Darius Finch

Charlemagne Caligula Desiderius's page

19 posts. Organized Play character for into the aether.


Full Name

Charlemagne Caligula Desiderius

Race

| HP 17/17 | AC 12 T 12 FF 10 | CMB -1, CMD 11 | F: +2, R: +2, W: +2 | Init: +4 | Perc: -1, SM: -1

Classes/Levels

| Speed 30ft | Summon Monster I: 0/7 | Spells: 1st 0/2 | Active conditions: None.

Gender

Male CG Human (Taldan) Summoner (Unchained) 2

About Charlemagne Caligula Desiderius

stat block:
Charlemagne Caligula Desiderius
Male human unchained summoner 2 (Pathfinder Unchained 25)
CG Medium humanoid (human)
Init +4; Senses Perception -1
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Defense
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AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 17 (2d8+4)
Fort +2, Ref +2, Will +2
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Offense
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Speed 30 ft.
Melee dagger -1 (1d4-2/19-20)
Summoner (Unchained) Spell-Like Abilities (CL 2nd; concentration +6)
. . 7/day—summon monster I
Summoner (Unchained) Spells Known (CL 2nd; concentration +6)
. . 1st (3/day)—grease, magic fang, protection from evil
. . 0 (at will)—detect magic, guidance, light, message, read magic
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Statistics
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Str 7, Dex 14, Con 14, Int 14, Wis 9, Cha 18
Base Atk +1; CMB -1; CMD 11
Feats Augment Summoning, Spell Focus (conjuration)
Traits ease of faith, reactionary
Skills Bluff +6, Diplomacy +10, Handle Animal +9, Knowledge (arcana) +6, Knowledge (history) +6, Knowledge (nobility) +6, Knowledge (planes) +6, Spellcraft +7
Languages Common, Terran, Varisian
SQ bond senses (2 rounds/day), eidolon (unchained), life link
Combat Gear scroll of glitterdust (x5), wand of infernal healing (50 charges), oil (10); Other Gear dagger, wayfinder[ISWG], backpack, bandolier[UE], bandolier[UE], charcoal, flint and steel, ink, inkpen, journal[UE], rice paper[APG] (20), silk rope (50 ft.), snuffbox, bone[ACG], wrist sheath, spring loaded, wrist sheath, spring loaded, 1,217 gp, 4 sp
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Special Abilities
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Augment Summoning Summoned creatures have +4 to Strength and Constitution.
Bond Senses (2 rounds/day) (Su) As a standard action, you can share Eidolon's senses while on same plane.
Eidolon (Unchained) Can summon a powerful aspect of an outsider.
Life Link (Su) Damage that dismisses Eidolon can be taken by you. It weakens if not in 100 ft.
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.
Summon Monster I (7/day) (Sp) Standard action summon lasts minutes, but only 1 active at a time and can't use with eidolon.

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