Benicio Del Espada wrote:
Ive searched 20pfsrd for that and could not find it for some reason. Thank you!
Thanks for all the input but Im not really looking into using a bow. I do want to do the Qinggong route and actually use some spells just to see how it plays out. Im not looking to out do anyone in terms of damage but would still like to keep some of the battlefield control the monk offers while incorporating the spells.
I've been doing some research and I decided I wanted to try this new Qinggong archetype. Still doing a lot of reading but I wanted to see what more experienced players could pump out. The rules:
Anything else just ask.
DM Papa.DRB wrote:
Spoiler: Lawful Neutral. Sorry
--Von
Also, applying for using a concept for another Kingmaker game I applied for but didnt make it. I am in GMT -5 and can post everyday as needed. Spoiler:
Race: Human
Class: Sorcerer [Arcane Bloodline] lvl 2 Desired Role: Magistor or Councilor Best Role: Magister [She would be at the forefront of the dealings with the arcane and train apprentices] AP Trait: Bastard Other Trait: Reactionary Appearance: She garners a very tall and lengthy figure but is very gorgeous albeit her height being nearly six feet tall. Her complexion is a honest Varisian olive hue adorned with dark brown eyes and long dark hair just like her mother. An alluring red robe trickled with gold lacing and fancy embroidery fit her well, accentuating her feminine figure in the most tasteful way. On her left hip, she carries a small hardcover tome that slings around her right shoulder. The tome is leather-bound and has a large locking mechanism on the front. It bears some kind of seal but it is even unknown to her.She carries a large stick, a glaive to be exact, that is about as tall as she is. On her person is other random gear and personable. Personality: She is a very light hearted person, choosing to usually tone down the seriousness of even the most dire of situations even if in her own mind. A very open minded person, she likes to believe there is always two sides to a coin and would usually take the time to take in both view points. Although, she does believe in some kinda karmic code, she tends to do whats good in her own heart and mind, making her lawful neutral. Sometimes there is a panache for being very sarcastic, growing up with a wizard who always liked to play word or head games with her stuck with her throughout her childhood and young adult hood. She has a very deep appreciation for intellectuals, having been raised by one, she adores conversation and debates. Why she would heed the call of the charter: Having been raised by an "Uncle" who was a moderately skilled wizard, she always felt the line of disconnection with him. She knows she is a bastard child but knows nothing much of her mother other than what her Uncle Daveric spoke of. There is a yearning to find out if her mother is still alive and possibly find her if she is. There's also that curiosity about who her real father is and why she was abandoned. Daveric meeting an untimely death, owed one of the Swordlords a boon, and when he died the Swordlord wanted to collect. Thus, asking/intimidating her to venture to the Stolen Lands with another group of adventurers. There was also talk of a small reward of information pertaining to her mother, if she followed through. With the taking back of the Stolen Lands and its eventual colonization, she hopes to come into some prestige in hopes to gain enough clout to put time and effort into these mysteries of her life. Hello again, BMR. Good luck to you.
Rin Lightbringer wrote:
Good luck to you as well. You can believe I have been waiting patiently and they already have a witch, so probably cut down on my chances of joining. Bump. :)
Rin Lightbringer wrote:
Thanks for your comment Rin. Im pretty new to Pathfinder and Pbping but not roleplaying but your comment boosted my confidence regarding the game. I was afraid my concept might be too...dull.
Here is my concept. If you have any questions I'll be happy to answer any. Thank you. Spoiler: Race: Human
Class: Sorcerer [Arcane Bloodline] lvl 2 Desired Role: Magistor or Councilor Best Role: Magister [She would be at the forefront of the dealings with the arcane and train apprentices] AP Trait: Bastard Other Trait: Reactionary Appearance: She garners a very tall and lengthy figure but is very gorgeous albeit her height being nearly six feet tall. Her complexion is a honest Varisian olive hue adorned with dark brown eyes and long dark hair just like her mother. An alluring red robe trickled with gold lacing and fancy embroidery fit her well, accentuating her feminine figure in the most tasteful way. On her left hip, she carries a small hardcover tome that slings around her right shoulder. The tome is leather-bound and has a large locking mechanism on the front. It bears some kind of seal but it is even unknown to her.She carries a large stick, a glaive to be exact, that is about as tall as she is. On her person is other random gear and personables. Personality: She is a very light hearted person, choosing to usually tone down the seriousness of even the most dire of situations even if in her own mind. A very open minded person, she likes to believe there is always two sides to a coin and would usually take the time to take in both view points. Although, she does believe in some kinda karmic code, she tends to do whats good in her own heart and mind, making her lawful neutral. Sometimes there is a panache for being very sarcastic, growing up with a wizard who always liked to play word or head games with her stuck with her throughout her childhood and young adult hood. She has a very deep appreciation for intellectuals, having been raised by one, she adores conversation and debates. Motivations and Aspirations: Having been raised by an "Uncle" who was a moderately skilled wizard, she always felt the line of disconnection with him. She knows she is a bastard child but knows nothing much of her mother other than what her Uncle Daveric spoke of. There is a yearning to find out if her mother is still alive and possibly find her if she is. There's also that curiosity about who her real father is and why she was abandoned. Daveric meeting an untimely death, owed one of the Swordlords a boon, and when he died the Swordlord wanted to collect. Thus, asking/intimidating her to venture to the Stolen Lands with another group of adventurers. There was also talk of a small reward of information pertaining to her mother, if she followed through. With the taking back of the Stolen Lands and its eventual colonization, she hopes to come into some prestige in hopes to gain enough clout to put time and effort into these mysteries of her life.
Hello, Would you be willing to bring in a noob? I can post once a day or more and I'm always lurking on the forums reading. I am new to Pbping though, and don't know much about Golarion. If you don't want to deal with that I understand. I am in the EST Time zone (-5). Let me know if you are cool with bringing a newbie on and I can post to you my concept. Thank you.
Quote:
Im having a stupid day. Could someone clarify this for me lol. Does this apply to each level spell and effectively increases level of spells known by one?
Quick, question. I plan on running my players through the Runelords campaign setting and a PC is going to be a dwarf cavalier. I think a wolf mount would be pretty bad ass for a dwarf. I dont think a standard wolf could handle a dwarf in full armor and other things could handle it. If I make it a dire wolf, would that be game breaking and a bit much for 1st level PC and encounters? I havent looked up mounts yet, and dont know if wolfs are available, but I know dogs are.
I just read through Master of the Fallen Fortress and will run that for them. Kenderkin, That was it, basically. The swordsmanship bothered him more than the linguist ability the Tengu also has. Honestly, Im not worried about his complaints about another players choice, which isnt all that game breaking in the least.
KenderKin wrote:
Other than its from the Beastiary thats about it. The swordsmanship training the Tengu has did strike a nerve with one of my other players.
KenderKin wrote:
Thats one thing I am dealing with now. My PCs tend to play beastiary characters. It took tooth and nail to deter one of my players from playing a gnoll. I have a player who is a Tengu rogue and a Aasimar cleric. The Aasimar doesnt bother me much. I know if I tell them no beastiary characters they will not be interested otherwise. Its kind of annoying.
Kolokotroni wrote:
Thank you for your advice. I was looking into Golarion but all I find is Gnomes, Elves, Orcs, Gods of Golarion. Is there nothing written on the setting of Golarion itself or is it all topic centered?
Hello, I've been here nosing around for a few months and reading a lot of good content through these forums. Posted once or twice but nothing significant as of note. Anyhow, I'm tired of my GM flaking out for various reasons and decided I want to get into DMing. I really want to play myself, but seeing as how nothing ever gets going and out of frustration I proclaimed I would DM. To keep my word, I bought a few PDFs: Core, APG, GMG, Armory. I plan on buying the actual hardcovers eventually. My questions is where to start? I'm reading the core rules and GMG currently. I though making my own world would be a simple task but it proves daunting and more intricate than I expected. I read a few threads about running a published campaign, but money is tight for the next few months. Anyhow, thank you and sorry for the wall of text.
Blayde MacRonan wrote:
I'm new to the boards and I've been trolling around awhile gaining mass amounts of knowledge from everyone. I've finally got the courage to DM a game for some friends of mine and I love this version of Doom you created. Would you mind if I used him as the BBEG for my campaign? |