Pirate Queen

Chella Heireen's page

112 posts. Organized Play character for KnightFever.


Full Name

Chella Heireen

Race

Halfling

Classes/Levels

Cleric 3, hp 20/20, AC 18 (T 12, FF 17), Fort +5, Ref +4, Will +8, Perc. +5, Init. +1

Gender

Female

Size

Small

Alignment

LG

Deity

Iomedae

Languages

Common, Dwarven, Elven, Halfling

Strength 8
Dexterity 12
Constitution 10
Intelligence 14
Wisdom 16
Charisma 16

About Chella Heireen

Chella is a pleasant halfling young girl with curly, dark brown hair and both a kind and determined look on her face. Clad in a mithral chainshirt, she carries a buckler, a longsword and a light crossbow. She also proudly wears a silver medal showing a longsword wreathed in a burst of light.

PFS information:
# 21768-6
XP : 8
Faction : Silver Crusade
Fame : 12
Prestige points : 6
Scenarios completed:
1. #5–04: The Stolen Heir
2. Crypt of the Everflame
3. #23: Tide of Morning
4. Masks of the Living God

Chella Heireen
Female halfling cleric of Iomedae 3
LG Small humanoid (halfling)
Init +1 Senses Perception +5

DEFENSE

AC 18, touch 12, flat-footed 17 (+5 armor, +1 Dex, +1 shield, +1 size)
hp 20 (3d8+2)
Fort +5, Ref +4, Will +8; +2 vs. fear

OFFENSE

Speed 30 ft.
Melee longsword +2 (1d6-1/19-20)
Ranged masterwork light crossbow +5 (1d6/19-20)
Special Attacks channel positive energy 6/day (DC 14 [16 vs. undead], 2d6)
Domain Spell-Like Abilities (CL 3rd; concentration +6)
6/day - Touch of Good (+1), Touch of Glory (+3)
Cleric Spells Prepared (CL 3rd; concentration +6)
2nd - bless weapon (D), sound burst (DC 15), spiritual weapon
1st - command (DC 14), moment of greatness, obscuring mist, protection from evil (D)
0 (at will) - create water, detect magic, read magic, stabilize
D Domain spell; Domains good, heroism

STATISTICS

Str 8, Dex 12, Con 10, Int 14, Wis 16, Cha 16
Base Atk +2; CMB +2; CMD 13
Feat selective channeling, skill focus (diplomacy)
Traits Deft Dodger, Inspired
Skills Diplomacy +12, Heal +7, Knowledge (history) +6, Knowledge (nobility) +6, Knowledge (religion) +7, Knowledge (the planes) +7, Perception +5; Sense motive +8, Spellcraft +6, Stealth +5
Languages Common, Dwarven, Elven, Halfling
SQ aura (faint lawful and good), fleet of foot, spontaneous casting
Combat Gear scroll of comprehend languages, scroll of entropic shield, scroll of remove fear, scroll of remove paralysis, scroll of lesser restoration, scroll of remove blindness/deafness, wand of cure light wounds (48 charges), wand of bless (44 charges), antitoxin, flask of acid, smokestick; Other Gear +1 mithral chainshirt, masterwork buckler, longsword, masterwork light crossbow with 8 crossbow bolts and 10 crossbow bolts, shining wayfinder, cloak of resistance +1, traveler's outfit, masterwork backpack, silver holy symbol, spell component pouch, bandolier, smoked goggles, tindertwig (x2), earplug, vial of ink, inkpen, sheets of paper (2), scroll case (x2), perfume, holy text, 2,171 gp, 2 sp

Boons/Vanities:

BOON

Kassen’s Blessing (Crypt of the Everflame): You may reroll a single attack roll, saving throw, or skill check after the roll is made but before the results are revealed. You must take the result of the second roll, even if it is worse. Once this ability has been used, cross it off the Chronicle.

Inside Connection (Masks of the Living God): You are familiar with the cult of Razmir and receive a +2 bonus on all Charisma-based skill checks against the faithful of Razmir.

Stolen Deeds (Masks of the Living God): Purchasing any property in Absalom costs 1 less PP than normal (minimum 1).

VANITY

Beacon of Good: The Shining Crusade gives you a shining wayfinder emblazoned with the emblem of a silver dragon.

Level Progression:

Level 1
Class: Cleric
Class Features: Aura, channel energy 1d6, domains, orisons
Hit points: 8
Skill points (2+2 Int +1 favored class): Diplomacy (1 rank), Knowledge (history) (1 rank), Knowledge (religion) (1 rank), Knowledge (the planes) (1 rank), Sense motive (1 rank)
Feat: Selective channeling

Level 2
Class: Cleric
Hit points: 5+1 favored class
Skill points (2+2 Int): Diplomacy (1 rank), Knowledge (nobility) (1 rank), Knowledge (the planes) (1 rank), Knowledge (religion) (1 rank), Heal (1 rank),

Level 3
Class: Cleric
Hit points: 5+1 favored class
Skill points (2+2 Int): Diplomacy (1 rank), Heal (1 rank), Sense motive (1 rank), Spellcraft (1 rank)
Feat: Skill focus (diplomacy)

Advancement:

Stuff: pearl of power, 1st-level spell (1,000), brooch of shielding (1,500), headband of inspired wisdom +2 (4,000), Symbol of Luck (6,000), Phylactery of Positive Channeling (11,000), Scroll of resist energy (150), Scroll of spiritual weapon (150), Scroll of invisibility purge (375), wand of lesser restoration (4,500)

Feats: alignment channel (evil), combat casting, defensive combat training, elemental channel, eschew material, improved channel, spell focus, extra channel, Lucky Halfling, Additional Traits, Quick Channel, extend spell, Amateur Investigator, Battle Cry, War Blessing, Encouraging Spell, channeling variance

Equipment:

+1 mithral chainshirt (6,25 lbs.)
Masterwork buckler (2,5 lbs.)
Longsword (2 lbs.)
Masterwork light crossbow (4 lbs.)
8 crossbow bolts (0,4 lb.)
10 crossbow bolts (0,5 lb.)
Silver holy symbol (1 lb.)
Spell component pouch (2 lbs.)
Traveler's outfit (1,25 lb.)
Masterwork backpack (1 lb.)
Bandolier
Smoked goggles
Antitoxin
Smokestick (0,5 lb.)
Tindertwig (x2)
Flask of acid (1 lb.)
Earplug
Vial of ink
Inkpen
2 sheets of paper
Scroll case (0,5 lb.) (x2)
Perfume
Flask of acid (1 lb.)
Holy text (1 lb.)
Shining wayfinder (1 lb.)
Cloak of resistance +1 (0,5 lb.)
Scroll of comprehend languages
Scroll of entropic shield
Scroll of remove fear
Scroll of remove paralysis
Scroll of lesser restoration
Scroll of remove blindness/deafness
Wand of cure light wounds (48 charges)
Wand of bless (44 charges)

Total weight : 26,9 lbs. (light load)

Spells:

Lvl 0: create water, detect magic, detect poison, light, mending, purify food and drink, read magic, resistance, stabilize

Lvl 1: bless, command, deathwatch, detect evil, detect undead, doom, entropic shield, forbid action, know the enemy, liberating command, magic stone, magic weapon, moment of greatness, obscuring mist, protection from evil (D), remove fear, remove sickness, sanctuary, shield of faith (D), stunning barrier, sun metal

Lvl 2: aid, align weapon (D), arrow of law, augury, aura sight, bear's endurance, bestow weapon proficiency, blessing of courage and life, blessing of luck and resolve, bless weapon (D), bull's strength, calm emotions, communal endure elements, compassionate ally, consecrate, delay pain, delay poison, eagle's splendor, enthrall, find traps, gentle repose, ghostbane dirge, grace, hold person,