| ChildofChalk |
Back to the case in point: A person with a spiked gauntlet threatens squares while a person with an unimproved unarmed strike does not. There's not a reach difference here from which to speak. Rather it is a boolean adjudication.
I didn't realise this. I am primarily a player after all, and one coming back from an extended hiatus at that.
I wasn't trying to imply that a person with a sword would hypothetically have better reach and thus potentially get hit with less AoO's than dagger wielder when I was talking about the comparison of an armed or unarmed person diving into an enemies reach to deliver an attack(too much logic for the game, I think).
I was more talking about how open to attack they are, and how the weapon wielder would mostly be pushing the weapon itself into the person's square, rather than fists or feet(which can be opportunistically stabbed/bitten/whacked with a club, if the unarmed combatant is untrained).
But your arguments do make sense. And I was mostly positing the AoO idea because of how close I figure someone would have to get to make an attack without using an arm or a leg. Hence the chest bump joke. The matter of how the spikes threaten makes sense in this context though, now that I think on it.
Someone would likely be to preoccupied with trying to dodge the spikey should-check of death flying towards them to take an AoO against the armour-wearer.