can repair a patient’s injuries or inflict harm directly. On one hand, he can heal as many health levels of bashing damage as his player gets successes on a (Stamina + Medicine) roll. Doing so costs one Legend. Alternatively, he can downgrade a number of health levels equal to successes on the roll from lethal to bashing damage. Doing so costs one Willpower.
On the other hand, he can inflict as many health levels of bashing damage as his player gets successes on the (Stamina + Medicine) roll. Doing so also costs one Legend. Alternatively, he can upgrade a number of health levels equal to successes on the roll from bashing to lethal damage. Doing so costs one Willpower.
The Scion can use this Boon on the same person only once per day. He can use it on as many different people in the same day as he can afford to spend the points.

War •
Blessing of Bravery
Dice Pool: Charisma + Command
Cost: None
Intoning a benediction over a person or group prepared to engage in battle, the Scion bolsters their courage and determination. Every character on the Scion’s side of the conflict who hears the benediction gains a point of Willpower as well as two temporary bonus dots of Valor that last until the battle ends. The Scion may amplify his voice electronically, but he must be present at the battle and give the blessing live.

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Knacks
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Charisma
Benefit of the Doubt
Sometimes, for a Scion to be able to help people—or convince them to stay out of harm’s way—those people have to accept ideas that would seem patently ridiculous if they weren’t true. The player of a Scion with this Knack spends a point of Legend, and something in the Scion’s bearing or expression convinces a single listener not to dismiss what he’s saying. Maybe it’s the fact that the Scion is taking his words so seriously, or maybe he just has an honest face. Maybe he came highly recommended by a respected colleague. Whatever the reason, the listener gives the Scion the benefit of the doubt in regards to what the Scion next tries to explain, despite what he might be otherwise inclined to believe.

Pied Piper
The character exudes such charm and élan that people just want to be around him. When the character engages this Knack, the player need only spend a point of Willpower and a point of Legend. Thereafter, and until the next sunrise, any mortal who looks in the character’s direction feels compelled to be in his company. People fl ock around him like the paparazzi on Oscar night, desperate to be near him and get his attention, and they’ll follow him from locale to locale for as long as he keeps leading them. Mortals can resist this compulsion, but doing so requires a successful (Willpower + Integrity + Legend) roll with a difficulty equal to the Scion’s Legend. Successful resistance breaks the spell for the rest of its duration; a failure means the character cannot try to break away again for another hour. The demigod character can have as many lingering groupies and hangers on as his Epic Charisma dots normally grant him bonus successes on Charisma rolls. Scions use this Knack not only to gather up fellow revelers for long, roving parties, but also to surround themselves with unwitting human shields. For as long as the Knack lasts, the compelled mortals will not abandon the Scion unless he chooses to end the effect early.

Appearance
Center of Attention
Whether he’s Hugh Jackman on the set of The View or the Phantom of the Opera going unmasked at the masquerade ball, the Scion commands the attention of everyone in the room. This Knack is best used when making an important entrance, but it can also serve as a wonderful broad-spectrum distraction. The character walks into a room, the player spends a point of Legend, and all eyes in the room (as well as the eyes of people watching remotely via live security camera broadcast) turn the character’s way. For every Legend point spent, the character can hold everyone’s attention for a number of minutes equal to his Epic Appearance dots. The onlookers can carry on with what they’re doing and keep talking among themselves, but their attention remains fixed on the Scion. Titanspawn and Scions can resist this Knack. They may spend a point of Willpower to direct their attention elsewhere. Should the Scion with Epic Appearance spend another point of Legend to continue the effect over subsequent sets of minutes, the resisting party must spend matching amounts of Willpower to keep from being distracted.

My Eyes Are Up Here
As Scions build up ever more dots of Epic Appearance, they grow ever more unearthly. As such, whether they’re beautiful or quite the opposite, it becomes increasingly difficult to deal with mortal humans on their level. The Scion’s Epic Appearance can’t help but get in the way. This Knack, however, mitigates that factor. When the Scion’s player spends a point of Willpower to activate it for the scene, any mortals who see the character completely ignore his Appearance score (both Epic and mundane). Witnesses might vaguely remember that a beautiful Scion was kind of pretty or that a disgustingly ugly Scion was dirty and a little scary, but that’s it. They won’t recognize the Scion again later unless the Scion uses this Knack in their presence again, and they won’t be able to describe the Scion in great detail to anyone else. They might get height, hair color, skin tone, build and style of dress right, but details beyond those generalities prove elusive. Scions themselves are immune to this effect, as they are more than capable of dealing with the extremes that Epic Appearance represents. This Knack lasts for the scene, though the Scion can choose to turn off the effect before then. Also, while he’s using this Knack to deal with a mortal, he cannot use any other Epic Appearance Knacks against him. Nor can he apply his Epic Appearance to rolls pertaining to dealing with that mortal at all until he lifts the effect.

Perfect Actor
The Scion can put on an emotional display so convincing that anyone who can see him clearly enough, and in person, to read his emotion feels that same emotion just as strongly as the Scion seems to. That emotional state lasts for the rest of the scene. When the effect wears off, the affected victims are unable to explain what came over them, and are likely embarrassed by letting their feelings run away with them like that. Activating this Knack costs one Willpower, and it works whether the Scion is beautiful or awful.

Bonus points spent:
Abilities:
* Art 4 & 5: 2
* Empathy: 4 & 5
* Integrity 4 & 5: 2
Medicine 4 & 5: 4
* Presence 4 & 5: 2

Virtues:
Courage 2: 3

+1 Willpower: 2

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Backstory
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Description: Chloé has blue-gray eyes like her mother's, and sharp red hair combined with a very fair complexion. She has "Hollywood glamour" - a look that pegs her as an actress who could appear on television and movies for the mainstream, but not pegged to adult cinema. She has broad cheeks and a narrow chin, an infectious smile, and thin eyebrows.
She favors dressing sharply, but has learned the value of dressing down into sweats and casual wear when out in public.

Hair: Red
Eyes: Blue-gray
Height: 5' 9"
Weight: 150 lbs.

Background: Chloé is originally from Switzerland, the daughter of a pharmaceutical researcher who, in the '80s, was involved in trying to crack an AIDS vaccine. Though her father, Elias, was never successful in this endeavor, his drive to find this kind of cure attracted the attention of Freya, the goddess of fertility and health. She inspired him with a strategy (as the goddess of war) that he went on to express in communications with Ian Frazier, which eventually led to the creation of the HPV vaccine. She also inspired him in other ways which left him with an unexpected daughter.
Elias was stunned to discover that he was a father of an orphaned girl, but he did his best to adjust his life and take her in. Swiss social networks being supportive, they afforded ample opportunities for child care, a good education, and a solid upbringing.
As a young lady Chloé evidenced a natural affinity for expressing herself, and her father gave her the opportunity to pursue acting. She first appeared in a small series of commercials for Swiss chocolates, then as a teenager appeared as a background character in "Men Who Hate Women" (US release title: "The Girl with the Dragon Tattoo") - even though it was a Swedish production, not Swiss, her acting skills landed her an international spot.
As a young adult she blossomed into a fantastic beauty, which opened the door to Hollywood for her. She moved to Hollywood to pursue that dream. Her "exotic" accent (she is natively a Francophone) lent her an air of foreign romance that saw her pegged as "the other woman" in several television dramas, and she appeared in the short-lived sci-fi show Fringe as well as Marvel's Avengers movies (where discussions were held about whether she should be tapped to play a starring role in a later franchise, but the executives decided they didn't want a French-speaking woman as Dazzler, and Phoenix was part of the X-Men franchise held by Fox). She peaked in her action acting career in the relaunch Red Sonja (2013), where she won critical acclaim for "taking a cheesy '70 scale-mail bikini babe and turning her into an avenging feminist icon with a tormented past and a hopeful future - an icon for us all today." (Manohla Dargis, New York times movie critic.)
Even while she was engaged in film, though, Chloé was hard at work preparing for her later career; during principal filming of Red Sonja she was finishing a degree in biochemistry and working toward medical school. She leveraged the success of her films into paying for her medical school, and actually worked nights and weekends at the ER while still doing pickups for Red Sonja. She graduated with a specialty in reproductive medicine and turned her career goals from acting to aiding women's reproductive health issues, with a specialty clinic in Beverly Hills for the upscale and Saturday evenings spent at Planned Parenthood. She also became vocally outspoken on the issue of women's abuse and donated a significant sum to organizations dedicated to providing relocation and new careers to women fleeing from abusive partners.
Thanks to her film career and her lucrative private practice, Chloé is quite wealthy, with a home in Beverly Hills, a vacation cabin in Tahoe, and a penchant for gorgeous dresses. She has connections with various Hollywood icons and still makes the occasional turn on the red carpet. Discussions are still underway about the possibility of Red Sonja 2: Savage Sword of Scarlet.

Personality Traits: Chloé is generally good-natured and upbeat. She recognizes that she has had a very successful life in large part due to circumstances that were handed to her, and thus does her best to remain a source of support for the less fortunate. She is an excellent listener and good at pleasant small talk. She also has strong skill at emoting, which helps with her acting abilities.
Chloé is a self-motivated go-getter with a long view. She looks at problems analytically, taking them apart and figuring out how to solve the component pieces.
Since learning of her true heritage, Chloé has become quite a bit more concerned about her future (and the future of the world), but she remains dedicated to the cause of aiding people and helping them to feel a sense of hope.
Chloé loves children and animals of all kinds. She also keeps a garden, as she likewise loves blooming flowers. She reserves her distaste for existential threats and hateful people; she becomes angry at deliberate bigotry and misogyny, and she has a special desire to someday find a way to eradicate cancer, Parkinson's, and the other degenerative diseases that rob people not only of their health but also their dignity and their quality of life.
Chloé also likes winter sports; growing up in Switzerland she often skiied, snowboarded, and skated.