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Ive been working on this melee grenadier idea for a little while now, but I recently found the dervish dance feat, and am really digging this option. We are starting at level 2, so my current start is as follows

15 point buy stats, tiefling mods already included: 10/17/14/17/10/5

traits: reactionary, fast drinker, and firebug (three do to drawback rules)

starting feat is obviously weapon finesse, as I need dervish dance at level 3.

Still deciding on my level 2 discovery, leaning towards an alternate bomb type or spontaneous healing. Possibly infusion, but not a current priority. Would love to hear some other cool options.


Working on a character for a new campaign, starting at level 2, currently planning on having him fight with a one handed sword, of course bombs, some thrown weapons, and possibly feral mutagen.
Current stat arrangement is 14/16/10/18/9/5, with the current feats and discoveries I'm really looking at potentially taking are

two weapon fighting (dex 15)
weapon finesse
point-blank shot
rapid shot (point-blank shot)
iron will
inproved two weapon fighting (dex 17, attack bonus 6)
precise shot (point blank shot)
----------------- discoveries
Alchemical zombie (level 8)
Explosive bomb
feral mutagen
fast bombs (level 8)
force bombs (level 8)
greater mutagen (level 12)
grand mutagen (level 16)
Healing bomb
preserve organs
mummification (level 10)
wings (level 6)

current traits are firebug and reactionary, the current DM is allowing drawbacks so I might also take a third.
Not really looking to make something super crazy, I just really like the idea of a melee grenadier and am hoping for some generic advice. Please do not recommend specific magical items, but all other recommendations are welcome