Olaraja

Chassarch's page

58 posts. Organized Play character for eddv.


Race

Halfling Technomancer 5 SP 0/35 HP: 2/27 RP: 6/6 | EAC 21 KAC 21| F +5 R +7 W +5 | Init +5 Per +2 SM +0 | 1: 4/5 2: 2/3

Classes/Levels

4

Deity

Oras

Location

Absalom Station

Languages

Common, Halfling, Draconic, Brethedan, Ghibrani, Infernal, Vesk, Castrovelian, Akitonian, Eoxian, Morlamaw

Strength 10
Dexterity 20
Constitution 14
Intelligence 18
Wisdom 10
Charisma 12

About Chassarch

SP: 35 HP: 27 RP: 6

Armor: Zeizerer Diffuser II (Hoverfield)
KAC 21 (6+5 dex) EAC 21 (6+5 dex) CMD 29

Saves:
Fort: +5 Ref: +7 Will: +5

Attacks:

Plasma Bolter (with Frost Fusion Seal) +9 2d8 E+C (Unwieldy, 5 shots) 2 Bulk

Pyre Class Flamethrower (with Vanishing Fusion Seal) +9 1d10 F (Unwieldy, Blast 30 ft)

Skills
Acrobatics +6
Athletics +1
Bluff: + 1
Computers: +14
Culture: +12
Diplomacy: + 9
Disguise: +1
Engineering: + 11
Intimidate +1
Life Science: + 12
Mysticism +9
Perception +2
Physical Science +12
Piloting +5
Profession (CyberFarmer) + 12
Sense Motive +0
Sleight of Hand +9
Stealth +6

Feats:
1 Divine Blessing (Oras) (Blind Fight, Combat Casting, Mobility)
3. Quick Draw
5. Weapon Focus: Longarms

Equipment:
2 Petrol Clips
2 Batteries
Ring of Resistance mk 1
datapad mk 1
comm mk 1
Ability Crystal (Dex)
Serum of Healing Mk 2
Medpatch
Datajack

Class Abilities:
Techlore + 1
Magic Cache
Diplomatic Training (Culture and Diplomacy as class skills, can use diplomacy to demoralize)
Military Training (Longarm Proficiency/Specialization at 6th)
Magic Hack: Empowered Weapon (move action, sacrifice spell slot to gain +X to hit and + Xd6 Damage where X is spell slot level)

Spells:
0: Energy Ray, Mending, Psychokinetic Hand, Token Spell, Transfer Charge, Light
1 (3/5): Comprehend Languages, Supercharge Weapon, Unseen Servant, Grease
2 (1/3): Microbot Assault, Holographic Image

Languages Common, Halfling, Draconic, Brethedan, Ghibrani, Infernal, Vesk, Castrovelian, Akitonian, Eoxian, Morlamaw