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Chester Witherton III's page
24 posts. Alias of Nejni.
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Full Name |
Chester Witherton III |
Race |
Male Human Barbarian 3/Fighter 1 (Perception 8, Init +2, HP 38/45, AC 25, Fort 7, Ref 3, Will 3) |
About Chester Witherton III
Chester Witherton III
Male Human (Ulfen) Barbarian (Invulnerable Rager) 3/Fighter (Weapon Master) 1/Guardian 1
CG Medium humanoid (human)
Init +2; Senses Perception +8
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Defense
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AC 25, touch 15, flat-footed 23 (+10 armor, +3 shield, +1 Dex, +1 dodge)
hp 45 (3d12+1d10+13)
Fort +7, Ref +3, Will +3; +1 bonus vs. mind-affecting effects
Defensive Abilities hard to kill; DR 1/—, 2/lethal; Resist extreme endurance
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Offense
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Speed 20 ft.
Melee adamantine scimitar +11 (1d6+5/18-20)
Special Attacks mythic power (5/day, surge +1d6), rage (10 rounds/day), rage powers (beast totem, lesser)
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Statistics
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Str 20, Dex 14, Con 15, Int 10, Wis 12, Cha 8
Base Atk +4; CMB +9; CMD 22
Feats Dodge, Power Attack, Shield Focus, Shield Focus [M], Weapon Focus (scimitar), Furious Focus
Traits defender of the society, indomitable faith
Skills Acrobatics +3 (-1 jump), Climb +4, Perception +8, Survival +8, Swim +6
Languages Common, Skald
Other Gear masterwork full plate, masterwork heavy steel shield, adamantine scimitar, boots of the cat, dungeoneering kit, deluxe, 35 gp
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Special Abilities
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Absorb Blow (5 damage) (Su) As an imm action, use 1 power when dam to absorb listed amount to gain epic DR and Resist.
Adamantine Mind (Ex) +1 to save vs. mind-affecting, and if you succeed the attacker is stunned 1 rd (Will neg).
Beast Totem, Lesser (Su) Gain 2 d6 claw attacks while raging
Boots of the cat When falling, always land on feet and take the minimum damage.
Damage Reduction (1/-) You have Damage Reduction against all attacks.
Damage Reduction (2/lethal) You have Damage Reduction against non-lethal damage
Defender of the Society +1 trait bonus to Armor Class when wearing medium or heavy armor.
Extreme Endurance (-Choose-) (Ex) At 3rd level, the invulnerable rager is inured to either hot or cold climate effects (choose one) as if using endure elements. In addition, the barbarian gains 1 point of fire or cold resistance for every three levels beyond 3rd. This ability
Hard to Kill (Ex) Automatically stabilize when dying, and only die at neg Con x 2.
Mythic Power (5/day, Surge +1d6) Use this power to perform your mythic abilities.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Rage (10 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Shield Focus +1 Shield AC
Shield Focus [Mythic] As an immediate action, use 1 power to add shield bonus to Ref or Fort save.
Surge (1d6) (Su) Use 1 power to increase any d20 roll by the listed amount.
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